Skirmisher Publishing has been cranking out good stuff for years now, so it was no surprise when I opened this newest installment and found yet another gem.
Chris Van Deelen, co-author of the Outlanders novel "Mask of the Sphinx", pens a great list of mutants, mutations and more! I thought just to skim this originally, but was so caught up in what I read that I ended up reading the entire 60+ pages in one sitting.
There are a lot of devious creatures here...lethal, in fact...that GMs amd Labyrinth Lords alike will find to challenge their players. Chris uses the Phillipine mythos as a model for some of his creations. He fills his descriptions with excelent "wasteland" history as well as their traditional stories, making them an execellent blend for any campaign. Creatures, like the Ahas Folk lend themselves to possible PC types, whereas creatures such as the Palmers will be sure your players never look at coconuts the same way again!
I've laways been a fan of new mutations, so the selection included in this installment also caught my eye. I like in particular the concept of "companion mutations" (ones that remain dormant unless the PC also possesses another pre-requisite mutation), such as the Memory Erase mutation included here. I have created similar mutations for my players and the fact that they can build on one another makes their play much more interesting. There are others, such as Shapeshift and Unique Sense that are the blueprints for powerful mutants as well.
Chris and Derek Holland's personal commentaries set the stage and give you a glimpse into what the author was thinking when these goodies were devised. As a fellow writer and GM, I especially appreciate this sort of insight into a work such as this.
Bottom line: 5 Stars...GO GET IT!!