The Thieves' World stories give rise to such notables as Cappen Varra, Enas Yorl and One Thumb to name but a few. Just as important as any of these figures is the city of Sanctuary itself. It provides the backdrop, shaping (and just as offing) taking the lives of the players on its decrepit stage. It is fitting then that Shadowspawn's Guide to Sanctuary provides more information on both the city, and some of the more notable figures to walk the streets. Most of the information in this product is devoted to the Rankan & Irrune eras as presented in the stories.
We learn the history of Sanctuary, and have a chance to walk the streets of its distrincts ? seeing the sights and learnings its secrets. More than just a guide to the streets and alleys, information about life in the wretched hive of scum and villainy is provided; from what you eat, to who controls the drug supply, and what the proper Sanctan punishment should be applied to your PCs when they get caught being naughty.
Details for some of the important players from both the Rankan and Irrune eras is provided, as is information about some of the unique and magical items carried by these notables. Though they may be less recognizable, the everyday people that fill the city are more important than the (in)famous, and receive a chapter all their own.
For characters there are new cultures, backgrounds, feats, and prestige classes such as the Harka Bey assassin, or the coveted title of Freelancer.
Supplemental material, new and variant rules are laced throughout the book; covering such things as converting other material to your Thieves' World game, a quick reference rule for knowing how likely a PC is to be spotted while doing something he shouldn't be, or the much sought power of the Ur-Words.
If you play Thieves' World this is a must have, and if you're looking to bring Sanctuary and its characters into your games, there's plenty of information you're likely to find useful.<br><br>
<b>LIKED</b>: More information on groups like the Beysib, and the mysterious Shapeshifters.
Details that help bring the city of Sanctuary to life.<br><br><b>DISLIKED</b>: Despite being well bookmarked, I miss the hyperlinked table of contents of the Player's Guide.
Ur-Words struck me as being less the language that was used to speak the universe into being, and more like a complex alternate way to cast spells.
I would've liked at least a few more quips and quotes from Shadowspawn.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>
[5 of 5 Stars!]