Rolemaster Races and Cultures
Guild Companion Publications (2004 original/2011 reprint)
PDF (128 pages)
Overview:
Part One: provides 24 racial templates for use in RMSS and Shandow World campaigns. (Many of these races were formerly considered NPC/Monster races.)
Part Two: provides 11 cultural templates for use in RMSS and Shadow World campaigns.
Part Three: Provides a few examples of using the new rules to design a character.
Likes:
1) The author makes a strong case for the fact that race and culture should be separate considerations. (For example, a dwarf raised in a big city would have more in common with a half-elf from the same city than he would with a dwarf who grew up hundreds of miles away in a mining community.)
2) You can now run monsters as PC's in your RMSS campaign!
3) The interior text is all black and white, making this book very printer-friendly. (Permission is granted to make one personal use copy of the manuscript.)
Dislikes:
1) No bookmarks or hyperlinks in the PDF.
conclusion: If you run an RMSS campaign, buy this book. Even if you've never heard of Shadow World, this is a good book. (The SW information is clearly marked as such, making it easy to separate.)
Rating: [4 of 5 Stars!] |