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These pieces are made to be placed on top of the other Copper Dragon sets, primarily the Dungeons Sets, rather than the Cavern Sets. The traps featured are nice, and primarily the standard types. To spring them on your hapless PC"s, just pull out the appropriate trap (fire jets, lightning bolts, slime fountains, pit traps, or...), and place them over the appropriate floor/hallway section, beneath the PC figures. A fantastic addition to the other Copper Dragon sets. Cheers!
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Fantastic! The graphics have subtle colors in them, so if you opt to print them in black ink only, you will lose a great deal of details, and magic, in the printouts. This set is good, by itself, but it is sooo much better when combined with Dungeons 1 & 2, and Caverns 1. With these four sets, along with the Perils set, you will have all that you really need.
By the way, each set features one-inch squares drawn in rough, rocky format, to allow easy measuring for movement. The patterns vary whether it is dungeon, or cavern, it is not the same in every square, either. Quite well done, and it will speed up movement, and combat, by allowing quick measurements, no matter the rules set used.
I printed mine out on white cardstock, laminated them with clear contact paper, then I mounted them to peel-n-stick vinyl floor tiles (place the laminated cardstock pieces to the glue side of the tiles). Use a utility scissors to cut them out, and you have very durable, easily transported, 2D dungeons that you can put down on the tabletop in seconds -- no mapping on your part, no drawing required, no erasing wet/dry markers, either! With 2D dungeons, your figures won't be crowded by 3D walls, and you can get on with what is important -- the movement, and combat!
Be sure to visit the publisher's web forum, linked off of their home page, for additional support, ideas, and user generated freebies. Cheers!
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Fantastic! The graphics have subtle colors in them, so if you opt to print them in black ink only, you will lose a great deal of details, and magic, in the printouts. This set is good, by itself, but it is sooo much better when combined with Dungeons 1 & 2, and Caverns 2. With these four sets, along with the Perils set, you will have all that you really need.
By the way, each set features one-inch squares drawn in rough, rocky format, to allow easy measuring for movement. The patterns vary whether it is dungeon, or cavern, it is not the same in every square, either. Quite well done, and it will speed up movement, and combat, by allowing quick measurements, no matter the rules set used.
I printed mine out on white cardstock, laminated them with clear contact paper, then I mounted them to peel-n-stick vinyl floor tiles (place the laminated cardstock pieces to the glue side of the tiles). Use a utility scissors to cut them out, and you have very durable, easily transported, 2D dungeons that you can put down on the tabletop in seconds -- no mapping on your part, no drawing required, no erasing wet/dry markers, either! With 2D dungeons, your figures won't be crowded by 3D walls, and you can get on with what is important -- the movement, and combat!
Be sure to visit the publisher's web forum, linked off of their home page, for additional support, ideas, and user generated freebies. Cheers!
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Fantastic! The graphics have subtle colors in them, so if you opt to print them in black ink only, you will lose a great deal of details, and magic, in the printouts. This set is good, by itself, but it is sooo much better when combined with Dungeons 1, and Caverns 1 & 2. With these four sets, along with the Perils set, you will have all that you really need.
By the way, each set features one-inch squares drawn in rough, rocky format, to allow easy measuring for movement. The patterns vary whether it is dungeon, or cavern, it is not the same in every square, either. Quite well done, and it will speed up movement, and combat, by allowing quick measurements, no matter the rules set used.
I printed mine out on white cardstock, laminated them with clear contact paper, then I mounted them to peel-n-stick vinyl floor tiles (place the laminated cardstock pieces to the glue side of the tiles). Use a utility scissors to cut them out, and you have very durable, easily transported, 2D dungeons that you can put down on the tabletop in seconds -- no mapping on your part, no drawing required, no erasing wet/dry markers, either! With 2D dungeons, your figures won't be crowded by 3D walls, and you can get on with what is important -- the movement, and combat!
Be sure to visit the publisher's web forum, linked off of their home page, for additional support, ideas, and user generated freebies. Cheers!
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Fantastic! The graphics have subtle colors in them, so if you opt to print them in black ink only, you will lose a great deal of details, and magic, in the printouts. This set is good, by itself, but it is sooo much better when combined with Dungeons 2, and Caverns 1 & 2. With these four sets, along with the Perils set, you will have all that you really need.
I printed mine out on white cardstock, laminated them with clear contact paper, then I mounted them to peel-n-stick vinyl floor tiles (place the laminated cardstock pieces to the glue side of the tiles). Use a utility scissors to cut them out, and you have very durable, easily transported, 2D dungeons that you can put down on the tabletop in seconds -- no mapping on your part, no drawing required, no erasing wet/dry markers, either! With 2D dungeons, your figures won't be crowded by 3D walls, and you can get on with what is important -- the movement, and combat!
Be sure to visit the publisher's web forum, linked off of their home page, for additional support, ideas, and user generated freebies. Cheers!
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These remind me of the old Judges Guild products, such as the Village Books, or the Castle Books: you get maps of cities, good sized ones at that, but you have to flesh them out, and populate them. For me, these are wonderful to use for the cities on my world map: I may not know everything about a given city, but at least I've got maps for them, so I can wing it, if I need to, as to who owns what shop, where. With a map done for me, the rest is much easier. Definitely for the do-it-yourself types, but the maps are gorgeous, A very good deal, at a very good price. Highly recommended. Cheers!
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"The Keep" is amazing. It has allowed me to finally get myself organized as a DM. I have put my PDF files of campaign materials I created, into it, along with HTML copies of the core rulebooks, so that I can have access to them all, with just a few clicks, opening them within the program itself, no external launcher needed. My game notes are entered during the game, so they are up-to-date. The program saves everything to disk, auto-magically, so I can just close it when I am done (notes can be backed up, and exported/imported between PC's, allowing back-up's). It is truly amazing.
The "Fractal Mapper" is powerful... It is not too difficult to learn, but it has a curve, and it will take you some time. The free-hand drawing capabilities are challenging: I created hand-drawn maps, 30 years ago, which I have photographed, and Xeroxed. To convert them to the "Fractal Mapper", is challenging to get them to look the same. It would be much, much easier to let the program create new coastlines for me, but the maps are too familiar to me, and to my players, so I have to struggle with this part.
Scaling of the maps is a bit challenging. It can be used for world-sized maps, or close-in maps, of, say, a hamlet. It's all possible, but there are some subtle nuances which need to be learned. Probably the neatest thing, though, is to tell it to take your 2D map, and make it into a spinning globe graphic -- truly astounding to see your world spinning on the screen!
These programs are a home-run, completely out of the park! They have some add-on's, including a PC record sheet application which allows you to design a custom PC Record Sheet, but that is rather complex to set up a record sheet with. Tried, but it was more labor than I wanted to invest in it. It also features random name generators, and other random generators -- may prove useful to you, or not. They are, however, icing on the cake! If your budget will allow the bundle purchase, go for it. They are extremely useful, and reasonably priced for what you get. Cheers!
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Classic D&D materials. Good scan, timeless material to draw upon for gaming ideas. I love JG products, even though they are rough compared to modern day, or even 80's vintage AD&D products. Still valuable for the enterprising DM. The entire collection of Pegasus Magazines can be had, and for the price, they're a good deal, in my opinion. Cheers!
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Classic D&D materials. Good scan, timeless material to draw upon for gaming ideas. I love JG products, even though they are rough compared to modern day, or even 80's vintage AD&D products. Still valuable for the enterprising DM. The entire collection of Pegasus Magazines can be had, and for the price, they're a good deal, in my opinion. Cheers!
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Classic D&D materials. Good scan, timeless material to draw upon for gaming ideas. I love JG products, even though they are rough compared to modern day, or even 80's vintage AD&D products. Still valuable for the enterprising DM. The entire collection of Pegasus Magazines can be had, and for the price, they're a good deal, in my opinion. Cheers!
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Classic D&D materials. Good scan, timeless material to draw upon for gaming ideas. I love JG products, even though they are rough compared to modern day, or even 80's vintage AD&D products. Still valuable for the enterprising DM. The entire collection of Pegasus Magazines can be had, and for the price, they're a good deal, in my opinion. Cheers!
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Classic D&D materials. Good scan, timeless material to draw upon for gaming ideas. I love JG products, even though they are rough compared to modern day, or even 80's vintage AD&D products. Still valuable for the enterprising DM. The entire collection of Pegasus Magazines can be had, and for the price, they're a good deal, in my opinion. Cheers!
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Classic D&D materials. Good scan, timeless material to draw upon for gaming ideas. I love JG products, even though they are rough compared to modern day, or even 80's vintage AD&D products. Still valuable for the enterprising DM. The entire collection of Pegasus Magazines can be had, and for the price, they're a good deal, in my opinion. Cheers!
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Classic D&D materials. Good scan, timeless material to draw upon for gaming ideas. I love JG products, even though they are rough compared to modern day, or even 80's vintage AD&D products. Still valuable for the enterprising DM. The entire collection of Pegasus Magazines can be had, and for the price, they're a good deal, in my opinion. Cheers!
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Classic D&D materials. Good scan, timeless material to draw upon for gaming ideas. I love JG products, even though they are rough compared to modern day, or even 80's vintage AD&D products. Still valuable for the enterprising DM. The entire collection of Pegasus Magazines can be had, and for the price, they're a good deal, in my opinion. Cheers!
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