Another 5-star, extremely well-written and useful supplement for the exemplary Stars Without Number.
The adventure seeds and naval campaign guidelines will be useful for any GM running SWN or even other SF RPGs such as Traveller, Thousand Suns and so on. The new "Battle Stations" rules provide a great approach allowing each PC to take part in space combat. SNP continues to flesh out the rich (but optional) background of SWN post-Scream and Silence in Skyward Steel. The sample starships, fleet and construction rules (including expanded design elements) are a great balance between lightweight and custom crunch.
Well bookmarked, but note that the PDF is secured, disabling GM's ability to add their own notes.
[5 of 5 Stars!]