White Wolf's iconic game received a not necessarily needed facelift (most likely driven by a desire to raise the flagging sales of supplemental books) in 1998. The 3rd Edition (or just Revised) did end up being cleaner and having a much greater sense of consistency amongst the various books written for it.
"Vampire: The Masquerade" is a triumph of mood & theme over game mechanics. Indeed, the Storyteller system is fantastically simple (until one attempts to play "Mage: The Ascension", and then those arguments over what the various levels of magic powers can do...) and the game runs smoothly with or without a heavy emphasis on the Rules and dice-rolling. V:TM 3rd Edition still has the classic World of Darkness setting and rules. The latter means that there is less reliance on situational and equipment modifiers to dice polls (the target number for success or number of successes needed is still variable).
The version of the book available here, however, leaves MUCH to be desired. There are numerous pages that have a consistent error (see pgs. 68, 70, 75, 79, 81, 92, 98, and 99 in the Clans section) that renders 5 lines of text blurred (or worse) and even affects the section title at the bottom of the pages. This becomes worse in the actual mechanics section as the typical Storyteller System rules explanation (one dot = x, two dots = y) are rendered meaningless as the dots are blurred or represented as being more or less than they are supposed to be (see pgs. 119, 121, 124, 125, 127, 129, 131, 133, 135, etc.).
The quality of this product should be high, but what I received here is so poor that I am going to be asking for a full refund. Indeed, I think I would be better off simply scanning my old print copy one page at a time than trying to deal with what is presented here. Good game, bad presentation.
[2 of 5 Stars!]