Hi to all,
Just few lines about the last mini core game released by PJR.
I bought Motocaust last week end and I've finish to read it.
This is a nice game with splendid artwork from Mr Christopher Shy and some piece of fiction that are in the special mood of the thema...
The backstory setting: Near Futur, the Crash of a Comet, the end of Civilisation and the beginnning of the NecroEra... This is Mad Max Trilogy meeting Day of the Dead... cool...
In 52p, you have all the necessary stuff you need for playing the game. From Character and vehicule creation to combat and pursuit rules; and the description of the setting.
It's not really fun one but that's a good and hard rock'n roll one !
(Play Motocaust with White Zombie or Ministry soundtrack is a real good game experience !)
I'm not a big fan of the card based part of system (vehicule rules) that PJR put in this game (card are used as randomiser) because I think cards are not in the mood of the game... As a GM, I will prefer and choose a simple and oldschool dice based system instead cards...
Well, at the end, I love this game but I must confess that with 4 or 5p of campaign seeds, the game would have been a perfect strike... I hope PJR will release special stuff for it on the dedicaced website he created for the game.
Regards,
RiP
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