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The premise's of this game is very peculiar. The general idea is characters are part of a dreams of sleeping dragons, who are in turn(?) dreamed by the dreams(???), that is the player characters-at least that is what I got out of the book....Any way the dream world the characters inhabit is a kind of multiverse ala Moorcocks Elric/Hawkmoon/etc meets Alice in Wonderland/Wizard of Oz and maybe just a pinch of Lovecraft tossed in...
On the surface, it looks like a generic medieval FRPG, but as read more in detail, the games focus is shifted more to the weird world(s) and the story ("Journey") the players alter egos take, and less on Hack & slash dungeon clrawls- In othere words it is very French, which is okk since thats where the game originated from.
Strange as the foundation is, and as clunky as the mechanics can be- over all some how it made me like it. Aside from Artesia: Adventures in the known world , I have ot come across a book that made me want to try it just once-though I doubt I will. Still there is something about this weird, whimsical and facinating world that I found very appealing.
Rating: [4 of 5 Stars!] |
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