You can find my complete review at http://www.theredactedfiles.com/?p=2635
All together it feels like a more grown up and subdued approach to this standard horror convention. And in that, I think it succeeds at being even more effective at portraying the brutal costs your character is paying to stay in the fight. This is Delta Green after all: the results of mission accomplished is that life can continue to suck just like it always has.
And that's why I think I take greater satisfaction from the escapism of a game like this rather than Dungeons and Dragons. I am not special. I am flawed and broken and incomplete: I'm just human. But I'm going to do what it takes to keep my little corner of the world together just that little bit longer. And when my character trades two quarts of blood to keep that gate to the unknowable closed, I'll walk away from the table and get ready to go out tomorrow and feel that grim satisfaction of giving all I've got to make sure the world sucks a little bit less than it could Otherwise, because that's what it means to be Delta Green.
[5 of 5 Stars!]