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Mutants & Masterminds Threat Report #33: Foxfire
Publisher: Green Ronin
by Sean H. [Featured Reviewer]
Date Added: 07/23/2012 18:23:03
Each of the threat reports come with a nice piece of color art of the character embedded in the PDF and a separate Hero Lab file. Each includes a prop cover letter from AEGIS, possibly useful for setting a scene, that gives a basic idea about what is publically known about the character described. Each character is given a few plot hooks to help work them into a campaign.

Foxfire (#33) is a trickster spirit (specifically a kitsune, a fox spirit) who, like all of her kind, loves to cause mischief and has the power (PL11) to do so. While malicious, Foxfire is more about cause confusion and embarrassment than physical harm and as such can be used in a variety of lighthearted situations which can suddenly turn dark if need be. Also, she can pose as an excellent challenge for mystically oriented heroes.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copies of these product for free from the publisher for the purpose of this review.

Rating:
[4 of 5 Stars!]
Mutants & Masterminds Threat Report #33: Foxfire
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Mutants & Masterminds Threat Report #28: Sleepwalker
Publisher: Green Ronin
by Sean H. [Featured Reviewer]
Date Added: 07/23/2012 18:22:07
Each of the threat reports come with a nice piece of color art of the character embedded in the PDF and a separate Hero Lab file. Each includes a prop cover letter from AEGIS, possibly useful for setting a scene, that gives a basic idea about what is publically known about the character described. Each character is given a few plot hooks to help work them into a campaign.

Sleepwalker (#28) is an unusual character, just a normal librarian by day, but when she sleeps, she changes into a superpowered being -usually a different one each night- that act upon her deeper impulses which usually causes trouble. Because of the characters flexibility, multiple superpowered forms, and usual background there are a quite a few stories that can be told with Sleepwalker - though a sample dreamform or two would have been helpful.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copies of these product for free from the publisher for the purpose of this review.

Rating:
[4 of 5 Stars!]
Mutants & Masterminds Threat Report #28: Sleepwalker
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Markets and Merchandise, Pathfinder Version
Publisher: Avalon Game Company
by Sean H. [Featured Reviewer]
Date Added: 07/16/2012 15:14:46
Markets and Merchandise (Pathfinder Edition) is a collection of useful information on market, what you can buy at them, and wide varieties of things to buy. The Pathfinder conversion (this was originally written for a different system) is rough on a few mechanical things in the weapons, armor and alchemical sections sections. Even with those flaws it covers a considerable amount of useful territory such as currencies, a wealth of interesting trade items, prices for services from the profane to the sacred. I hope Avalon Games revises the mechanical sections noted above so that I can wholeheartedly recommend this product.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of these products for free from the publisher for the purpose of these reviews.

Rating:
[4 of 5 Stars!]
Markets and Merchandise, Pathfinder Version
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Evocative City Sites: Eiffelmacher Estates (PFRPG)
Publisher: Rite Publishing
by Sean H. [Featured Reviewer]
Date Added: 07/16/2012 15:13:59
Evocative City Sites: Eiffelmacher Estates is a ruined estate, fully mapped out and printable as battle maps, used as a base of operations for a band of smugglers and worse (the Spotty Bottle Gang, two of whose leaders are detailed) that use their knowledge of the estate and its haunts (seven of which are provided) to protect themselves and their base of operations. Several scenario hooks are provided and the estate map can be used for a variety of purposes. Overall, quite a useful package.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of these products for free from the publisher for the purpose of these reviews.

Rating:
[4 of 5 Stars!]
Evocative City Sites: Eiffelmacher Estates (PFRPG)
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#30 Ioun Stones (PFRPG)
Publisher: Rite Publishing
by Sean H. [Featured Reviewer]
Date Added: 07/16/2012 15:13:27
#30 Ioun Stones contains what it says on the tin, 30 new ioun stones ranging from the minor but useful to the quite powerful indeed, including a legacy ioun stone that can grow in power as its owner does. If you like ioun stones, you will like this product, if not . . . not.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of these products for free from the publisher for the purpose of these reviews.

Rating:
[4 of 5 Stars!]
#30 Ioun Stones  (PFRPG)
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Extremely Creepy Comic Creatures #2
Publisher: Stark City Games
by Sean H. [Featured Reviewer]
Date Added: 07/08/2012 21:08:08
Extremely Creepy Comic Creatures is a series of classic movie-themed monsters for use with Mutants & Mastermind. Each issue includes an introduction to the monster, provided by the Coffin Creep, the creatures background and various ways to include them in adventures, a full set of statistics, a printable creepy backdrop and creature and victim standees.

Number 2: The Savage Sewer Beast! is the classic giant alligator in the sewer, waiting to eat, well, anyone given the chance. Useful for a variety of crazy scenarios, I mean, sewer gator! How can you not think of fun ways to use that?

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Rating:
[4 of 5 Stars!]
Extremely Creepy Comic Creatures #2
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Extremely Creepy Comic Creatures #1
Publisher: Stark City Games
by Sean H. [Featured Reviewer]
Date Added: 07/08/2012 21:07:01
Extremely Creepy Comic Creatures is a series of classic movie-themed monsters for use with Mutants & Mastermind. Each issue includes an introduction to the monster, provided by the Coffin Creep, the creatures background and various ways to include them in adventures, a full set of statistics, a printable creepy backdrop and creature and victim standees.

Number 1: The Creature from the Deep! is the deep one/creature from the black lagoon sort of swamp monster ready to menace low powered character singularly or stronger heroes in groups. Useful by themselves or as minions of a greater power, the creature from the deep fills many roles.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Rating:
[4 of 5 Stars!]
Extremely Creepy Comic Creatures #1
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Shadowrun: Mission: 04-03: Rally Cry
Publisher: Catalyst Game Labs
by Sean H. [Featured Reviewer]
Date Added: 07/06/2012 19:56:14
Shadowrun Missions are part of Catalyst Labs’ Shadowrun Missions campaign which can be run as part of this ongoing evolving campaign or used as standalone adventures. The theme of Season 4 is conflict over magical artefacts by various interested parties and the politicizing of the Ork Underground and it primarily takes place in Seattle.

Shadowrun Missions: Rally Cry (04-03) is more of the politics of the Ork Underground as the characters are hired to kidnap a politician and make him look bad by inserting him into a radical political rally. The characters have to grab him and then plant him to make this all work. Challenging but possible and they can end up with some favors owned from both sides of the political fence if they play their cards right.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Rating:
[4 of 5 Stars!]
Shadowrun: Mission: 04-03: Rally Cry
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Shadowrun: Mission: 04-02: Extraction
Publisher: Catalyst Game Labs
by Sean H. [Featured Reviewer]
Date Added: 07/06/2012 19:52:22
Shadowrun Missions are part of Catalyst Labs’ Shadowrun Missions campaign which can be run as part of this ongoing evolving campaign or used as standalone adventures. The theme of Season 4 is conflict over magical artefacts by various interested parties and the politicizing of the Ork Underground and it primarily takes place in Seattle.

Shadowrun Missions: Extraction (04-02) starts with exactly that, an extraction which -as it must be done in a rush- has all sorts of ways to go wrong and things just get worse from there as no less than five extremely dangerous organizations want the extractee or parts of him. This adventure is part of the artefact side of Season 4 but does not feature magic as a heavy plot element in play. This module requires a lot of quick thinking on behalf of the players and an adaptive GM as very little is set in stone and much depends on player action. Personally, due to the potential for things to go wrong very quickly in this scenario, I would classify this as module for experience players with experience characters.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Rating:
[4 of 5 Stars!]
Shadowrun: Mission: 04-02: Extraction
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Shadowrun: Mission: 04-00: Back in Business
Publisher: Catalyst Game Labs
by Sean H. [Featured Reviewer]
Date Added: 07/06/2012 19:46:48
Shadowrun Missions are part of Catalyst Labs’ Shadowrun Missions campaign which can be run as part of this ongoing evolving campaign or used as standalone adventures. The theme of Season 4 is conflict over magical artefacts by various interested parties and the politicizing of the Ork Underground and it primarily takes place in Seattle.

Shadowrun Missions: Back in Business (04-00) is the gateway scenario for Season 4 in so many ways, containing shout outs to 1st edition Shadowrun and ties to both of the major plot elements of Season 4. It has a lot of action and opportunities for the characters to makes ties that will serves them well later in the campaign, while essentially a rescue scenario, it has some good scenes for roleplaying and investigation as well. It has the potential to work as an excellent introduction to Season 4 of the Shadowrun mission and should be fun even if it does not manage that perfectly.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Rating:
[4 of 5 Stars!]
Shadowrun: Mission: 04-00: Back in Business
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Finwicket's Bestiary: Along the Faerie Path
Publisher: Clockwork Gnome Publishing
by Sean H. [Featured Reviewer]
Date Added: 06/10/2012 16:36:22
Finwicket's Bestiary- Along the Faerie Path provides a look into the lands of faerie along with some of its denizens. It is a useful resource for those who wish to make wider use of Faerie in their campaign.

Finwicket's Bestiary- Along the Faerie Path is a Campaign Cog sourcebook for the Pathfinder RPG written by Christopher Correll, Allen Taliesin, and Mike Welham and published by Clockwork Gnome Publishing. It comes with a beautiful full artwork version in color and a just text version. Also included are a set of Hero Lab files for the contents.

It starts with a look at the faerie realm and how to get there through magical and other means (and, sometimes more important, how to get back). Additionally information on the Nowhere Dimension is presented.

Next are four fae creatures, each has an introductory piece of fiction setting up the potential use of the beings:

The Faerie Seer who can look through time and can be a valuable source of information, if they can be convinced to help.

The Harvest Haunt, a fae that means well but can bring disaster in its wake.

The Spindler, who make the most wonderful clothes, so wonderful they can cause immense reactions in those who view them. However, they can be driven into a rage by those who refuse to wear their wonderful creations.

The Thin Men, assassins of the fae courts, moving through cracks in the walls to find and kill their target.

The fae range from a CR of 4 to 7 though only the Thin Man is designed for an exclusively combat encounter.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Rating:
[4 of 5 Stars!]
Finwicket's Bestiary: Along the Faerie Path
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Shadowrun: Horizon Adventure 1:A Fistful of Credsticks
Publisher: Catalyst Game Labs
by Sean H. [Featured Reviewer]
Date Added: 06/03/2012 20:14:01
A Fistful of Credsticks is an adventure that will please some style of players and not others, as it more or less requires the Shadowrunners involved to be seen publically, even though they are not doing anything illegal as they are. But it is fun adventure with lots of twists and the chance to meet some of the media stars of the Shadowrun world.

A Fistful of Credsticks: A Horizon Adventure for Shadowrun written by Adam Large and published by Catalyst Game Labs. It is a PDF organized in the usual style of Shadowrun adventures and well illustrated.

A Fistful of Credsticks is the first part of a three-part arc that reveals secrets, a few of them, of the Horizon Corporation. The characters are sucked into the Hollywood whirl and given the chance to hobnob with the rich and famous, and hopefully make some money in the process. Unfortunately, things will not go smoothly as basic jobs get messy and an experimental program starts to make life extra dangerous for the runners.

The structure is solid though the movement from mission to mission is a little linear and the GM should be ready to adapt on the fly if your players tend to be resistant to the obvious buy in.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Rating:
[4 of 5 Stars!]
Shadowrun: Horizon Adventure 1:A Fistful of Credsticks
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Shadowrun: Spy Games
Publisher: Catalyst Game Labs
by Sean H. [Featured Reviewer]
Date Added: 05/31/2012 21:44:22
Spy Games is about the divided city of Denver and the conflicts and opportunities such provide for spies and shadowrunners alike. The city, it inhabitants and ways to make money there are detailed. If you like spies or Denver (or both) in the Shadowrun setting, this is the sourcebook for you.

Spy Games: A Seep Shadows Sourcebook for Shadowrun written by Bill Aguiar, Lars Blumenstein, Rusty Childers, Jason M. Hardy, Adam Large, James Meiers, John Schmidt, Brandie Tarvin, Malik Toms, Tobias Wolter, Russell Zimmerman and published by Catalyst Game Labs.

Spy Games is a guide to the divided city of Denver, along with the spy business in general, in the Shadowrun world it is divided between four major nations, each with its own sector in the city, and ultimately controlled by a dragon named Ghostwalker.

Spy Games primarily focuses on Denver starting with way to get in (and out) of the city, the sectors of the city and its politics. The city’s history is covered and there are a wide variety of places to go and jobs to do in Denver. The governments, corporations and criminal organization in play in Denver are covered along with their conflicting agendas.

In addition to Denver, some other centers of spy activity across the globe are noted (such as Tel Aviv and London) and a selection of new toys is provided for the aspiring and practicing spy. Lastly, over twenty adventure seeds are provided for the GM.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Rating:
[4 of 5 Stars!]
Shadowrun: Spy Games
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Codex Mechanica: On the Creation of Fabricants
Publisher: Necromancers of the Northwest
by Sean H. [Featured Reviewer]
Date Added: 05/18/2012 11:19:59
Codex Mechanica: On the Creation of Fabricants introduces a new race, they are living machines created in the forms of the various races (dwarf, elf, human, and so on) to perform various tasks. They are an interesting execution of that theme, gaining almost all construct immunities but being unable to be healed/repaired except through the craft skill. The Fabricants are well supported by: New feats, 22 of them. A class, Iron Warrior, that uses built in weaponry and magical devices is made just for them while the Iron Magus prestige class, allows a spellcaster to become a living construct. There is a lot here which places quite a burden on both a player and GM to use it well. Some example characters would probably have helped as would have a greater look at how fabricants might fit into a society. But it is a useful resource if you are thinking of including such beings in your campaign.

Rating:
[3 of 5 Stars!]
Codex Mechanica: On the Creation of Fabricants
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A Necromancer's Grimoire: Spirit Warriors
Publisher: Necromancers of the Northwest
by Sean H. [Featured Reviewer]
Date Added: 05/18/2012 09:48:51
The Spirit Warrior, is a combat focused class that channels the abilities of great warriors of the past. Each of the Spirit Warriors can channel three (of six possible) great warriors called exemplars, each focuses on a separate ability, one of whom the warrior will be especially attuned with and gain extra abilities from. While channeling an exemplar, the Spirit Warrior gains access to a variety of abilities but it can only be maintained for a short time. It is an interesting class but it is a tricky balancing act and it also lacks support for the class there are no feats, magic items or skill uses to support it.

Rating:
[3 of 5 Stars!]
A Necromancer's Grimoire: Spirit Warriors
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