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Darwin's World: Beastmen
Publisher: RPG Objects
by Michael D. [Verified Purchaser] Date Added: 12/08/2005 00:00:00

Pretty good. I like the wide range of base animal types from wich the Beastmen are derived, as it saves me the trouble of of trying to adapt further genetically engineered moreaus for my D20 Future campaign from the rules in Savage Species for Anthropomorphic animals, which did not fit well. In Beastmen, just add a simple bonus to one attribute, one skill, and a few free mutations & drawbacks, and your good to go. Many of the mutations referenced are new and included in the file, but there a few from the Darwin's World main book, which I reckon I'll have to get now. Since I'm planning a Space Opera campaign, the post-apocalyptic themed prestige class and sample NPCs weren't as much use to me, but I suppose they'd be handy to you if that's what you're looking for.<br><br> <b>LIKED</b>: Quick & Easy rules to create animal-human hybrids.<br><br><b>DISLIKED</b>: I would have preferred if all mutations referenced were printed with the document, but I understand that most people who get it will probably already have the core book and would be annoyed at such reprinting.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>

[4 of 5 Stars!]