Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Browse
 Publisher Info









Edison Force $14.99 $4.99
Publisher: Hex Games
by William W. [Featured Reviewer] Date Added: 12/12/2011 12:21:37
A setting supplement for QAGS (Quick Ass Game System) set in the early 1900s, combining weird science with the real-world vision and inventions of that era. Henry Ford and Thomas Edison team up to create a mobile weapon that will defeat the forces of Marshovia from invading Florida, and eventually form a special force to hold back any future efforts against the United States - the Edison Force.

This short and sweet package for the QAGS RPG rules comes complete with player archetypes Ex-Soldier, Daredevil, Aviator, Junior Inventor, and more), weird science equipment from the 1900s (a lot of guns that shoot lightning, as you would guess), sample skills, gimmicks, and weaknesses, as well as a sample adventure - Edison Force Versus the Martians, in which the Force is called to investigate some strange walking machines in the Arizona Territory.

The GMs section includes historical characters from the era statted up for play, and there's a great section of inspirational books to get you into the proper mindset. The art and layout are very good, as I've come to expect from Hex Games. It's a small package (37 pages), but it would make a great one-shot campaign for any gaming group that is looking to try something different and unique.

Rating:
[4 of 5 Stars!]
Back
You must be logged in to rate this
Edison Force
Click to show product description

Add to RPGNow.com Order

0 items
 Gift Certificates
Powered by DrivethruRPG