It's hard to teach an old dog new tricks, even with a gaming system that is so user-friendly. I had an attack of nostalgia for those "red box" D&D days--not because the rules are at all similar. Rather, there is an introductory feel to the rules and their explanations. There are plenty of examples in the task resolution section. And while the setting is vanilla (although you can play a centaur without level adjustments), you can customize it using their rules for custom races and professions. Combat is streamlined and easily lethal--especially if the overkill rules are used. There are several levels of combat options depending on how cinematic you want the fighting to be. There is a bestiary with all the old favorites (and a few new ones), but not extremely well-illustrated. Otherwise, the art is mostly of good quality. This book is a fun read, and it promises to be fun to play. It is highly customizable without having the overwhelming number of options of OGL. There's even an OGL conversion document you can get from the company's website.
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