A fun, well-written GM adventure that does a great job of giving players a chance to test out many aspects of the Bean! system. So far, I've only read it, but I plan on running this (and Gone to the Dogs) with some of my friends soon. There is some mild rail-roading that is written in to part of this adventure, but it's nothing that I think would ruin the overall fun playing through it.
[5 of 5 Stars!]