This system as an updated, tweaked hybrid of OD&D/BECMI D&D is okay, but the problem is the attitude of referee it encourages. The game promotes Referee inconsistency induces a lack of reason, logic and fact due to referee fiat. My group had to bear with a micromanaging referee who declared we couldn't map because we had no parchment, pens or ink and handed out demerits for mapping, yet he allowed us to write notes without protest. He also assumed we had no pockets in our trousers and said we must possess belt pouches to access our small adventuring effects and firearm/sling ammunition without digging for them in our backpacks. Such things are the initial signs of a jackbooted, blackshirt referee, and evidence of the play style of the creator. I will not engage in this game unless the philosophy of how to conduct this game itself changes, and I don't see that happening.
[2 of 5 Stars!]