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DDAL07-01 A City on the Edge (5e)
by Rudy T.
Publisher: Wizards of the Coast
Date Added: 09/24/2017 11:08:43
DDAL07-01 A City on the Edge (5e) Very fun starter missions for new players or for those who want a taste of the death curse and meatgrinder mode.Also a nice introduction to Chult

Rating:
[4 of 5 Stars!]
DDEX1-04 Dues for the Dead (5e)
by Rudy T.
Publisher: Wizards of the Coast
Date Added: 09/24/2017 11:01:27
DDEX1-04 Dues for the Dead (5e) Great module for those who love exploring and dungeon crawls.There's very little RP but still a fun module especially if you like hack n slash type of adventures

Rating:
[5 of 5 Stars!]
DDAL05-02 The Black Road (5e)
by Rudy T.
Publisher: Wizards of the Coast
Date Added: 09/24/2017 10:57:08
DDAL05-02 The Black Road (5e) Fantastic straight forward adventure well organized and tons of fun especially for new players.

Rating:
[4 of 5 Stars!]
DDEX2-11 Oubliette of Fort Iron (5e)
by Rudy T.
Publisher: Wizards of the Coast
Date Added: 09/24/2017 10:53:32
DDEX2-11 Oubliette of Fort Iron (5e) Great 2 hour module very intense and some nice situations that require some thinking from players

Rating:
[5 of 5 Stars!]
DDAL07-01 A City on the Edge (5e)
by Remington A.
Publisher: Wizards of the Coast
Date Added: 09/24/2017 09:14:12
DDAL07-01 A City on the Edge (5e) Much like DDAL05-01, this module is a fantastic way to introduce new players to D&D. It's also packed with a ton of fun for experienced players. The story provides a great starter for Tomb of Annihilation, welcoming the characters to Chult and giving them a taste of new things they'll have to deal with on this strange continent. I especially like part 2 of this module; it's a great new bit of fun that I haven't seen from Adventurer's League before, and my players loved it. My critique comes to the timing. These are supposed to run as 1 hour mini-adventures, but can be very difficult to run in that time-frame without making some changes to speed things up. This doesn't take away from the fun of the module, it just requires some expectation management for how quickly you want to complete this for players. ...

Rating:
[4 of 5 Stars!]
BLUEHOLME™ Journeymanne Rules
by Alan P.
Publisher: Dreamscape Design
Date Added: 09/24/2017 07:08:00
BLUEHOLME™ Journeymanne Rules I rarely read a rulebook cover-to-cover (especially while watching college football), but when I bought the Journeymanne Rules yesterday, I simply could not put it down. Now, in the interest of fairness, I do own a (signed) copy of the Prentice rules, so I knew where this is going, but this is the first time I have seen my beloved blue box rules exanped to its fully potential. And something unique: I loved the author's interpretation of the Underworld as a vast complex carved out by Lovecrafitan forces. This, I believe, brings the dungeon back to the forefront of a series of game rules sets that has gone too far (in my opinion) into complex GOT-like plots. I love dungeon crawls... I sometimes wonder if I'm part of a growing minority. Nonetheless, this is a superb interpretation of D&D. I hope a hard-copy will be available soon... I'll buy two....

Rating:
[5 of 5 Stars!]
Through Dungeons Deeper: A Survival Guide For Dungeoneers As Written By A Survivor
by James S.
Publisher: InfiniBadger Press
Date Added: 09/24/2017 06:57:29
Through Dungeons Deeper: A Survival Guide For Dungeoneers As Written By A Survivor **An OSR Gem** *Though Dungeons Deeper: A Survival Guide for Dungeoneers As Written By A Survivor,* henceforth known in this review as *TDD* is something truly unexpected and unique. Written as an "in-universe" survival guide by an experienced adventurer, it mixes both applicable wisdom and quick wits to create a truly engaging read that both educates and entertains. While it implicitly billed as an OSR product, it is system agnostic and applicable to any classic fantasy RPG. While certainly written with tongue firmly in cheek, there is genuinely good advice in TDD that is seemlessly woven into the text by the author. This book is just plain *fun* to read. Along the way, the guidance provided by the roguish halfling narrator and survivor Maximillian Sparfoot is genuinely useful - and not just for new players. As someone who's been playing fantasy RPGs for thirty years, I was surprised at how much of this book had me saying "Yeah, that's solid advice!" Along the way, almost ever...

Rating:
[5 of 5 Stars!]
The GameMaster's Apprentice: Fantasy Deck
by José M. N. G.
Publisher: Larcenous Designs, LLC
Date Added: 09/24/2017 06:33:52
The GameMaster's Apprentice: Fantasy Deck This is Nathan Rockwood's latest iteration of his GameMaster's Apprentice decks. This one, as you can see on the title, is focused on the Fantasy genre. Additionally, this time he has added ONE more generator in the form of a random image inside the dice rolls. In short, these products are the foundations of my dungeon mastering and solo playing: it only takes me (literally) 20 seconds to create new quests, describe new scenes, NPCs... And it keeps the game fresh, which is something I like as a GM (being surprised by the game). The only bad thing about them is that the shipping cost to the EU is too high, but that is a DrivethruRPG problem, not Nathan's. Overall, any Game Master who likes to improvise things (and I'd say that everyone has to do it sometimes) should get these. If you're running a different plethora of genres, you can just get the base one. But if you only run D&D, Pathfinder and such, do yourself a favor, get this deck (pro tip: if you get it on pdf, you can load it an ...

Rating:
[5 of 5 Stars!]
DDAL06-01 A Thousand Tiny Deaths (5e)
by Rudy T.
Publisher: Wizards of the Coast
Date Added: 09/24/2017 03:03:21
DDAL06-01 A Thousand Tiny Deaths (5e) Super fun adventure especially for new players and DMs.lots of combat, traps and some decision making for the players. Great for those who like lots of action.

Rating:
[5 of 5 Stars!]
HG3D Dungeon Pillar
by C. A. S.
Publisher: Hobgoblin-3D
Date Added: 09/24/2017 00:31:56
HG3D Dungeon Pillar First, let me say that even though I found this particular model disappointing, I'm still considering trying another of their files. The aesthetic problem I had with this column is that it matches the picture, which I seem not to have looked at closely enough. The top and bottom pieces look very nice, but for the middle one the vertical part of the column isn't uniform in thickness. (Especially noticable is the curvy narrowing in the top third.) The mechanical problem I had was with the notches/pegs to align/hold together the three pieces. I love the idea, but the sizing seems to be off, as I cannot get the pieces to sit against each other. (The bottom piece will go in about halfway, but the top barely at all.) I'm giving it a rating halfway between good and bad because I can file off the pegs and glue the pieces together, and because I suspect "perfectly straight horizontals" is something non-commercial 3d printers don't do well....

Rating:
[3 of 5 Stars!]
DDAL07-01 A City on the Edge (5e)
by Kyle M.
Publisher: Wizards of the Coast
Date Added: 09/23/2017 20:08:58
DDAL07-01 A City on the Edge (5e) The first DDAL module for Season 7, "A City on the Edge" attempts t o provide a pathway to the Tomb of Annihilation storyline at tier 1. It starts off a bit rough, though. The module as a whole more or less presumes that the adventurers belong to one of the five factions. It does provide a hook for unaligned characters, but even that mostly consists of "go help the factions, oh and there's a Death Curse". It then moves into a brief, if vivid, prologue with the characters arriving in the port by ship and heading to (where else) a local tavern after being directed to visit the faction contacts. Each contact then has a mission for them. As usual, this review contains SPOILERS, so the TL;DR version is "not bad". ## What I liked The scenarios (missions) themselves are, for the most part, pretty good. You have a tiny dungeon crawl, a FREAKING DINOSAUR RACE (followed by gladiatorial arena combat), a jungle fight, and another pair of tiny dungeon crawls.  The dinosaur race stands o...

Rating:
[4 of 5 Stars!]
BattleTech: Field Report: LAAF
by william j.
Publisher: Catalyst Game Labs
Date Added: 09/23/2017 19:00:52
BattleTech: Field Report: LAAF not surprised that the Steiners come out with the best jump ship navy left, the military seems much less effected by the social climbing officers

Rating:
[5 of 5 Stars!]
BattleTech: Field Report: The Clans
by william j.
Publisher: Catalyst Game Labs
Date Added: 09/23/2017 18:58:52
BattleTech: Field Report: The Clans slight disapointment that there's little info on the home clans there also seems to be lack of good info on many of the inner sphere clans compared to older books but maybe thats do to the clans finially smarting up on the intellenge front

Rating:
[4 of 5 Stars!]
BattleTech: Field Report: Periphery
by william j.
Publisher: Catalyst Game Labs
Date Added: 09/23/2017 18:56:26
BattleTech: Field Report: Periphery i find the Periphery book a little disapointing with the lack of info on some of the smaller realms but otherwise the information is very good

Rating:
[4 of 5 Stars!]
BattleTech: Field Report: FWLM
by william j.
Publisher: Catalyst Game Labs
Date Added: 09/23/2017 18:54:30
BattleTech: Field Report: FWLM in many ways seeing the leauge fracture is not a surprise and the military will be all over the place loyalty wise wether it's obvious know or not

Rating:
[5 of 5 Stars!]
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