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e-Adventure Tiles: Dungeons Vol. 1
Publisher: SkeletonKey Games
by Walter J. [Verified Purchaser] Date Added: 11/30/2005 00:00:00

Adventure Tiles 1

This is a nice generic set that has standard 10x30 corridors, ?T? and ?+? intersections and 50x50+ large rooms. I would have given the set 5 stars except for one thing - the rooms are off a standard 10' grid.

Let me explain: Most dungeons you buy or make are scaled to each square being 10 feet by 10 feet. I would have like to be able to use this set to recreate these very generic maps.

All the corridor tiles are in multiples of 10 feet. Unfortunately all the room tiles connecting to corridors have a 5 foot corridor leading in the room. Because of this every room is ?off? a standard 10'x10' grid by five feet even though all rooms end up in multiples of 10 feet. Because of this ?5' stub?, all corridors leading to a room are also a multiple of 5' instead of 10'. It's easy enough to fix the corridor length by trimming, but putting the rooms back on the 10x10 grid is not easy because the room are all designed 5' off the 10' grid if you use any of the tunnel going into the room's corner transitions.

If you just want to throw out a great looking random dungeon using the tiles - this set works great. If you want to use the tiles to recreate some standard dungeon map then being ?off? by 5 feet is annoying.

<br><br><b>LIKED</b>: Great looking geomorphic tiles.<br><br><b>DISLIKED</b>: Rooms being off the standard 10' grid.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br><BR>[THIS REVIEW WAS EDITED]<BR>

[4 of 5 Stars!]
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e-Adventure Tiles: Dungeons Vol. 1
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