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RPGPundit Presents #7: Medieval-Authentic Spellbooks

RPGPundit Presents #7: Medieval-Authentic Spellbooks


This weekly OSR periodical from the mind of RPGPundit features a different theme or topic in each issue. Issue 7 (Nov 14, 2017): The Medieval-Authentic Vancian Wizard’s Spellbook The role of a spellbook has been largely unchanged in most OSR rules systems. It doesn't really do much, other than store a wizard's spells. Explore spellsbooks in a different way: preparing...   [click here for more]
Precis Intermedia  $0.99

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The Enchanter - A Dungeon World Playbook

The Enchanter - A Dungeon World Playbook


The charming manipulator, the cunning con man, the irresistible lover. The Enchanter is a powerful spellcaster who specializes in manipulating the minds and emotions of others. They wield magic to change emotions, incept suggestions into minds, confuse enemies, erase memories, and dominate wills. The Enchanter is one of many mighty magic-user playbooks in a series intended to bring back the flavor...   [click here for more]
Mike Wice  $2.00 $1.66

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The Diviner - A Dungeon World Playbook

The Diviner - A Dungeon World Playbook


The Diviner is a finder of secrets, a teller of fortunes, and a powerful empath. This magic-user wields powers of insight, prediction of the future, sensory projection to far away places, sight through illusions and deception, and delving the most secretive minds. The Diviner is one of many mighty magic-user playbooks in a series intended to bring back the flavor of specialist wizards from the days...   [click here for more]
Mike Wice  $2.00 $1.66

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Fantastical Currencies Card Set: 50 Gold Mark

Fantastical Currencies Card Set: 50 Gold Mark


Fantastical Currencies Card Set: 50 Gold Mark is a set of micro-cards depicting fantasy currency equal to 50 gold coin. Each deck has 100 cards, with a decorative gold face, and a solid back featuring the Fat Goblin Games logo. These sets of cards are perfect for any fantasy game that uses gold coins and is a great and cheap prop to use at your gaming table. ...   [click here for more]
Fat Goblin Games  $9.95

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Fantastical Currencies Card Set: 5 Gold Mark

Fantastical Currencies Card Set: 5 Gold Mark


Fantastical Currencies Card Set: 5 Gold Mark is a set of micro-cards depicting fantasy currency equal to 5 gold coin. Each deck has 100 cards, with a decorative gold face, and a solid back featuring the Fat Goblin Games logo. These sets of cards are perfect for any fantasy game that uses gold coins and is a great and cheap prop to use at your gaming table. ...   [click here for more]
Fat Goblin Games  $9.95

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Fantastical Currencies Card Set: 100 Gold Mark

Fantastical Currencies Card Set: 100 Gold Mark


Fantastical Currencies Card Set: 100 Gold Mark is a set of micro-cards depicting fantasy currency equal to 100 gold coin. Each deck has 100 cards, with a decorative gold face, and a solid back featuring the Fat Goblin Games logo. These sets of cards are perfect for any fantasy game that uses gold coins and is a great and cheap prop to use at your gaming table. ...   [click here for more]
Fat Goblin Games  $9.95

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Fantastical Currencies Card Set: 10 Gold Mark

Fantastical Currencies Card Set: 10 Gold Mark


Fantastical Currencies Card Set: 10 Gold Mark is a set of micro-cards depicting fantasy currency equal to 10 gold coin. Each deck has 100 cards, with a decorative gold face, and a solid back featuring the Fat Goblin Games logo. These sets of cards are perfect for any fantasy game that uses gold coins and is a great and cheap prop to use at your gaming table. ...   [click here for more]
Fat Goblin Games  $9.95

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The Conjurer - A Dungeon World Playbook

The Conjurer - A Dungeon World Playbook


The Conjurer bends the very fabric of space and time to bring forth extraplanar servants from other dimensions. This magic-user's powerful magic can bend space to teleport creatures and objects, create places in the folds between worlds, make an interdimensional sanctuary for allies, and traverse great distances in the blink of an eye. The Conjurer is one of many mighty magic-user playbooks in a...   [click here for more]
Mike Wice  $2.00 $1.66

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VTT Village Encounters -  Braeton Village

VTT Village Encounters - Braeton Village


Village Encounters hopes to provide you with a series of maps that can meet many needs. These packs have FOUR maps... A Local Area map that shows the surrounding lands and the locations of each map A Village map that shows the layout of the village A Local Landmark map of a significant local feature...in this case the multi story Temple of the Banshee & an Underground map...in this case,...   [click here for more]
DM Philosophy  $5.99 $4.99

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Shoot-Out Hockey Fast Action Deck EMBOSSED STOCK White Backs

Shoot-Out Hockey Fast Action Deck EMBOSSED STOCK White Backs


THIS DECK IS FOR THE PREMIUM STOCK CARDS. WE ALSO HAVE THE HIGHER QUALITY "EMBOSSED" STOCK CARDS FOR SALE UNDER OUR OTHER ITEMS, AS WELL AS THE BLACK AND WHITE LOGO DECK. This deck is made for the use with the Shoot-Out Hockey table top game. The game is delivered via PDF and the gameplay is run via dice or Fast Action Cards. When you purchase the game you can print out your own PDF of the...   [click here for more]
house141  $19.00

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Black Guard Bestiary 2

Black Guard Bestiary 2


Knowledge is power and it is often what someone knows about their opponent as much as their skill that determines the difference between life and death. The Black Guard has always understood this and is more than happy to share their knowledge with others who are willing to face down those things that would threaten the innocent. Compatible with any d20 system, included within are seven of the most...   [click here for more]
Black Guard Press  $3.49 $2.90

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TITAN/child

TITAN/child


TITAN/child: A Struggle For Control While Disaster Looms Content Warning: This game contains violence and potentially death perpetrated both by and against children. Requires: 2 players total, 2 hours, some pencils, one small six-sided die, and one large six-sided die. No GM. TITAN/child is a game about the struggle between a handful of fated children and an...   [click here for more]
The Logbook Project  Pay What You Want

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WINGS - Formerly One Sheet RPG

WINGS - Formerly One Sheet RPG


WINGS - "Wherever Imagined" Narrative Game System - formerly known as One Sheet RPG is a very rules-lite, narrative roleplaying game that I created for a friend who wanted a “super simple RPG without a bunch of fiddly stuff to worry about so we can just tell a cool story". I tried to boil a role-playing game down to the absolute essentials, and this is the result. WINGS is almost...   [click here for more]
Brian Holland   FREE 

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GURPS Banestorm

GURPS Banestorm


A World of Magic Welcome to the land of Yrth, a magical realm of incredibly varied races and monsters - including people snatched from our Earth and other worlds by the cataclysmic Banestorm! Whole villages were transported - from such diverse locales as medieval England, France, Germany, and the Far East. Now humans struggle with dwarves, elves, and each other. The Crusades aren't ancient history...   [click here for more]
Steve Jackson Games  $24.99

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GURPS Basic Set: Campaigns

GURPS Basic Set: Campaigns


With GURPS, you can be anyone you want - an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else! GURPS has been the premiere universal roleplaying game for almost two decades....   [click here for more]
Steve Jackson Games  $24.99

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GURPS Basic Set: Characters

GURPS Basic Set: Characters


GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine. Use all types of weapons from clubs to lasers . . . magic and martial arts . . . psionics and superpowers. Create exactly the character you want to play . . . your favorite fictional hero, or your own invention. Choose from over 400 advantages...   [click here for more]
Steve Jackson Games  $29.99

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GURPS Bio-Tech

GURPS Bio-Tech


The Future is Alive "Who needs chrome, pal? Meat is where it's at now. Mother Nature always did it best - she just needed a little help. Get down to the black clinic, old-timer, and you can be 15 again. That is, if you still want to be human at all." It's the technology of the posthuman age: biotech! Upgrade your old body with steroids and smart drugs, transplants, and viral nano...   [click here for more]
Steve Jackson Games  $24.99

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GURPS City Stats

GURPS City Stats


Since the dawn of history, people have come to cities – to visit, to pass through, to stay. And bustling streets provide opportunities for adventure. GURPS City Stats offers cohesive rules to define a city's impact on adventurers. A new stat block provides a compact way to write up a city, just like a character, vehicle, or planet. Guidelines for using urban regions...   [click here for more]
Steve Jackson Games  $5.99

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GURPS Dragons

GURPS Dragons


Dragons! The most fabulous of all fabulous beasts. Throughout history, around the world, tales of fire-breathing monsters have stirred awe and terror. Now . . . play a dragon. Take to the air with prodigious wingbeats, soaring effortlessly for hundreds of miles. Terrify your foes with fire, claws, and teeth. Gather your hoard. Study ancient lore and magic . . . and take human form to walk...   [click here for more]
Steve Jackson Games  $19.99

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GURPS Fantasy

GURPS Fantasy


Are You Looking For a Good Fantasy? Fantasy - from ancient myths to popular films, stories of heroes and magic have captured the human imagination. Now GURPS offers roleplayers a comprehensive guide to the entire Fantasy genre. Building on the flexible, streamlined Fourth Edition rules, it helps you develop a campaign to explore the world of your favorite book or...   [click here for more]
Steve Jackson Games  $24.99

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GURPS Gun Fu

GURPS Gun Fu


In a world . . . where the line between evil and honor is drawn by a bullet, only one supplement dares to lay down the law of the gun: GURPS Gun Fu. GURPS Gun Fu has everything you need for action-packed cinematic GURPS gunplay: A description and explanation of what the gun fu genre is and how to emulate it. Rules...   [click here for more]
Steve Jackson Games  $9.99

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GURPS High-Tech

GURPS High-Tech


It's All Here! From the Industrial Revolution to the Digital Age, GURPS High-Tech lets you outfit adventurers of all stripes, be they a pioneer party just trying to survive or a SWAT team taking down bad guys. Its meticulously researched TL5-8 hardware includes: Weapons. Descriptions and stats for hundreds of historical weapons - small arms (from muskets...   [click here for more]
Steve Jackson Games  $27.99

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GURPS Horror

GURPS Horror


It's back . . . and the fear has grown! GURPS Horror, Fourth Edition, is the latest incarnation of one of the most popular GURPS supplements ever . . . and now it's been given a new lease on unnatural life by horror master Kenneth Hite. Its time-tested advice on running scary campaigns has been expanded to include current trends and tropes,...   [click here for more]
Steve Jackson Games  $19.99

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GURPS Infinite Worlds

GURPS Infinite Worlds


Infinite Worlds . . . Infinite Adventure! The good news is, there are other Earths. Maybe an infinite number. The bad news is, somebody out there doesn't like us. The shuttles of Infinity Unlimited jump between parallel Earths, seeking adventure, profit, knowledge, and even entertainment. But a parallel called Centrum has also developed the technology to hop between the worlds . . . and...   [click here for more]
Steve Jackson Games  $24.99

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GURPS Low-Tech

GURPS Low-Tech


Welcome to the Past! GURPS Low-Tech covers the basic tools used by historical adventurers from the Stone Age to the Age of Sail -- and still used by modern survivalists and post-apocalypse survivors when the high-tech toys fail. Weapons and armor from antlers and rawhide to warhammers and heavy mail; adventure and travel gear from simple stone knives to early submarines;...   [click here for more]
Steve Jackson Games  $19.99

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GURPS Magic

GURPS Magic


Magic is Everywhere Completely revised and updated for GURPS Fourth Edition, this full-color PDF combines the spells from the Third Edition GURPS Magic and GURPS Grimoire, plus dozens of all-new spells, for the ultimate tome of magic! Within these virtual pages, crackling with mystic energies, you'll find: The core...   [click here for more]
Steve Jackson Games  $24.99

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GURPS Magical Styles: Dungeon Magic

GURPS Magical Styles: Dungeon Magic


Stylish Spell-Slingers Some traditional fantasy wizards learn their art as apprentices to archmages, some attend formal academies, and still others are guided by philosophies rather than teachers. This influences what spells and tricks of the trade the magic-user learns, and what guild, brotherhood, or order he eventually joins. Two equally talented mages might master specialties so different that...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Martial Arts

GURPS Martial Arts


Fighting Around the World Every culture has warriors who hone their strength, tactics, and aggression to a deadly edge. Legionaries, knights, samurai, fencers, wrestlers . . . all are martial artists. GURPS Martial Arts gives you the tools to create and play these dedicated fighters: Descriptions and statistics for over 100 fighting styles of all kinds. Nearly...   [click here for more]
Steve Jackson Games  $27.99

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GURPS Powers

GURPS Powers


Save the World . . . or Destroy It! GURPS Powers is the ultimate book for the ultimate characters in the new Fourth Edition of GURPS! Here's everything you need to create every kind of amazing, off-the-chart superhero you can imagine . . . as well as amazing wizards, wuxia fighters, shamans who command spirits . . . even gods! Written by GURPS...   [click here for more]
Steve Jackson Games  $24.99

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GURPS Powers: Divine Favor

GURPS Powers: Divine Favor


When All Else Fails . . . Pray! In times of trouble, believers in many settings may call on a higher power for help. Some of the time, that higher power answers the call . . . GURPS Powers: Divine Favor presents a complete system for miraculous intervention. Subtle or stupendous, quiet or cacophonous, the powers herein are perfect for any holy-minded hero hoping to save...   [click here for more]
Steve Jackson Games  $4.99

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GURPS Supers

GURPS Supers


Men Like Gods The 20th century gave birth to a new genre of fiction: the super-powered adventure. Men and women with strange powers gave a visible expression to the reader's sense of wonder, as they protected ordinary mortals from a variety of threats, from street crime to world-shattering disasters. When roleplaying games were invented, supers quickly became one of their most popular genres - and...   [click here for more]
Steve Jackson Games  $14.99

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GURPS Tactical Shooting

GURPS Tactical Shooting


As Real as a Fistful of Steel! The smell of black powder and cordite. The momentary blinding of a muzzle flash. The deafening roar of a close-quarter shot. Forget the movies; true shooting is exciting enough for a thousand stories -- if you live long enough to tell the tale. GURPS Tactical Shooting does for life-like shooting what GURPS Martial Arts...   [click here for more]
Steve Jackson Games  $12.99

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GURPS Thaumatology

GURPS Thaumatology


Feel the Power! Fantasy settings are defined by their magic . . . so different worlds need different magic systems. GURPS Thaumatology has GURPS Fourth Edition updates of the best Third Edition magic variants, plus many all-new options. This mighty tome includes: Minor tweaks for the spell-based magic of the Basic Set:...   [click here for more]
Steve Jackson Games  $29.99

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GURPS Thaumatology: Magical Styles

GURPS Thaumatology: Magical Styles


Academy, fraternity, guild, order, school, society . . . fantasy has many names for wizardly cliques and factions. Sometimes, these are merely social constructs. Just as often, though, such groups represent philosophically distinct sects with unique magical methods, known as magical arts or styles. GURPS Thaumatology: Magical Styles aims to bring this richness to...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Thaumatology: Sorcery

GURPS Thaumatology: Sorcery


Unlimited Options, Unlimited Power GURPS often treats spells as skills, balancing stronger magic not with point costs but by requiring more time, risk, energy, or all three. Yet wizards in some settings can conduct rituals -- even powerful ones -- quickly, safely, and repeatedly. These magic-users wield a kind of innate magic known as sorcery. GURPS...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Ultra-Tech

GURPS Ultra-Tech


Weapons, Vehicles, and Gadgets GURPS Ultra-Tech is the sourcebook for science-fiction technology, from the near future to the farthest reaches of the imagination. It's a valuable companion to GURPS Space, GURPS Bio-Tech, and GURPS Infinite Worlds, and an exceptional resource for any character...   [click here for more]
Steve Jackson Games  $24.99

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GURPS Zombies

GURPS Zombies


Undead, Infected, or Just Plain Cursed? So . . . you think you know zombies. Are you sure? You want to be certain about something like chopping off an arm after a crazy person gets bitey, and it would be most unfortunate if you were looking out for the walking dead when a little kid with a fever lunged for your brains. If only there were a guide to all this stuff! GURPS...   [click here for more]
Steve Jackson Games  $19.99

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Urban Streets 36" x 24" RPG Encounter Map

Urban Streets 36" x 24" RPG Encounter Map


Urban Streets - RPG Encounter Map 36" x 24" image of a modern street with optional square or hex grids. Files included: For Large Format Printing 36" x 24" with no grid image (99 MB - 7200 x 4800 pixel image in .tif format) 36" x 24" with 1" square pattern image (99 MB - 7200 x 4800 pixel image...   [click here for more]
BattleMats  $1.25 $1.04

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Road Warriors: Three Sages Games House Rules

Road Warriors: Three Sages Games House Rules


These are all optional Adventurers! rules used to enhance play of Road Warriors, copyright GRAmel. ...   [click here for more]
Three Sages Games   FREE 

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Fantasy Classes - Series 1

Fantasy Classes - Series 1


Fantasy Classes - Series 1 The zip archive contains the following files: 16 High-resolution full body characters. TIFF files with separate character and shadow layers. PNG files with transparent background. JPEG files. BONUS: Includes 96 portraits with varying portrait frames for each character. ...   [click here for more]
Forrest Imel Stock Art  $40.00

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Sci-Fi / Cyberpunk Mini Adventure Cards

Sci-Fi / Cyberpunk Mini Adventure Cards


FUNDED IN FIVE DAYS AT KICKSTARTER! Sci-fi / Cyberpunk Mini Adventure Cards A 50 card deck, created for "any" science-fiction / cyberpunk roleplaying game. This deck consists of 40 Mini Adventures that can be used as seeds for a larger campaign, or played out directly while improvising. Use the cards with your favourite science-fiction/cyberpunk RPG....   [click here for more]
PenguinComics.com  $5.95 $4.94

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Jaunt: Pipers' Quay

Jaunt: Pipers' Quay


The village of Pipers’ Quay sits along a rugged stretch of rocky coastline. There are no roads leading in or out of the small community and its only real link to the outside world is by sea. It is a world of its own - its own people, politics, intrigue, and adventure. It is also the home of the Windbreak - a sturdy seaside inn and tavern that is an ideal starting point for any...   [click here for more]
Roan Studio  $1.99

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Walking The Plains Of Despair : Stockart Background

Walking The Plains Of Despair : Stockart Background


With this installment in this product line I continue to work on a palette of original and affordable stockart for personal and commercial projects of publishers and gamers alike. The image presented here is a simple background, featuring a female warrior walking through a desolate landscape. The Pack contains: 1 PDF with a preview image (75% size) and the license agreement. 1...   [click here for more]
Christian Hollnbuchner  $2.95

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Wuxia Set

Wuxia Set


Some of the oldest adventure stories come from China. The most popular forms of these stories are of the wuxia genre or tales of knights-errant battling evil and corruption wherever they find it. In this collection, inspired by ancient tales like The Water Margin or more recently Crouching Tiger Hidden Dragon, you’ll find heroes like the wandering blades (xia), shaolin monks along with many foes...   [click here for more]
Arion Games  $2.50

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Virtual Tabletop Tokens Set 1

Virtual Tabletop Tokens Set 1


A collection of 12 creatures and characters scaled to 500 x 500 PNG files for your online games. Please let me know what you think about these. I've been doing stockart and paper minis for several years now and I'm still looking for a niche. If you browse my catalog of other stuff here on DriveThru and see something you think would make a good token, just comment below and I'll format one and upload...   [click here for more]
Jeremy Hart  $3.50

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Player Paraphernalia #143 Arcane Revelations Part II, New Oracle Mysteries

Player Paraphernalia #143 Arcane Revelations Part II, New Oracle Mysteries


Player Paraphernalia #143 Arcane Revelations Part II, New Oracle Mysteries Welcome to issue #143 of the Player Paraphernalia series. This issue introduces 4 more Oracle mysteries built upon the classical schools of arcane magic. Part II covers Evocation, Illusion, Necromancy, and Transmutation. Turning off backgrounds for a Printer Friendly Version This issue does support Adobe layers which can...   [click here for more]
The Knotty-Works  $1.99

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Village Backdrop: Echo Harbour

Village Backdrop: Echo Harbour


A Pathfinder Roleplaying Game GM’s Resource supplement by Amber Underwood Under the protection of the dragon turtle, Bonesong, Echo Harbour has flourished. The port teems with people: sailors dock their ships at the harbour and load them with supplies and trade goods, merchants haggle with merfolk on the foreshore and men in market stalls, workers toil in the busy shipyards and travellers...   [click here for more]
Raging Swan Press  $3.45 $2.86

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Village Backdrop: Echo Harbour (5e)

Village Backdrop: Echo Harbour (5e)


A 5e Compatible GM’s Resource supplement by Amber Underwood Under the protection of the dragon turtle, Bonesong, Echo Harbour has flourished. The port teems with people: sailors dock their ships at the harbour and load them with supplies and trade goods, merchants haggle with merfolk on the foreshore and men in market stalls, workers toil in the busy shipyards and travellers crowd the...   [click here for more]
Raging Swan Press  $3.45 $2.86

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Village Backdrop: Echo Harbour (SNE)

Village Backdrop: Echo Harbour (SNE)


A System Neutral Edition GM’s Resource supplement by Amber Underwood Under the protection of the dragon turtle, Bonesong, Echo Harbour has flourished. The port teems with people: sailors dock their ships at the harbour and load them with supplies and trade goods, merchants haggle with merfolk on the foreshore and men in market stalls, workers toil in the busy shipyards and travellers...   [click here for more]
Raging Swan Press  $3.45 $2.86

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Encounters & Events - SciFi Volume 3 - Planets

Encounters & Events - SciFi Volume 3 - Planets


Encounters & Events - Sci-Fi Volume 3 - Planet Types Throughout your adventures, quests and missions, you will run into various individuals and experience odd sometimes random-seeming events and encounters. They might puzzle you, endanger your group or simply be a mystery you can never solve. This volume of Encounters & Events is themed around what type of planets you may...   [click here for more]
Ennead Games  $1.75

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