||Four-minutes and twenty-three seconds make up "Ghoul Frenzy," a track from Bailey Records, intended for your horror game. Music producers Bryan K. Borgman and T. W. Cory describe this music as a "perfect creepy score" and "Cthulhu-inspired," and it definitely has a darkened, dulling edge to it. While the titular "frenzy" seems to be missing from the track itself, "Ghoul Frenzy" certainly maintains a (dark) cult ambiance throughout its track.
It's not a static piece of music; rather, it intentionally takes listeners (and gamers) around the periphery of some sort of dark gathering, tracing along its whining and whistling, skipping along rhythmic drumming and slowly spiraling into darkness.
Dungeon masters will be hard pressed to NOT find use for this music. It has been produced and designed in such a way that it can definitely be looped over and over again during key scenes during a gaming session (the pattern of the music is broken up enough to prevent it from becoming too repetitive or redundant), but since it has such a recognizable tone and tempo, it can even be used to key the appearance of a recurring NPC or NPC group (much as "The Imperial March" is so obviously the entrance music of Darth Vader, "Ghoul Frenzy" can definitely become the entrance music for a particular event or character if the game).
As mentioned above, there is little "frenzy" in "Ghoul Frenzy." Perhaps the closest this piece of music comes to any sort of "frenzy" is maybe it could be used to summon or presage the introduction of something ghoulish (perhaps using the cymbal crash as a point at which something significantly Cthulhu-esque makes its appearance during your game).
LIKED: There's a lot of substance to this piece of music. It's got length and weight, and can be used in a variety of different situations and scenarios in either your horror or dark fantasy gaming session.
DISLIKED: There's just no "frenzy" to this music; the title is a bit misleading.
QUALITY: Very Good
VALUE: Very Satisfied
[THIS REVIEW WAS EDITED]
[5 of 5 Stars!]