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30 Things Can Happen is just the ticket for quickly adding extra flavour to a fantasy campaign.
With a few dice rolls the many events and encounter/ plot seeds found inside can easily be used to lace a campaign with unexpected twists and turns.
However, it's worth taking the time to mark out events for planned use, as the descriptions are often open-ended and invite players and GMs to follow-up/ run with them.
The categories/ location of events are practical and varied, including the 'pint half-full' Lucky Results Table for those who've just found themselves at the bottom of a pit :)
The PD artwork fits the title and the overall layout is clear and concise. Overall, inexpensive and enjoyable.
Classement: [5 sur 5 Etoiles!] |
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