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StarCluster 2 Vehicle Design Guide
Publisher: Better Mousetrap Games
by Jim C. [Verified Purchaser] Date Added: 09/17/2005 00:00:00

Not using the StarCluster ruleset, I bought this as a sourcebook for vehicle systems but didn't find a great deal that was new in that way. I don't have a good feeling about the way that the vehicle statistics scale or the range of technology and vehicle types that they try to cover with unified mechanics. There seem to be almost no manoeuvring rules. I think I'd get more from a widely supported system that has had a lot of designers picking apart, pushing to the limit and adding as needed to the vehicle rules.<br><br><b>QUALITY</b>: Disappointing<br><br><b>VALUE</b>: Satisfied<br>

[3 of 5 Stars!]