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Attack of the Buzz (Adventure for AMP: Year One)

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Average Rating:5.0 / 5
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Attack of the Buzz (Adventure for AMP: Year One)
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Attack of the Buzz (Adventure for AMP: Year One)
Publisher: Third Eye Games
by Thomas B. [Featured Reviewer]
Date Added: 04/11/2015 00:24:16

The first AMP adventure, Attack of The Buzz takes a moment from the AMP timeline (a crazy killer bee attack) and leads the PCs to it. Hooks are provided to help the PCs along, no matter which AMP affiliation they belong to (including being unaffiliated.

SIX POINT SUMMARY

  • Smart move providing different entry points to the adventure based on affiliation. It drives home that there is no "one true way" to play the game, but there truly are options.

  • Beekeeper suits.

  • Critter, a major NPC from the corebook, is included again at the back of this adventure for convenience, as she plays a large (though it shouldn't be overshadowing) role in the adventure. Nice move for convenience sake.

  • I believe the art used is unique to the adventure, and it is well placed and evocative (bees attacking people, plus the titular villain, who looks just a little pathetic...which is intentional).

  • Two new augments for the Leash power, one that allows you to ward off animals and one that allows you to forge soldiers out of swarms.

  • The adventure provides a few more nice examples of how to use Skill Combos in different situations (like hiding from bees). Does a nice job of illustrating the flexibility of the skills.

A solid adventure with an interesting antagonist with a back story that serves to illustrate just the kind of world this is. The Buzz isn't a cackling supervillain, and this isn't a comic book. It's a super powered tragedy more than anything...and that ain't bad. I can send Swarm at my PCs in Marvel SAGA all day long, AMP needs to do something different to be worth my time, and it does.



Rating:
[5 of 5 Stars!]
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Attack of the Buzz (Adventure for AMP: Year One)
Publisher: Third Eye Games
by Edward K. [Verified Purchaser]
Date Added: 10/16/2014 23:10:48

Ring Side Report-RPG Review of Attack of the Buzz Originally posted at www.throatpunchgames.com, a new idea everyday! Product- Attack of the Buzz Producer- Third Eye Games Price- ~$3 here http://www.drivethrurpg.com/product/137727/Attack-of-the-Buzz-Adventure-for-AMP-Year-One TL; DR- Know your group, and this will be a blast. 90%

Basics- Alice, Texas is under attack! Not by the mutants that are running around but by bees! Hundreds have died, and no one knows why the bees won't give up attacking people. Can you and the other AMPs you travel with find out how to prevent the bees from killing the town or will you end up like the rest of the town?

Mechanics or Crunch-The adventure is a fun one, but there are some problems depending on who is playing. This isn't a bad adventure for mechanics as everything presented makes sense in the AMP work and is balanced, but bees are swarms. And, swarms are always hard to fight. Especially with new characters. Some characters will be completely useless for some of the major scenes in this adventure. If you have a super computer hacker, then that character will spend most of his/her time running from the bees. It's a bold move for the first adventure put out by a system to feature swarms as the main villain, and I think it hurts the fun a bit. However, the adventure does provide some new powers as well some equipment to help smart players. What's here is good, but the mileage your players will get out of the module really depends on who is at the table. 4/5

Theme or Fluff-This is one of the major events in the AMP Year One story. My players enjoyed being part of the world and solving a major mystery that is presented in the main book. It was fun for the players to work out how to solve some problems as well as fighting for their lives! Also, the major groups all have reasons to send characters to this location helps me as a GM bring all the players to this location while still allowing the players to be whatever they want to be. I didn't feel like I had to shoehorn my players into this one size fits all adventure. 5/5

Execution-This product was laid out like the AMP Year One core book. Overall, that's good as I like the text, font, and layout, but I felt this lacked a few things. Alice, Texas doesn't have a map. That was somewhat troubling. However, I did like the fact that there is some new art like the main villain and the bees attacking the town. The art was well done, conveyed the sense of terror from a bee swarm attacking people, but didn't go gory. The RPG was still pretty age neutral, and that makes the super hero genera fun. I would have liked a bit more art, but for the price of the module, it's worth it. 4.5/5

Summary-As a mod that's a cold intro to the system, this one might not be favorite. The main enemies that are thrown against the player are kind of hard to deal with when players have limited resources and powers. That said, if your players know that swarms are a problem here and they can plan accordingly, then this is a fun module. I'd like a bit more to the module like a map, but for the price, I had fun and so did my players. It's a quicker mod as it doesn't have tons of scenes, but that's not a large problem. If you need your AMP fix and want to learn one of the major secrets in the AMP world, this is a great way to get some more of the system. 90%



Rating:
[5 of 5 Stars!]
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