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Megapolis: A City of Supers Pay What You Want
Publisher: Basic Action Games
by Russell C. [Verified Purchaser] Date Added: 07/22/2006 00:00:00

The first supplement for BASH! (Basic Action Super Heroes) RPG presents an entire campaign setting for the system in the form of Megapolis: A City of Supers.

The PDF is 81 pages in length with the text formatted into two columns and includes a generous number of illustrations. There is also a printer friendly version included (basically the same text and formatting but without illustrations) and that comes out at 66 pages. The illustrations are all black and white (apart from the cover) and although not as consistently good as those in the BASH! rulebook they are still okay. The small font size, compact formatting and lack of wasted space all ensure that there is a lot of information included here.

As stated this is a sourcebook for the fictional city of Megapolis. Located somewhere on the East Coast of America - its actual location is left intentionally vague so that GMs can locate it where they please. Information on the history of the city is given, as well as the various boroughs that make up its environs. There is also some more detailed info on various places of interest to be found within the city, including; the local air force base, super prison (and inmates) the other-dimensional realm of Arcadia (for those who want to mix superheroes with fantasy) and various organisations to help or hinder your heroes.

As well as the information on the city, about half of the book is given over to its numerous super-denizens. These include individual heroes and villains as well as teams. Some of the characters have already appeared in the BASH rulebook, but the majority are new.

Finally there is a short section of additional rules and information for the GM. Also included here is a sample timeline of events for the city, outlining a complete campaign year to enable GMs to kick start their own games.

All in all this is a nice supplement for BASH! There is nothing particularly new here, but nothing outrageous either that might prevent it from easily being added to any existing contemporary superhero campaign. You get a setting that is detailed enough to be useful but not so complete that you can't make it your own. The inclusion of the timeline also makes it a great option for time-poor GMs wishing to start their own campaign.

If you are looking for a setting for your BASH! game and don't want to put in the work yourself this is worth getting. Even if you don't need a new campaign city for your games this supplement is probably still worth getting if only for the numerous superhero and villain NPCs included within. <br><br> <b>LIKED</b>: A good solid setting with lots of ready-made supers and the ability to kick off a new campaign with very little effort, plus includes a printer friendly version.<br><br><b>DISLIKED</b>: A few typos and no bookmarks, but these are relatively minor problems.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>

[5 of 5 Stars!]
Creator Reply:
I am glad you liked this work and hope you get good use from it!