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Shadowrun: The Twilight Horizon
Publisher: Catalyst Game Labs
by Sean H. [Featured Reviewer]
Date Added: 03/24/2013 20:04:38
Twilight Horizon provides information about the new Triple AAA megacorporation in the Shadowrun setting, Horizon, additionally Las Vegas is updated for the Sixth World of Shadowrun and there are many, many plot hooks and adventure ideas. If you want to incorporate Horizon as a major player in your Shadowrun campaign (or to have your ‘runners visit Vegas) this product will prove a worthwhile resource.

Twilight Horizon begins with a short piece of fiction and then moves into the meat of the book, starting with an overview of Horizon Corporation, the youngest of the “Big Eight” megacorps that dominate the Shadowrun setting. For a book focused on Horizon, the description of the corporation is very short, only seven pages (though various points are expanded upon later in the book) but gives a basic overview of the way Horizon works especially the intra-corporation ‘consensus’ that guides how the corporation acts.

Vegas gets a few more pages (21) and provides a good lay of the land for action taking place there. It’s a crazy town. The bulk of the product is fifteen semi-linked adventure frame works, primarily aimed at experienced runners, that chronicle Horizon’s continuing evolution among the megacorps including one that takes places at the Sixth World’s evolution of the Burning Man festival! A wide variety of NPCs are provided for the various adventures and other Horizon-based adventures. Lastly, some updated rules for simsense and persona fix chips, both businesses that Horizon is deeply invested in.

Overall, a useful game master’s resource for the evolving world of Shadowrun if Horizon or Las Vegas is likely to be involved in your campaign.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Rating:
[4 of 5 Stars!]
Shadowrun: The Twilight Horizon
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Anachronistic Adventurers: The Daredevil
Publisher: Rogue Genius Games
by Sean H. [Featured Reviewer]
Date Added: 03/12/2013 20:27:13
Anachronistic Adventurers: The Daredevil is part of Super Genius Games’ Anachronistic Adventurers (3rd in the series) framed around the idea of people from modern(ish) worlds carried away into a fantasy world. The Daredevil represents the most adventurous of the adventurers, people who rely on raw cussedness and luck to get the job done and survive. While framed around the modern person in a fantasy world, it works as a pure adventuring class as well. It is full of good, solid ideas for those who like these sorts of characters.

The Daredevil gains an ability called dauntless surge which allows them to gain situational bonuses, they also gain talents and bonus feats to reinforce their adventurous theme. They get to choose an archetype (and can use others drawn from the other Anachronistic Adventurers products), the one included here are: Escapist, Secret Agent, Masked Adventurer, and Occultist (with rules for ritual magic). A few new feats and rules on progress levels (for cross-world adventurers) round out the product and giving the class a wide range of options.

Rating:
[5 of 5 Stars!]
Anachronistic Adventurers: The Daredevil
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The Corithian Construct Catalog
Publisher: Interjection Games
by Sean H. [Featured Reviewer]
Date Added: 03/12/2013 20:23:37
The Corithian Construct Catalog is (unsurprisingly) a selection of constructs, seven of them with three variants for a total of ten beings. There are no illustrations in this product just text, which is fine as many of the construct ideas are very good and you get a good impress even from just the basic text descriptions and power sets. If constructs have a major place in your campaign, this catalog is full of inspiration.

There is a good variety of CR represented among the constructs ranging from 2 to 13 with designs for maintenance and repair, a librarian, and a variety of combat and guardian models. My favorite is the terribly named “blingling” which looks like a dragon hatchling made from gems and precious metals. My only complaint is that even the low level constructs are mostly immune to magic, though each is given some sort of magic vulnerability as well which is good but I am of the opinion that such levels of resistance should be rare.

Rating:
[4 of 5 Stars!]
The Corithian Construct Catalog
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Publisher Reply:
This product is one from the conceptual age of D&D 3.5, where constructs were caster-hating, critical-hit ignoring sacks of HP who were also huge terrors on the battlefield if they really didn't have anything other than those two properties going for them. As such, yes, the designs will seem a little archaic and unfriendly when compared to the constructs one sees out there in currently supported systems because they all add on top of those two lovely, completely evil little concepts. Still, your opinion here suggests that I need to get to work on some constructs for the new archaetype. I've got a doozy on the drawing board right now.
Shadowrun: Used Car Lot
Publisher: Catalyst Game Labs
by Sean H. [Featured Reviewer]
Date Added: 02/21/2013 16:01:52
Used Car Lot, vehicles for the discerning (or desperate) shadowrunner and others including a fair number of ‘classic’ vehicles from earlier editions of Shadowrun (such as the Ford AmeriCar and the Yamaha Rapier motorcycle) along with rules for older and obsolete vehicles. It is all ground vehicles that require a driver, no new drones here, and it is useful for scene setting and nostalgia (for those who have played earlier editions of the game) but hardly a must have supplement unless your campaign is all about the cars.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Rating:
[4 of 5 Stars!]
Shadowrun: Used Car Lot
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Shadowrun: Safehouses
Publisher: Catalyst Game Labs
by Sean H. [Featured Reviewer]
Date Added: 02/21/2013 15:59:54
Safehouses is about the care and use of that most useful of place, a safe house to hide from your enemies (or occasionally your allies) in. After some in-character advice, which nicely gives a feel for the problems and possibilities of hiding in the Shadowrun world. Then, there are rules, these build off of the lifestyle rules in the Runner’s Companion for constructing hideouts and safe houses. Lastly a set a set of example safe houses wraps up the product. If you are playing the sort of long term campaign this could prove to be a useful resource and it is an amusing read.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Rating:
[3 of 5 Stars!]
Shadowrun: Safehouses
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Shadowrun: Gun Heaven
Publisher: Catalyst Game Labs
by Sean H. [Featured Reviewer]
Date Added: 02/21/2013 15:55:59
Gun Haven is a collection of those toys that Shadowrunners love so much, guns, guns of all sizes from hold out pistols to assault cannon. It is only one weapon per page with a half page illustration and half page of statistics and discussion (as is traditional in Shadowrun products, framed as online chatter which imply a few adventure ideas). It contains statistics for actual weapons (such as the M-16 and Ingram Mac10) as well as classics from earlier editions of Shadowrun (such as the Predator heavy pistol), so new rules are introduced for ‘vintage’ and other outdated weapons, as well as a few that are on the cutting edge of weapon development in the Shadowrun future. A fun product but not a required one.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Rating:
[3 of 5 Stars!]
Shadowrun: Gun Heaven
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Vintage Art Collection: Pirates & Sea
Publisher: Unza RPG
by Sean H. [Featured Reviewer]
Date Added: 02/14/2013 21:09:12
The Vintage Art collections are exactly what it says on the tin, collections of vintage pieces of art that have fallen into the public domain and as such, may be freely used by people for whatever reason, such as illustration game books or providing reference for an adventure. Now, while you could possibly find many the pieces here if you wished to spend the time, Unza RPG has done it for you and for a reasonable price you get quite a bit of art to use.

Vintage Art Collection: Pirates & Sea has 109 images ranging from ships to sea monsters to sailors and pirates, lots of pirates. While a few of the ships are of the pre-cannon age mostly it shows a view of the 16th-18th century with flintlocks and cannon. Very good if you are looking to illustrate a historically based pirate setting, a bit more limited for others eras.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copies of these products for free from the publisher for the purpose of this review.

Rating:
[5 of 5 Stars!]
Vintage Art Collection: Pirates & Sea
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Vintage Art Collection: Buildings II
Publisher: Unza RPG
by Sean H. [Featured Reviewer]
Date Added: 02/14/2013 21:08:11
The Vintage Art collections are exactly what it says on the tin, collections of vintage pieces of art that have fallen into the public domain and as such, may be freely used by people for whatever reason, such as illustration game books or providing reference for an adventure. Now, while you could possibly find many the pieces here if you wished to spend the time, Unza RPG has done it for you and for a reasonable price you get quite a bit of art to use.

Vintage Art Collection: Buildings II contains 124 images interior and exterior and occasionally just design elements with a few photos and a few cutaway designs, predominantly of European buildings with a few pieces from the ancient world. Castles, churches, and houses all make appearances here. If you find such images useful, you will certainly find much to use in this collection.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copies of these products for free from the publisher for the purpose of this review.

Rating:
[5 of 5 Stars!]
Vintage Art Collection: Buildings II
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Vintage Art Collection: Animals
Publisher: Unza RPG
by Sean H. [Featured Reviewer]
Date Added: 02/14/2013 21:07:18
The Vintage Art collections are exactly what it says on the tin, collections of vintage pieces of art that have fallen into the public domain and as such, may be freely used by people for whatever reason, such as illustration game books or providing reference for an adventure. Now, while you could possibly find many the pieces here if you wished to spend the time, Unza RPG has done it for you and for a reasonable price you get quite a bit of art to use.

Vintage Art Collection: Animals a collection of 267 images mostly taken from illustration for fairy tales, myths and legends which makes for some wonderful art and for some rather odd art (like a giraffe playing a pipe organ). There are animals in clothes and doing domestic chores, rocs, and other bizarre things but if you need illustrations of natural animals you will probably find something here of use.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copies of these products for free from the publisher for the purpose of this review.

Rating:
[4 of 5 Stars!]
Vintage Art Collection: Animals
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Vintage Art Collection: Warriors & Heroes
Publisher: Unza RPG
by Sean H. [Featured Reviewer]
Date Added: 02/14/2013 21:06:12
The Vintage Art collections are exactly what it says on the tin, collections of vintage pieces of art that have fallen into the public domain and as such, may be freely used by people for whatever reason, such as illustration game books or providing reference for an adventure. Now, while you could possibly find many the pieces here if you wished to spend the time, Unza RPG has done it for you and for a reasonable price you get quite a bit of art to use.

Vintage Art Collection: Warriors & Heroes with 95 images mostly drawn from Victorian sources and with the style of that era, quite a bit of Arthurian knights with a mix of other historical and legendary figures. While useful, it is mostly knights in full armor with a single samurai and a few other non-Europeans but still should be useful in providing images for a traditional fantasy settings.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copies of these products for free from the publisher for the purpose of this review.

Rating:
[5 of 5 Stars!]
Vintage Art Collection: Warriors & Heroes
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The Oktobermen Special Edition (M&M)
Publisher: Vigilance Press
by Sean H. [Featured Reviewer]
Date Added: 02/10/2013 12:59:47
Beware, for the Oktobermen haunt the night committing mystical crimes for their own benefit. If a group of occult-themed supervillains fits into your Mutants & Masterminds campaign, the Oktobermen may be just what you need for supernatural scenarios.

Due Vigilance 1: the Oktobermen with Smoke and Mirrors is a character collection for Mutants & Masterminds. The art throughout is full color with each of the major characters getting their own illustration. HeroLab files for all of the characters and a set of cut out, stand-up figures for the team are included as well. The product begins with the group background and a colorful and useful relationship chart showing what each of the six members of the Oktobermen think of each other. Then it moves into the team members themselves, arranged alphabetically, which means that the team’s leader, Spring-Heeled Jack is the last member detailed (which struck me as strange).

The team’s members range from PL 10 to PL 12 though half of them are tricky and support characters rather than straight up combat characters. Using them to their best advantage will take careful reading and looking and how the characters’ powers interact with each other. That being said, the characters are quite interesting and have a very superhero occult/supernatural horrorish vibe as you would expect.

Springheel Jack, the leader, is a half-demon alive for centuries who is seeking to gather enough souls to be ‘promoted’ to full demon and has organized the Oktobermen to back his plans to do such. They all have their own agendas as well but are willing to work with Jack . . . for now.

Smoke and Mirrors are a separate pair of characters, Smoke, a vengeance spirit, and Mirrors, a supernaturally empowered killer, who work together. They are usable as a separate duo or they can be allies or members of the Oktobermen.

A wide variety of plot hooks and discussions thereof are included with the characters along with a short scenario framework. The characters here have a wide range of scenarios they can be used in a campaign with a strong horror theme.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Rating:
[5 of 5 Stars!]
The Oktobermen Special Edition (M&M)
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[PFRPG] The Genius Guide to the Death Mage
Publisher: Rogue Genius Games
by Sean H. [Featured Reviewer]
Date Added: 02/03/2013 21:53:25
If your campaign makes use of the magic of death and spirits, the Death Mage will find a home and provide a variety of hooks and options for play.
The Genius Guide to Death Mage provides a new 20-level spell casting class with a focus on magic of death and undeath. They have an interesting selection of weapons, many relating to reaping and the harvest, access to light armor and shields and a fair skill selection. They have five paths to choose from on the Pale Road that provide additional talents, such as the Ghoul who can eat the dead for healing and strength or the Reaper who hunt and destroy the undead.
While the Death Mage has a limited selection of spells, including a several new spells, they still provide a good -if narrow- set of options and tools for this caster. There is also a discussion on adding new spells to the Death Mage and advise on incorporating them into a campaign. However, the spell lists and new spells take up a lot of space so there is no additional support material beyond the unliving template (needed for their summoned creatures).

Rating:
[4 of 5 Stars!]
[PFRPG] The Genius Guide to the Death Mage
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#1 With a Bullet Point: 4 Death Mage Feats
Publisher: Rogue Genius Games
by Sean H. [Featured Reviewer]
Date Added: 02/03/2013 21:52:26
#1 with a Bullet Point: 4 Death Mage Feats provides some additional support for the Death Mage class. It provides exactly what it promises, four new feats designed for use by the Death Mage, three standard and one metamagic, which provide some nice additional options for the Death Mage. I especially like Revenant which allows you to manifest a spark of your life energy as an animate being when you are at negative hit points.

Rating:
[4 of 5 Stars!]
#1 With a Bullet Point: 4 Death Mage Feats
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Eldritch Races - Runeborn
Publisher: Heroic Journey Publishing
by Sean H. [Featured Reviewer]
Date Added: 01/16/2013 14:28:00
Eldritch Races: Runeborn presents (surprise!) a new race for Pathfinder, the Runeborn are accidental exiles from the moon and are bonded with lunar silver making them half-constructs thus able to survive in inhospitable habitats such as their home. They are an intriguing race well suited to play as adventurers or be encountered in unusual and unexpected locations.
The Runeborn has an interesting set of abilities, mostly from their status as half-constructs but also due to them being tied to both the moon and the magic of words. The society of the Runeborn is sketched out as is their relation with other races and religions allowing them to be easily adapted into a setting. Supporting the race are variant racial abilities (and examples of how they can be expressed in as racial subtypes), favored class options, five new feats, one piece of new equipment (only of use to the Runeborn) and a new spell round out the product giving a good amount of material to work with. The author includes the Advance Race Guide’s scale of points to show how the racial mechanics fit together and where they are in relation to the abilities of others races while another sidebar talks about other useful character options from non-core Pathfinder books.
Overall, the Runeborn are an unusual race but one with considerable possibilities for use in a campaign.

Rating:
[5 of 5 Stars!]
Eldritch Races - Runeborn
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Racial Ecologies: Guide to Catfolk
Publisher: Fat Goblin Games
by Sean H. [Featured Reviewer]
Date Added: 01/13/2013 21:20:07
If you like your catfolk stalking the plains in dangerous prides, Racial Ecology: Guide to Catfolk will provide a good set of tools to realize that.

Racial Ecology: Guide to Catfolk is just that giving a society background, ideas for appearance and names, and a cultural framework. These catfolk are a nomadic tribal people fiercely independent and proud. This is backed by new mechanics for two weapons, two magic items, alternate racial traits (four), traits (six) and feats (three) to round out the catfolk. Lastly a short adventure, complete with a new monster and an example catfolk ranger complete the package.

This version of the catfolk no longer fully aligns with the official Pathfinder version since the release of the Advanced Race Guide but it provides another viewpoint on the catfolk which may be useful for some campaigns.

Rating:
[4 of 5 Stars!]
Racial Ecologies: Guide to Catfolk
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