My facilities only permitted black and white printing of the maps, so I cannot fully evaluate them. To me, some of the terrain features seemed rather randomly distributed without natural connections.
The players versions and DM's versions of the stories about the places on te maps were much better. They were not as fully fleshed out as many commercial ones, in that they decribed towns as such, rarely going into detail about specific buildings (aside from some interesting ruins) or about NPC characters. Given the level on which they were written, though,I thought they did a good job of setting up potential poltical and economic connections (especually conflicts) among the towns, potential adventure hooks and the like. I have not had a chance to use them in actual play, which is the real test, but they looked promising.