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Read What Others Are Saying
Super Happy Sentai Hour
by Curt M.
Publisher: Stupid dice studios
Date Added: 09/19/2014 22:10:58
Super Happy Sentai Hour There's a lot packed into 48 pages, including random monster generation tables and other bits that would make this a nice pick up game. If you like Sentai and rules lite RPGs, you'll like this. Don't expect super detailed art. The art here is very retro- early D&D like. I don't mind that. I don't want to pay for flashy art unless Steve Kenson's name is on the book. Basically, what you have here is the same type of genre info found in the Otherverse Games OGL Sentai PDFs without the burden of the OGL system. There's an add for a supplement to add Ultraman style characters. That'll be cool. I wanna see Gatchaman too guys. If they keep the quality decent and the price low, I will continue to buy....

Rating:
[5 of 5 Stars!]
Outbreak: Deep Space
by Aaron H.
Publisher: Hunters Books
Date Added: 09/19/2014 20:35:38
Outbreak: Deep Space The following review was originally posted at Roleplayers Chronicle and can be read in its entirety at http://roleplayerschronicle.com/?p=45134. Most tabletop role-playing games can be classified in two different ways: a setting designed to fit with a set of mechanics or a set of mechanics designed to fit a setting. Yes there is some gray area between those two, but generally games fall into one of those two classifications. Outbreak: Deep Space is by far a game where the mechanics were designed around the setting. Outbreak: Deep Space is a military sci-fi survival horror game. It’s kind of a mouthful, but it’s quite important to understand each one of those aspects, although not necessarily in that order. For starters, the setting and system are science fiction; seemingly far into the future. This means you get all that cool sci-fi equipment: armor, weapons, and gadgets. Second, it’s military; this means the game revolves around a lot of action without the drama, intrigue, and p...

Rating:
[5 of 5 Stars!]
Modern Dispatch (#66): Superheroic Adventure Generator
by Dustin S.
Publisher: Adamant Entertainment
Date Added: 09/19/2014 16:50:03
Modern Dispatch (#66): Superheroic Adventure Generator A fairly cost effective muse. I have used this as a method to devise simple scenarios for my players. It's not very intense and it will definitely require imagination on the part of the GM, but it does help create the framework for a story. Scenarios I have created involved: 1. Saving an alien defector from space police while on the Moon (Thus limiting the PC's use of their powers). 2. Infiltrating another team who is searching for a Vampire in a crowded market; with the secret goal of helping the vampire escape. 3. Stopping a mad Occultist who runs people off the road using an 18-Wheeler which he has imbued with a fear spell. 4. Rescuing one of the PC's arch-nemesis from a haunted house after the rival botched a spell to summon a demon; things are complicated when the rival sees a way to escape by offering the heroes up in his place There are several options, but they will require 2 d8 dice and the application of imagination....

Rating:
[4 of 5 Stars!]
Shanghai Vampocalypse (Savage Worlds)
by Dustin S.
Publisher: Savage Mojo
Date Added: 09/19/2014 16:21:44
Shanghai Vampocalypse (Savage Worlds) Let me start off by saying Savage mojo had a very good idea, unfortunately if came up short in my opinion for a few simple reasons. Lets start off with what I like about the product. 1. The history and setting are intense and dire; you feel and know the world is in a desperate place and there is no way to escape from it. 2. The Horror aspect of the campaign was done right, with slow build up and gradually increasing danger you and the PC's are sucked into the story. 3. The martial arts sections is a good resource (but requires some tweaking) for those players who have attempted to play a martial artist and found it impossible. Now what I don't like 1. The Suzerien setting; my biggest qualm with Shanghai Vampocalypse is that you are required to use the Suzerien Continuum. If you're not familiar with this it's a system that adjust the rules of Savage worlds in order to allow your characters to play as “Demi-God's” 2. Lack of adaptability; this is really tied back to point on...

Rating:
[3 of 5 Stars!]
Alpha Omega Quick Start Guide
by Alexandre L.
Publisher: Mind Storm Labs
Date Added: 09/19/2014 15:04:04
Alpha Omega Quick Start Guide First start by saying that like the Core Rulesbook this quick start guide, which shares the same design, has great artwork, and that, by it self, helps players to immerse in the the setting much faster and easier. Apart from the weird trend of organizing the book by sections and not giving any page count, the quick start guide is rather player friendly and easy to use. The problem, and it´s rather a great deal when we are talking about a quick start, lies in the choice of rules and specially the absence of other rules, that nonetheless keep nagging and flaring bright red when GM starts to read the "adventure" (more like a very loose collection of parts) and then the monsters at the end. None of this were "cleaned" of unexplained rulings or parameters for this quick start. The monsters/NPC´s show up with all the stats, some of which were not even mentioned in this quick start and are a integral part of the monsters innate abilities. Other rules are kept on the "light" side, but when we ...

Rating:
[2 of 5 Stars!]
The Root of All Evil
by Brent H.
Publisher: Kenzer & Company
Date Added: 09/19/2014 14:17:32
The Root of All Evil i enjoy seeing some of the old games, like 'Root of all Evil', restored on PDFs. The entire game package was included. The only minor problem was the pages of a gray background / edging. This does interfere with reading the information on the screen and describing details just cannot print out the maps very encomically - lots of ink printing that gray background / edging. But it is a good way to prevent abusing the low cost of the game.

Rating:
[4 of 5 Stars!]
Darkfast Classic Fantasy Set Zero: Basic Adventure
by Brian K.
Publisher: Okumarts Games
Date Added: 09/19/2014 14:08:29
Darkfast Classic Fantasy Set Zero: Basic Adventure I didn't know if I'd like these as a long time miniatures user. I have to say, they are delightfully characterful and I'll be grabbing some more of the sets. At the equitable price of free you owe it to yourself to give these a chance!

Rating:
[5 of 5 Stars!]
Roman Building Set 1
by Kerry L.
Publisher: Hotz Stuff
Date Added: 09/19/2014 13:38:46
Roman Building Set 1 I love the whole set of Roman seas, really great buildings.

Rating:
[5 of 5 Stars!]
Roman Building Set 2
by Kerry L.
Publisher: Hotz Stuff
Date Added: 09/19/2014 13:38:22
Roman Building Set 2 I love the whole set of Roman seas, really great buildings.

Rating:
[5 of 5 Stars!]
Roman Building Set 3
by Kerry L.
Publisher: Hotz Stuff
Date Added: 09/19/2014 13:37:59
Roman Building Set 3 I love the whole set of Roman seas, really great buildings.

Rating:
[5 of 5 Stars!]
Roman Seas: The Roman Navy Set
by Kerry L.
Publisher: Hotz Stuff
Date Added: 09/19/2014 13:37:33
Roman Seas: The Roman Navy Set I love the whole set of Roman seas, really great ships.

Rating:
[5 of 5 Stars!]
Roman Rural Village Set 1
by Kerry L.
Publisher: Hotz Stuff
Date Added: 09/19/2014 13:37:03
Roman Rural Village Set 1 I love the whole set of Roman seas, really great buildings.

Rating:
[5 of 5 Stars!]
Roman Port Set 1
by Kerry L.
Publisher: Hotz Stuff
Date Added: 09/19/2014 13:36:38
Roman Port Set 1 I love the whole set of Roman seas, really great buildings.

Rating:
[5 of 5 Stars!]
WWII Germans Set
by Kerry L.
Publisher: Arion Games
Date Added: 09/19/2014 13:32:56
WWII Germans Set Great set, can't wait for more sets in the same for allies

Rating:
[5 of 5 Stars!]
Ultimate Options: Story Feats
by Thilo G. [Featured Reviewer]
Publisher: Rogue Genius Games
Date Added: 09/19/2014 08:35:43
Ultimate Options: Story Feats An Endzeitgeist.com review This pdf clocks in at 21 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 18 pages of content, so let's take a look! After one page of aptly-written prose, we dive into the basic recaps of what constitutes a story feat, how to read them and common rules terms like "challenging foe", "Decisively Defeat" etc. this is important, for within this context the wordings carry meaning and if you happen to not own perhaps one of the best books Paizo has ever made (Ultimate Campaign), in which these feats were introduced, well then here you have it explained. The pdf also provides a massive table of story feats with appropriate backgrounds in case you also use these. Now why are story feats awesome in my book? Know all those stories where a hero vows to accomplish something, then succeeds and transcends his former capabilities? That#s what sory feats are - they are essentially rewards for making a compelling, interesting charac...

Rating:
[5 of 5 Stars!]
Displaying 1 to 15 (of 36750 reviews) Result Pages:  1  2  3  4  5  6  7  8  9 ...  [Next >>] 
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