Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 
     or     Log In with your Facebook Account
 Follow Your Favorites!
NotificationsLog in or create an account and you can choose to get email notices whenever your favorite publishers or topics get new items!

 What's New?
The Ephemeris Encyclopedia Galactica: Sectors Seven, Eleven, Twelve, and Fourteen
The Ephemeris Encyclopedia Galactica: Sectors Seven, Eleven, Twelve, and Fourteen
$2.00









Death Frost Doom $7.50
Publisher: Lamentations of the Flame Princess
by Megan R. [Featured Reviewer] Date Added: 04/14/2010 12:57:21
The core concept of this adventure is the classic discovery of a seat of ancient evil - one that is not too ancient to protest at being disturbed, of course. A tough adventure that can work for low level parties (up to 6th-level is suggested, although it may still be challenging for slightly higher levels), playtesters survived in the main by running away and at least in one case by cutting a deal they will probably live to regret!

To locate this adventure, all you need is a mountain that nobody dares to climb. If running as a stand-alone game, you can either read out the legend or have the characters discover it in nearby settlements to start them off, or it can be placed in a suitable area of an existing campaign world. It's also suitable if you need the characters to quest for an item... they'll get a bit of a surprise when they go to pick it up!

The adventure proper opens with a chance at a bit of role-playing and interaction, with a daft old coot who lives half-way up the mountain and has some passably useful information if the characters have the patience and tolerance to listen. Further up comes the adventure site itself, and from there on, it is classic dungeon crawl time. Plenty to trap the unwary or unlucky, some loot to gather and more undead than you can shake a stick at! All excellent poke around at your peril stuff.

As a bonus, there's a brief stand-alone adventure, The Tower, at the end. Who could resist a treasure map and a gold key engraved with a heart? If you go there, you probably will wish you had resisted, after all.

Classic 'old school' adventuring, well-presented and atmospheric, and with a coherent underlying rationale: everything is there for a purpose.

Rating:
[5 of 5 Stars!]
Back
You must be logged in to rate this
Death Frost Doom
Click to show product description

Add to RPGNow.com Order

 Cart
0 items
 Publisher Info
Lamentations of the Flame Princess
Lamentations of the Flame Princess
Publisher Average Rating

See All Reviews
Publisher Homepage
Other products (32)
 Gift Certificates
Get Your Favorite Gamers What They REALLY Want...
$10 Gift Certificate
Powered by DrivethruRPG