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Malkov?s Jewels is a short (four pages, the other two is the OGL paperwork) description of a business, specifically a jeweller and gem-cutter which is likely to be frequented by adventurers. The building is well designed and nicely mapped with two color gifs of the two floors of the building (in separate files). I do not have Campaign Cartographer but I suspect the map using that program is just as good.
The author has thought about what a jeweller would need in a D20 fantasy setting and the building is secured with locks, bars and traps (magical and mundane). A list of Malkov?s tools, supplies and finished items are included, for customers (or thieves).
Malkov is well-written system-wise but is only given a short paragraph of personality and description. I would have liked to have seen more about him, perhaps a list of other people he deals with. Who supplied his locks and traps? Where does he purchase his gems and metals? Equally, the adventure ideas are under developed, just a sentence each.
This product is useful if you need a jeweller?s shop in your city but it could have been more developed to give the DM more tools to work with.
LIKED: Solid basic idea, well crafted physical structure.
DISLIKED: Not enough detail of the person of the jeweller and what he does.
QUALITY: Acceptable
VALUE: Disappointed
Rating: [3 of 5 Stars!] |
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