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The Ruins of Undermountain (2e)
by Thomas M.
Publisher: Wizards of the Coast
Date Added: 07/16/2018 16:09:45
The Ruins of Undermountain (2e) A classic advenutre! I am running players through this dungeon right now (with 5th edition convertions). Has all the feel of the old school dungeon you WANT. Only gripe I have is that the map scans are awful! They are low-res, blurry and the map appears in pieces (multiple pages in the PDF). It is a challenge to figure out how the pieces of the map all link together. Once you understand where each piece of the map links to, it continues to be a challenge as you reference the map while playing. For an adventure that relies on an extremely complex and intricate map, it is VERY challenging to run this adventure while referring to the terrible maps in this PDF. I tried looking for other places to get the maps for this, but they are out of print (or for sale on Amazon at over $100!). So there isn't any option but to use the maps they have in this PDF for the adventure. Hopefully they have a re-scan of the maps in the future like they have done with a few other products I have seen. ...

Rating:
[4 of 5 Stars!]
The Book of Random Tables: Science Fiction
by Customer Name Withheld
Publisher: dicegeeks.com
Date Added: 07/16/2018 13:24:12
The Book of Random Tables: Science Fiction There where more just random name tables then I expected. It was not really what I was looking for. The job tables and Encounter tables feelt light in a way. Would want it to be more filled out tables with twists and not just a straight message about "Stage a Coup". It would have been a better book if all the table was more like the Illegal Drug tables.

Rating:
[2 of 5 Stars!]
13 True Ways
by Brian B.
Publisher: Pelgrane Press
Date Added: 07/16/2018 13:07:52
13 True Ways 13th Age is possibly the best RPG System I can remember since the First Edition of West End's Star Wars. The System itself is an amalgam of the best parts of OSR/3E/4E and each of the "main" Rulebooks (including this one) has indispensable guidance for advancing Creatures and making them your own. It's a clean, logical, AND immersive/evocative set of Rules that I believe you can do anything with. The writing and art are "Grade A" meaning you can tell right away that this is a product from some of the very best talents in the industry. 13 True Ways is critical as it has the "Good" Dragons, Lycanthropes, Mind Flayers (I mean "Flensers"), and Devils you don't want to miss. Even though it's not advertised as a "Universal" Toolkit I honestly believe I could run ANY type of campaign with the 13th Age System. It's that good....

Rating:
[5 of 5 Stars!]
Shadowrun 5 Grundregelwerk
by Björn L.
Publisher: Pegasus Press
Date Added: 07/16/2018 10:50:38
Shadowrun 5 Grundregelwerk *Die folgende Rezension ist ursprünglich in [Mephisto 57](https://verlag-martin-ellermeier.de/mephisto/magazin/mep-
histo-ausgabe-57/) (Oktober/November 2014) für die Hardcover-Printausgabe erschienen. Die elektronische Version ist preislich günstiger als das Print-Produkt und enthält sowohl die 2. als auch 4. Auflage des Regelwerk.* # **Keep on Running** Drachen, Elfen, Zwerge, Orks, Magie und Schamanen, aber auch automatische Handfeuerwaffen, machtvolle Konzerne, Cyberimplantate und ein globales Virtual-Reality-Computersystem – die Mischung von Fantasy und Cyberpunk projiziert auf die reale Welt mit der **Shadowrun** erschienen ist, war 1989 auch für ein Rollenspiel ausgesprochen ungewöhnlich. Gut 25 Jahre nach der ersten Auflage des Cyberpunk-Rollenspiels ist **Shadowrun** schon lange eines der großen Mainstream-Systeme geworden, und passend zur SPIEL erschien die deutsche Version von **Shadowrun 5**. # **Mensch, Magie und Maschine** In der dystopischen Zukunft von **Shadowrun*...

Rating:
[5 of 5 Stars!]
DDAL05-02 The Black Road (5e)
by bjarne b.
Publisher: Wizards of the Coast
Date Added: 07/16/2018 07:51:40
DDAL05-02 The Black Road (5e) fun game, player was surprised over the sandstorm, and belived the giants would attack.... good and fun regards bager

Rating:
[4 of 5 Stars!]
Deep Carbon Observatory
by Thilo G. [Featured Reviewer]
Publisher: False Machine Publishing
Date Added: 07/16/2018 05:19:25
Deep Carbon Observatory An Endzeitgeist.com review This adventure clocks in at 90 pages, 1 page front cover, 1 page editorial, 1 page blank, 1 page ToC, 1 page back cover, leaving us with 85 pages, laid out in 6’’ by 9’’ (or A5), meaning that you can fit up to 4 pages on a sheet of paper. So, this adventure assumes LotFP (Lamentations of the Flame Princess) rules and statblocks are provided – minimal ones for monsters (armor noted as analogue for armors, HD, HP, move and damage noted), and detailed ones for the Crows. Who or what are the Crows? Well, for that, I need to get into SPOILERS so please indulge me and wait a second. Really cool: The adventure sports a timeline that spans multiple pages from 10.000 years in the past, up to the future – accounting for the horrific, surprisingly cataclysmic consequences that await, should the PCs fail herein. The module is intended for a low or mid level party – however, I’d strongly suggest running this with a group of approximately 3 – 4th level at the ...

Rating:
[5 of 5 Stars!]
Castle Falkenstein: Variations on the Great Game
by Thilo G. [Featured Reviewer]
Publisher: Fat Goblin Games
Date Added: 07/16/2018 05:12:58
Castle Falkenstein: Variations on the Great Game An Endzeitgeist.com review Ladies and gentlemen, I bid you once more welcome in my lounge! Please, do take a seat, as I want to show you a thing most intriguing; surely, you recall the little pieces of intangible ephemera that we tend to conjure to diversify the experience of engaging in the Great Game? Well, this little booklet now, for the first time, compiles these ephemera, while, as I was told by my servants, also getting rid of some of the minor imperfections previously noted by astute dignitaries, personas and individuals of staunch character and stellar pedigree. At 48 pages, 4 less once you subtract covers and similar components, we have a rather hefty little tome. Oh yes, I wholeheartedly concur, my dearest. As you can see after reading Tom Olam’s introductory text (which is situated, mind you, on the page denoting the contents), the entrepreneurs that so charmingly self-depreciatingly style themselves “Fat Goblins” have not simply stitched magically the contents...

Rating:
[5 of 5 Stars!]
DRAGONLOCK Ultimate: Dungeon Starter Set
by James M.
Publisher: Fat Dragon Games
Date Added: 07/16/2018 02:09:53
DRAGONLOCK Ultimate: Dungeon Starter Set All I can say is Wow! This set of terrain models is beautiful, easy to print, and we love painting them...looking forward to buying more and more over time :)

Rating:
[5 of 5 Stars!]
Higher Dias Stairs & Other Remixes
by James M.
Publisher: Fat Dragon Games
Date Added: 07/16/2018 02:05:41
Higher Dias Stairs & Other Remixes These files all worked fine for me, sliced them in both Cura and a few other slicers and all worked great...nice detail and enhanced my dungeons and my staff and players love them :) Keep up the great work man we love your files :)

Rating:
[5 of 5 Stars!]
DDEX1-06 The Scroll Thief (5e)
by Charmaine O.
Publisher: Wizards of the Coast
Date Added: 07/16/2018 01:59:35
DDEX1-06 The Scroll Thief (5e) I've enjoyed it both times I've run this mod. Murder mystery + RP for the win.

Rating:
[4 of 5 Stars!]
Forge Engine - Universal Role-Playing System
by Scott C.
Publisher: Hero Forge Games
Date Added: 07/15/2018 23:29:07
Forge Engine - Universal Role-Playing System Pros: • The system's very quick to get up and running. • I love the use of a single die type. • The way that the dice pools are used is simple but clever. • You can change the direction your character's abilities grow along the campaign - and not limited to a "class". Cons: • I still need help with handling my character's energy in combat; when I'm "spending" energy or "adding" energy into my action pool. • Some skills and attributes weren't really used in our campaign - but that is more game style, than the rules. So it's important to establish up front which skills are used based on the campaign....

Rating:
[5 of 5 Stars!]
The Lexicon of the Throne
by Customer Name Withheld
Publisher: Sine Nomine Publishing
Date Added: 07/15/2018 22:26:54
The Lexicon of the Throne This is the best system agnostic pantheon and religion generator I have come across. I used it to create two religions using my own pantheon for a homebrew DnD 5e world and it generated two very well fleshed out religions along with a history, heirarchy, rules, punishments, and base of operations. These two religions ended up opposing each other and have basically sparked a campaign for my players. I highly recommend this for the religion and pantheon generator alone. Kevin Crawford never ceases to amaze me at his high quality works and Lexicon of the Throne is a great addition to any Worldbuilding GM's repetoire....

Rating:
[5 of 5 Stars!]
The Phlogiston Books Vol. II: The Stone Heir - English
by Timothy B.
Publisher: Other Selves
Date Added: 07/15/2018 21:37:08
The Phlogiston Books Vol. II: The Stone Heir - English My first impression was that I was impressed by the professional quality of this book. From the beautiful cover to the layout to the old school black-and-white art, the whole thing is visually appealing. I plan to use the content within, too. How often do your PCs move from the 0-level funnel to their 1st-level adventure as if a switch had been thrown and they went from a nobody to a stereotypical "adventurer?" Perhaps not everyone does this, but I suspect it's pretty common. This volume offers an adventure that bridges the gap between the funnel and the first "real" adventure -- a concept I don't recall having seen before. If you've played enough funnels, you've likely seen the same mundane trade items used repeatedly by the characters. There's an article here that will help add some spice to your starting equipment by allowing you to barter for hundreds of other items -- but you don't know what you'll get! You might get something even more useful, or you might get stuck w...

Rating:
[5 of 5 Stars!]
DDEX1-04 Dues for the Dead (5e)
by Richard P.
Publisher: Wizards of the Coast
Date Added: 07/15/2018 20:17:29
DDEX1-04 Dues for the Dead (5e) DDEX 01-04:Dues for the Dead, now this is what I am talking about the first "D" in D&D, and the first real dungeon event in the DDEX 01-XX series, ya I know Skokol Keep not much of dungeon more like a cave, in any event the players get to run the full gauntlet of dungeon baddies, traps, NPC, monsters, and what's this a dragon cultist. The only drawback here was that this is a two hour module but to give it justice, especially at a 7 player table, took me 3 1/2 hours to complete. Along with editing WOTC really ought to think about adjusting the times in some of these modules....

Rating:
[5 of 5 Stars!]
DDEX1-03 Shadows of the Moonsea (5e)
by Richard P.
Publisher: Wizards of the Coast
Date Added: 07/15/2018 20:15:49
DDEX1-03 Shadows of the Moonsea (5e) DDEX 01-3: Shadows Over the Moonsea, PIRATES and ghost pirates to boot. A great module to get players to think about what do you do if you are not on land? Is using my fire spell / attack such a good idea on a ship? What about my movement? The standard land battle occurs but the boss fight in the end requires the players to choose spells wisely.

Rating:
[5 of 5 Stars!]
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