This is probably the most complete simple to use post-apocalyptic mutant RPG currently on the market. The mutations, powers, and cyborg implants were fun to read and each one useful in their own way. I actually like the random character generation because it will challenge players with mutations or character backgrounds they probably wouldn't choose otherwise. I imagine most would just try to create the biggest and the baddest without giving anything else much thought. I never knew their could be so many different types of mutants. I think that the most subtle mutants can be just as deadly as the horrible monsters. The rules-system is a fluid D100 percentile system which is one of my personal favorite dice mechanics. It does use a chart for hazard checks and I think it would be a good idea for players to each have a copy of the chart themselves to speed the process up. Overall I like it though. The writing and art are all excellent and this has given me so many ideas. I also really enjoyed reading the creatures section. I can tell that Mr. William McAusland had a lot of making this game and it will be a lot of fun to play as well. If you like sci-fi I highly recommend this game.