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Sojourner's Moon Supplement 2A: Energy Points, Healing, Character Death, and Time
Sojourner's Moon Supplement 2A: Energy Points, Healing, Character Death, and Time
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101 5th Level Spells (PFRPG) $5.99
Publisher: Rite Publishing
by Thilo G. [Verified Purchaser] Date Added: 05/13/2011 08:42:45
This pdf is 32 pages long, 1page front cover, 1page editorial, 1 page SRD and 2 pages advertisements, leaving 27 pages for 101 spells, so let's dive in!

After 3 pages of spell-lists we get the 101 spells. 5th level has traditionally been a level that made magic complex - abjurations, layered defenses and the first spells one can consider higher arcana - iconic. Instead of milling through all the spells, I'm going to tell you about the ones that grabbed my attention, positive or negative. Let's go! On the "cool-idea-side" we get "fell tree", which drops a tree on your opponents. Hilarious and kinda cool! "Flatten" makes you 2d, essentially opening a lot of creative potential for players to shine and use the spell in unconventional ways, especially in infiltrations.

"Pain Circuit" is a mechanically interesting spell - It opens up a conduct between you and your foe, making the foe experience your ailments and damages. My other favorite spell, though, has to be "Voice of Memories" - you can replace memories of the targets, change them etc. Story-writing gold for the GM and cool tactics for PCs, especially if they've screwed a given adventure up.

I've also noticed two spells I didn't care for: "Chastise" penalizes the enemy and deals non-lethal damage. If you've read some of my reviews, you'll notice that I'd usually love spells like that, offering to catch enemies alive. However, this spell actually gets the [evil]-descriptor. I get the "dealing unnecessary pain is evil"-argumentation, but this spell does not feel inherently evil, but could be arguably used for a plethora of "good" (e.g. NONLETHAL) ways. That's an easily corrected nitpick of mine, though. Of all the spells in the book, I felt that one was severely overpowered: "Spell Grounding". When within range of any rays and chain-spells (such as chain lightning), it is automatically drawn to you and is negated. I think the spell should only work for spells of level 5 or lower or at least offer an opposed caster-level check. That's about it with negatives, though. The only other negative thing I could say, is that there is a typo in the "Phantasmal Nymph"-spell, mentioning lich instead of nymph, an oversight from copying from the other cool phantasmal spell, "Phantasmal Lich".

Conclusion:
Editing is good, I only noticed one typo. Formatting and layout adhere to the b/w two-column standard by RiP. The file is extensively bookmarked and offers some very cool and imaginative spells for you. The b/w-artworks are also fine. Most of the spells rock, but I wasn't absolutely blown out of the water as e.g. with the 0-level spells. Due to my minor gripes with two of the spells and the aforementioned difference in coolness (at least from my point of view), I'll settle for a final verdict of 4.5 stars, rounded up to 5 for the purpose of this platform.

Rating:
[5 of 5 Stars!]
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101 5th Level Spells (PFRPG)
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