The Skinner of Syranthia (TSoS) is a rare thing: an investigation adventure in a sword & sorcery setting. And despite what might look as a counterintuitive approach, TSoS works pretty well. It takes place in the city of Syranthia, the main center of civilized learning in the Dominions, famous for its Great Library, and involves a long forgotten evil (Writing more in a this review would spoil the whole thing). Investigation does not mean no action though and in fact two great action pieces are featured in the scenario, at its beginning and climax (and some minor fights can happen during the course of the adventure if the PCs are not careful). The investigation is mostly urban, with a short ride not far from the city. It is handled through a series of encounters the PCs will provoke or be led into. The NPCs are colorfully defined and the background of the adventure is well drawn without being too complex. The revelation of the evil behind the plot should be a surprise.
Even though you can adapt it easily to another fantasy setting, TSoS makes good use of the Dominions of the Dread Sea setting and of the city of Syranthia, some of its key landmarks being used to good effect in a couple of scenes. There is no general description of the city though, but I did not find it was an issue: this is a short adventure and what is needed is provided.
As a bonus, attentive readers will enjoy some background information about Justinus, the scholar who has taken upon itself to explore the Dominions through various books published by Gramel.
The only reservation I have about TSoS is that I would not use it as a starting adventure for B&B since it might not meet the players' expectations in terms of sword & sorcery adventure. Wait until the PCs have a few adventures under their belt and then throw them in TSoS. All should definitively enjoy it.
[5 of 5 Stars!]