This small product does a decent job introducing the concept of a substandard or faulty magic item. The rules to make a substandard magic are simple to add and not anymore complicated than the existing magic item creation rules. Each school of magic has a 3 possible backfires when a faulty magic item is used with most of the effects being temporary in nature.
I hope to see more of Bret's work for Ronin Arts in the future.<br><br><b>LIKED</b>: The mechanics for the introduction of substandard item creation is simple to use and does not require the addition of a bunch of new material.
Rules for damaging substandard magic items<br><br><b>DISLIKED</b>: I would have like to see an increased number of choices for each school of magic.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>
[4 of 5 Stars!]