Before reading my review, you should probably know that I've been collaborating with the great guys at Purple Duck Games on several projects and that I received a free copy of this product. However, I have nothing invested in this product and feel that I can speak freely.
Eastern and exotic weapons? Yes, we are talking about the katana, kusarigama, naginata, bo staff and my favorite, the fighting fan. I've seen just as many japanese martial art films as the next guy, and while I love the films (such as hidden dragon, crouching tiger, hero etc.), I loath playing in such a setting. However, I'll try to keep my personal preferences out of this and give a more neutral review (if possible).
So what is this all about? Basically, legendary weapons are weapons that are supposed to follow the PCs throughout their entire carrier, growing in power as the PCs grow in power. I really like this idea, although I have yet to implement it in any of the games that I run. This pdf, of course, presents weapons with an eastern feel. I guess the exotic part is due to most of the weapons being exotic.
You'll find weaponslike the sickle called Blood Flower (a weapon created specifically for a witch's familiar), Kowarenai (a katana based around honor and loyalty, allowing the wielder to protect his allies), Stormslayer (a naginata that has the awesome ability to tame lightning and send it against another), Totsuzen No Arashi (a fighting fan create to be easy to hide at court, with some cool abilities like the one that allows the wielder to call a protean lacky). There are 15 legendary weapons in this pdf and not only do you get description and powers, you also get the important information (such as weapon stats, magic weapon special abilities, a monster and spell).
The layout is simple and easy to use. Personally, I much prefer this two column layout than the one column layout that they used in their first legendary pdf. The artwork is fairly simple, but works well with the weapon descriptions. I only found a couple of typos/mistakes (nothing to really disturb my reading), but what really bothered me was, that sometimes the magic items/spells are in italics (as I think they should), but most of the times, they are not. I like the spells/magic items to be in italics, which makes them easier to discern and find should you need them.
Lastly, the weapons seems perfectly balanced, and if you like an eastern feel, these weapons are certainly for you. The pdf also presents some guidelines if you wanted to make your own legendary weapons, and of course, a small location in the Lands of the GOW.
Personally, I would probably give this pdf a 3 star verdict (because I would need to work on these a bit to make them work in my current setting), but to be fair, the writing is pretty good (with some original ideas), the mechanics work and feels balanced and you really get a lot for your money, so I'll settle on a 4 star verdict.
[4 of 5 Stars!]