This adventure is broken down into simple chapters that do a good job of detailing the chapter's purpose while providing linkage to the next one. There is very little opportunity for combat, except in two places, but these can be avoided with good roleplaying and GMing. There is a whole section devoted to the cast and generic NPCs. There are no maps, as they are not really required although pictures of the cast would have been nice.
Overall this was a fair introductory adventure. If you and your group are combat monsters, avoid this. If you are more cerebral (read Holmesian) you'll have fun. This has linkage to the next adventure in the series, The Price of Immortality.
[4 of 5 Stars!]