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17 Rogue Feats $3.50
Publisher: The Le Games
by Shane O. [Featured Reviewer] Date Added: 05/05/2006 00:00:00

17 Rogue Feats is a sourcebook from The Le Games. The zipped file is just under 1.5 megabytes in size. The zipped file contains two PDFs, a Microsoft Word document, and a text file. The text file is just a readme file that briefly summarizes the contents of the zipped file. The other three files consist of a 647 Kb on-screen viewing PDF, a 794 Kb printable PDF, and a 50 Kb Word document of the product for ease of use.

The main file is eleven pages long, including a single page with the cover, credits, and (non-hyperlinked) table of contents, two pages with the OGL, and a page of ads, leaving seven pages of material. The printable PDF is ten pages long, with the same breakdown as the main file. Both the main file and, oddly, the printable file contain artwork, each having several black-and-white pieces, along with a few color pieces as well.

Despite its name, 17 Rogue Feats actually contains twenty feats altogether, nineteen of which are labeled as ?Rogue Only? (the last one is a general feat). The introduction notes that, when a rogue gains a level with sneak attack advancement, he may take one of these feats instead of increasing the sneak attack damage.

The majority of these feats offer skill bonuses of various sorts (most usually have a minor secondary effect as well): Street Savvy gives a +2 bonus to several skills when in an urban environment (doubled if it?s your home), Climb Master gives a +2 to Climb checks and lets you climb at full speed with a -10 penalty, etc. However, some of the feats also focus on things such as underlings, or even combat. Several feats here (a number of which stack) give you various followers as though you had Leadership. Two feats give your sneak attack special damage.

Altogether, 17 Rogue Feats is a good product that would have benefited from some more polishing. Most of these feats would have been better served by not limiting them only to rogues; the Great Lover feat, for example, seems odd to be limited in that capacity. Also, if you take all of the feats that grant you followers, you can quickly end up with a horde of servants that are several times greater than what you?d gain from the Leadership feat, which seems somewhat broken. 17 Rogue Feats will benefit any rogue character, but as with rogues themselves, GMs should keep an eye on how this gets put to use. <br><br> <b>LIKED</b>: The product offered a lot of creative bonuses to various skills in various circumstances. It also was quite amusing in subtle ways, such as noting that the Great Lover feat doesn't work on a woman you're married to.<br><br><b>DISLIKED</b>: It seemed unnecessary to limit almost all of the feats to rogues only. Also, a number of the feats that granted henchmen could be taken together, stacking their bonuses until a character has a veritable army. It was also rather odd how the printable version of this product kept the artwork and advertizing.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>

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17 Rogue Feats
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