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Monkey, Ninja, Pirate, Robot: the Roleplaying Game $6.00
Publisher: Atomic Sock Monkey Press
by alan d. [Verified Purchaser] Date Added: 11/16/2007 17:21:05

First, let me say that I got this for free during ThanksGiveAway 2007. I had never heard of MNPR:RPG before, nor had I heard about it's board game predecessor. I am sorry that it took me this long to find what has got to be one of the funniest RPG books I have ever read. All the gaming hours I could have had with this game makes me cry. Onto the game itself: If you’re into one-shots, or game with people who act like 12 year olds hopped up on Mountain Dew and Doritos, this is definitely something to look at.

Character generation is quick and loose, using the PDQ system. PDQ is sort of like Fudge meets Dogs in the Vineyard. Instead of hard ‘skills and attributes’ you have descriptive qualities and a ranking level which corresponds to a bonus (or penalty) to your rolls. Like DitV, you can combine your qualities whenever it benefits you to add to your rolls.

As players, you play Monkeys, Ninjas, Pirates, or Robots (or a very odd combination of the above) who fight Aliens, and compete with each other in various combat and non-combat skills for the Oh So Precious MOJO! Mojo are like action points and XP, and are handed out for winning combat, skill competitions, or for just being “Ninja-Like” – even if you’re not a Ninja.

If you’re still with me here, you’re probably good to get in on the game. This is absolutely a “Beer and Pretzels” style game, although the author does include some tips and comments about running a longer lasting and more serious (BLASPHEMY!!) style game. It’s suited very well for one-shot style action, or for short fun story arcs. While it could be used in a full-on campaign, it would take hearty (or brain dead) players to continue at length without turning into a giant mass of drooling insanity.

If you enjoy the ‘out there’-ness of the Hitchhiker’s Guide and other similar stories, then this is absolutely the game for you. If you find Monty Python a little too dry for your tastes, you may want to think of something a little more serious.

Likes: Game is fast, loose, and insane. No extra rules needed, or included. Batteries optional.

Dislikes: I wish I would have found this sooner (no point deduction). I wish the author would write some additional material that was hinted at in the book (like Zombies and Cowboys).

[5 of 5 Stars!]
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Monkey, Ninja, Pirate, Robot: the Roleplaying Game
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