Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Browse
 Publisher Info
 Follow Your Favorites!
NotificationsLog in or create an account and you can choose to get email notices whenever your favorite publishers or topics get new items!









Fantasy Community: Riverporte $2.76
Publisher: Dark Quest Games
by Jarnin L. [Verified Purchaser] Date Added: 07/27/2005 00:00:00
This offers a lot of text, especially for the reduced price of less than $2. Whether you can use it as is depends on how fastidious you and your players are about realism. If they don't know much or care much about how real villages are/were laid out, this is a dandy product straight out. If they're the kind of people to notice things like, "Hey, where's all the farmland?" or "Why is the guard tower and all the guards on the other side of the river from the town?" or "If this is a big trading town, why isn't there a big dock?" etc., then you might want to make some adjustments.

There's no "adventure" going on in this town, just people living their everyday lives. But there are enough names and good bits of juicy gossip that you can stick a plot in easily and have a good idea about what the PCs will hear about it if they go to building #51.

LIKED: The descriptions of the buildings, their contents, and the people are really great, and make up the bulk of the 40 pages of text. The inventories for the stores and the menu at the inn are ridiculously detailed and overblown, but give you a great list to CHOOSE from, in figuring out which of those things are really available. I particularly like that all the food items on the menu are given a cost, not in cp or gp, but in % normal meal cost.

DISLIKED: The map isn't realistic. In a real village by a river that relied on trade, most of the development would be along the river itself, and there would be docks and warehouses and inns next to the river. Farms would be spread out far and wide. Instead, the river comes into the corner of the map, and all the buildings are squeezed into a neat rectangle with most buildings far from the river, and tiny little patches of ground not much larger than the house lots are labeled as pastures, vinyards, and fields. But again, if your players don't care, why not? It sure beats coming up with every single detail yourself.

Also a downside: I can't search the PDF for key words, and there's no organization within the PDF that helps locate a certain type of business. So you just have to hunt.

QUALITY: Acceptable

VALUE: Satisfied


Rating:
[4 of 5 Stars!]
Back
You must be logged in to rate this
Fantasy Community: Riverporte
Click to show product description

Add to RPGNow.com Order

0 items
 Gift Certificates
Powered by DrivethruRPG