||When you have been Dungeon Mastering as long as I have, you can get quite bored with the way most gamers play the game. Roll dice, try to metagame the enemies weaknesses and exploit them with your supped up special attack or magical combo. But I continue Dungeon Mastering because I love finding and playing with the player who thinks outside the box and uses strategy and tactics to play the game.
I do not know what cool group Flynn Dielle first sprouted his creative brain, but it’s the kind of awesome character I love to design adventures for and the voice behind 4 Winds Fantasy Gaming’s Strategists & Tacticians The Definitive Guide to the Clever Warriors.
Strategists & Tacticians is surprisingly mechanic driven in its presentation. The 82 page PDF goes a different route than similar books, avoiding strategies and tactics for current class abilities and feats and instead presenting all new variations of them that support “creative” uses more so than the current batch. In what would first seem like an odd deviation comes across as a great idea. Instead of providing classes, feats and spells that rub the power ceiling, it goes the right of creating flavorful new toys that add diversity on the battle field.
For the Player
There is a little something for every type of gamer in this book. For the most part, by using mechanics instead of flavor, it allows even the hack and slasher to find something he can use to add a bit more variety to his arsenal. Fighters will love the brutal feats that allow you to severe limbs effecting other enemies in several different ways. For those who really want a change, there are 2 new classes and 14 prestige classes that are quite unique. Jinx, a luck manipulating prestige class, is one of my favorites.
For the Dungeon Master
Tactical Maneuvers have been done before, but they have a crisp and easy new presentation that bonds well with Pathfinders Combat Maneuver Bonus system. There is a great table on limb severing that should be used with caution. If your players react extremely negatively to losing items, imagine what they would do if they loose a leg. Thoughtfully, the author has included an appendix that provides some prosthetics.
The Iron word
Strategists & Tacticians is an adventurous endeavor that slides into the strike zone by inches to provide a fun alternative to the power creeping game style.
[4 of 5 Stars!]