The biggest shame here is that Hero Force could actually be a pretty cool and competitive product... If only the publishers didn't treat it like some campy second stringer product. The rules are serviceable, if unfortunately deadly (why?) and there's some good ideas in here, along with twice as many missed opportunities.
What could have been a very strong rules-light superhero game line doesn't reach half the potential, but for the right group willing to put the work in, it might well be possible to bring out the good and smooth out the bad.
[3 of 5 Stars!]