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While it is clear to see that this book (and it's companion "Our World") is a work of love, I am overwhelmed and disappointed at the same time.
OVerwhelmed by the huge amount of options covered within in the rules, disappointed because it attaches some many details to the FATE engine that it really drags it down.
What is the benefit of the FATE system? A rules light, easy to grasp game engine that fosters player imagination and allows you to "quick start" a new game easily.
What happens if you link it with dozens of templates, stunts, powers etc.? It becomes just another heavy tome of rules. (Almost feels like HEROS, GURPSs or similar "take 10 days just to figure out how to build your character" systems).
Rating: [3 of 5 Stars!] |
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