It may not have Norm, Sam, Woody and Diane, but Adventure Havens: Tavern Tales delivers you enough creative taverns with over two dozen quirky individuals to mold your own version of Cheers into your campaign world.
Tavern Tales is a neat little resource that provides a dozen taverns ready to be plopped into your fantasy campaign world. Each tavern has an exclusive back story, patrons and quests. Bearing in mind that similar products with only one or two places detailed cost the equivalent price to Adventure Havens, this product is a steal.
For the DM:
The backgrounds of the taverns average about a paragraph or two in description. This is a big change from the products that tend to detail every single room and its history. I found this feature positive. It delivers a good enough description of the overall building, and then focuses on what makes a good tavern a good tavern?It?s patrons. Let?s face it, Cheers was not the number one comedy on TV because of the well constructed stools. It was the people, and Tavern Tales realizes this. Each of its NPCs is provides a statblock and a unique description that ties it to the tavern. The quests merge everything together. The taverns become more than just a place to receive the quest. They become a part of the adventure. The mini adventures are skeleton enough for the DM to expand or condense however he or she chooses.
The Iron Word:
Adventure Havens: Tavern Taless gives DM?s the trifecta of hurried material for a campaign. At some point, every DM has had a point where they did not have a place, NPC or quest after their PCs deviated from the main adventure. The basic artwork in the book represents its skeletal approach. Each tavern is basic enough to be a nice diversion, and has the capability of being expanded to become a place where everyone knows the PCs name.
<b>LIKED</b>: They got it right about what makes a tavern a tavern by focusing on the patrons and quests. I also like how each Tavern has its own logo. <br><br><b>DISLIKED</b>: There are no bookmarks, though the table of contents does link you to each Tavern. IF they were going to use this as the main mode of navigation, they should have had links back to the table of content for each tavern. <br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>
[4 of 5 Stars!]