?Quirin Mythology #1: A Handful of Epic Creatures? is a 18 page pdf monster supplement that provides a detailed statistic block, descriptive text, portrait, adventure hooks and tactics for using the creature in gameplay. Having just come out of an epic game I was excited to see a supplement that devoted to monsters at this level of play.
The product opens with two pages of introduction on how to read the entries in a monster supplement. While beneficial to some I think by the time a game and its player have passed the 20th level they should be familiar with how the monster statistic block is broken down. However it should be noted that the epic statblock does contain an additional line for Epic Feats, and the author uses this line in his statblocks but doesn?t include it in the introduction.
The creatures include a magical beast, two outsiders, a construct and a giant. The monsters are very much rooted in the world of Quirin, so if you are a designer and want to use them as open game content for another product you will need to rework the descriptions quite significantly in one place. Essentially the monsters break down as follows:
Alcorn ? A unique flying serpent that is evil influential leader of Masapapu.
Deshayvine ? An fine abomination that is cross between fairy and demigod orc.
Gomthu ? a demonic praying mantis (at least that?s what it looks like).
The Milmang ? A quasi-deity construct that deals energy drain to divine ranks.
Threyclops ? A three-eyed giant created to act as shock troops.
Though the creatures are a good mix of ideas, I wonder how many will easily find a home in your campaign if you are not using Quirin. The monsters also seem a little quirky in their design, for instance Alcorn is said to be ?one of the most influential mortal beings? and yet as a 24 HD creature it only has a Diplomacy of 24 and a Charisma of 16, it also wears full plate barding. The Deshayvine are abominations and yet do not seemed to be misshapen, grotesque or horribly marked. The Gomthu has both improved grab and rend, are these abilities usable together?
Mechanically, some the statistic blocks have issues as well such as the Alcorn which has only one natural attack and thus should get x1 ? Str to its attack, the Milmang whose size is listed as Colossal+ (does the + change the mechanics), or the fact that the author seems to adjust BAB by the creatures? size modifier.
Overall, the editing seemed fine except in a few places. The art seems appropriate for all the monster except the Gomthu who looks more comical than threatening.
<b>LIKED</b>: Support for an area of the d20 game that is not well recognized.
Tactics seem appropriate for each of the creatures (why don't more books have tactics)
<br><br><b>DISLIKED</b>: Embedded setting makes it harder for another publisher to use this material.
Some mechanical errors seem in the statistic blocks.
Almost all the monsters have something quirky about their design.
Adventure hooks firmly entrenched in Quirin.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>
[3 of 5 Stars!]