MilSpec Tech 2 continues to fill the need experienced by most SR GMs and players - a resource which gives access to more guns, drones and vehicles. For some reason, no matter how many previous books including variations of these three types of gear you read, you’re always open for one more. MST2 is presented as a file hacked from Ares, complete with CorpSpeak and a running commentary from the usual suspects which makes a book of equipment stats much more readable.
The highlights for immediate insertion into my campaign are:
- The Tan Dem, a humanoid shaped drone deployed at dangerous sites as security, or in areas where a corp is too stingy to pay for flesh-and-blood troops. Given that they come with weapon mounts as standard, a GM can have a lot of fun building unique variations on this theme.
- The Nizhinyi BMV-3, a 2.9million nuyen troop transport that is also spawning an Ares-funded MMO, and the GD Longstreet, the preferred LAV of the CAS military. Both have a cool visual signature, and more than enough firepower to make a hot zone a very unpleasant place to be (or turn a perfectly liveable area into a hotzone).
- The Ares Pulse Fire reminds us that this is a futuristic setting and that lasers are still coming a long way from their roots in SR1.
There are plenty of warships, submarines, planes, helicopters and rocket launchers to round off the catalog, and it feels as though not a single page is wasted material. This is several steps up from what a regular team will be able to afford; but is the perfect accompaniment to recent books like ‘War’, ‘Hazard Pay’ and ‘Spy Games’ and provides a lot of new opportunities for militarised mayhem in your SR4 game. It is reasonably priced, and production values remain at Catalysts’ usual high standard.
[4 of 5 Stars!]