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Fifth Edition Feats (5e)
by Sylvain B.
Publisher: Total Party Kill Games
Date Added: 08/24/2016 06:38:33
Fifth Edition Feats (5e) I have to agree with most of the previous reviewers, this product is somewhat frustrating. On the one hand, it shows great potential with an interesting and extensive lineup of feats. On the other hand, it appears to have been lazily edited and the feats' adherence to the 5E rules is often spotty. It should also be noted, that the feats found within are implicitly not meant to be used in addition with the Player's Handbook's list but rather to replace it. Still, the underlying content is good enough to have prompted me to polish this gem in the rough before introducing it in our game. Although I should not have had to put in so much work revising the product, the fact that I will actually be using it still warrants giving it 3 out of 5 stars....

Rating:
[3 of 5 Stars!]
Splintered City: Seattle
by Roger L. [Featured Reviewer]
Publisher: Onyx Path Publishing
Date Added: 08/24/2016 02:54:48
Splintered City: Seattle Seattle ist eine Stadt der Zukunft. Softwarefirmen beschäftigen übernächtigte Arbeiterdrohnen auf zu viel Koffein, während in der lebendigen Independent-Szene neue Gesellschaftskonzepte ausprobiert werden. In den Chronicles of Darkness herrscht hier die Gottmaschine. Doch ein Programm, das eine Sicherungskopie der Stadt erstellen sollte, machte sich selbstständig. Seitdem entstehen Splitter-Wirklichkeiten, die die Stadt überlagern. In ihnen hat die Maschine kaum Zugriff. Dämonen lieben diese Splitter, verbergen sich dort und versuchen sie zu ihrer persönlichen Hölle zu verwandeln. Da wäre 1887 mit Seattle als Boomtown am Ende des Cowboy-Zeitalters, 1932 auf der Höhe der Wirtschaftskrise, 1969 zur Weltausstellung und 1999 in Panik vor dem Y2K-Virus und dem Ende der Welt. Die Splitter resetten sich nach einer bestimmten Laufzeit, nur die Dämonen in ihnen behalten ihre Erinnerungen. Seattle ist die Signatur-Stadt von Demon: the Descent. Dadurch ist sie eng an die Ideen und Themen der G...

Rating:
[4 of 5 Stars!]
Saturnine Night
by Roger L. [Featured Reviewer]
Publisher: White Wolf
Date Added: 08/24/2016 02:54:30
Saturnine Night Prometheans sind ewig rastlos wie Frankensteins Monster. Bleiben die künstlichen Menschen zu lange an einem Ort, verwandelt sich die Umgebung allmählich in ein „Wasteland“. Logisch, dass es daher auch keine Signature-City im Grundregelwerk und keinen Städteband für den Ableger der Serie gibt, oder? Nun, nicht ganz. Im (eh hervorragenden) Erweiterungsband Saturnine Night findet sich tatsächlich die Beschreibung von Detroit, einer sterbenden Stadt nach der amerikanischen Autokrise … Einst war Detroit das maschinelle Herz Amerikas und produzierte Autos und Waffen. Heute findet man hier nur brach liegendes Potential. Überall fehlt Geld, etwa zum Abriss der zahllosen, leerstehenden Wohnhäuser und Fabriken. Einige davon werden bereits wieder von der Natur überwuchert und lassen die Stadt wie eine Ruine wirken. Zehntausende verarmte Arbeiter vegetieren Daumen4maennlichNeudahin. Offene Gewalt und Verbrechen machen Detroit zur „gefährlichsten Stadt Amerikas“ und die ausgedehnte Salzmine unte...

Rating:
[4 of 5 Stars!]
Boston Unveiled
by Roger L. [Featured Reviewer]
Publisher: White Wolf
Date Added: 08/24/2016 02:54:07
Boston Unveiled Das Boston der Chronicles of Darkness steht ganz in der Tradition der Hexen von Salem und ist eine richtige Magierstadt. Ein dutzend Kabalen ringen hier um die Macht und versuchen das Erbe der verschwundenen Freimaurer anzutreten sowie ihre noch immer verborgenen Geheimnisse aufzudecken. Der Frieden wird von einem magischen Vertrag erhalten, über dessen genauen Inhalt sich die höchsten Magier ausschweigen. Doch Boston ist dabei nur ein Teil einer mystischen Landschaft Neu Englands, samt fanatischer Magierjäger, Tremere-Lichs und einem mächtigen Abyss-Dämon, dessen düsterer Ursprung in den frühesten Tagen der Stadt liegt. Wer in Boston träumt, kann dazu auf ein mysteriöses Boot treffen, das neugierige Seelen in Abbilder alternativer Zeiten Amerikas entführt, etwa eine archaische Pirateninsel oder die Gewalt des Unabhängigkeitskrieges. Boston ist die Signatur-Stadt von Mage: the Awakening und sicher nicht jedermanns Fall. Der Städteband legt den Schwerpunkt Daumen4maennlichNeuauf das ...

Rating:
[4 of 5 Stars!]
Hunting Ground: The Rockies
by Roger L. [Featured Reviewer]
Publisher: White Wolf
Date Added: 08/24/2016 02:53:48
Hunting Ground: The Rockies Die Rocky Mountains sind die letzte große Wildnis Nordamerikas. Im Schatten von uralten Bergen finden sich hier abgelegene Siedlungen und Jagdhütten. Die große Stadt am Fuß der Berge ist Denver. Doch auf der Seite der Geisterwelt herrscht in der Gegend pures Chaos. Erst vor kurzem wurde ein mächtiger Urzeit-Geist besiegt, der die Rockies im Griff hatte. Nun kämpfen die niederen Geister im Machtvakuum um spirituelle Vorherrschaft. Die überlebenden Werwolfrudel erobern sich das Gebiet zurück und streiten um die besten Jagdgründe. Nur einer von ihnen versucht aus den Rivalen um Beute und Boden eine echte Nation zu schmieden, um sich auf den unweigerlich nächsten Angriff der „Pure“ vorzubereiten. The Rockies ist die Signatur-Region für Werewolf: the Forsaken 2nd Edition, und passt zum Spiel wie die Faust aufs Auge. Ein Daumen5maennlichNeuGroßteil des Buches dient dabei der Beschreibung von insgesamt elf Werwolf-Rudeln, die sich um Einfluss streiten und leicht in andere Orte verschoben w...

Rating:
[5 of 5 Stars!]
City of the Damned: New Orleans
by Roger L. [Featured Reviewer]
Publisher: White Wolf
Date Added: 08/24/2016 02:52:36
City of the Damned: New Orleans Das New Orleans der Chronicles of Darkness ist das schwarze Herz des Südens. Einst war diese Gegend das Revier eines uralten indianischen Vampirs der Coctaw. Heute jagen die Blutsauger in Jazzclubs des alten French Quarters, während in den Bayous auf der anderen Seite des Mississippi noch Voodoo praktiziert wird. Die Macht hier gehört Prince Vidal, einem müden Ventrue-Ahn mit düsterem Geheimnis, der sich weigert, Nachkommen zu erschaffen. Er gehört der Lancea et Sanctum an, deren bizarre Religiosität im Kontrast zur vorherrschenden Sündhaftigkeit der Stadt steht. Einmal im Jahr entlädt sich die Spannung der Stadt im rauschenden Fest des Mardi Gras, wenn alle Regeln der Nacht aufgehoben sind. Dann werden die wohl bekanntesten Orte der Stadt, die Friedhöfe mit ihren weißen Grabmälern, Schauplatz von hervorbrechender Gewalt. Und der uralte Indianer-Vampir streift noch immer unbemerkt durch die Region… New Orleans ist die Signatur-Stadt von Vampire: Requiem 2nd Edition, doch präsentiert...

Rating:
[3 of 5 Stars!]
Ultramodern5 (5th Edition)
by Customer Name Withheld
Publisher: Dias Ex Machina Games
Date Added: 08/24/2016 02:17:32
Ultramodern5 (5th Edition) There is material in this title that is good, but there is just as much material that is not. To clarify: my five star scale ranks three stars as average. There is just enough to detract from an average score in this book. **The Good:** I really appreciate how the author handles character classes, ladders and archetypes. I like how the archetypes are not tied to any one class and is open to any character that fits the description. It offers more versatility with minimal modification. The included maps for the set pieces could be fun to use, though I have my own dungeon tiles to work with. The Lifepath system reminds me of my first experience with the R. Talsorian Cyberpunk game mingled with 5E D&D. All in all, if you're looking for **character**, then this supplement will assist. **The Bad:** The description on the product page (and in the book) mentions "U5 is designed to be suited for any modern or future campaign, such as cyberpunk, espionage, modern warfare, space opera, tech...

Rating:
[2 of 5 Stars!]
Miracles of the Solar Exalted
by Thomas H.
Publisher: Onyx Path Publishing
Date Added: 08/23/2016 23:00:22
Miracles of the Solar Exalted Great book! Lots of fun charms. If you've been looking to get just a little more "oomph" out of your Solars, this should greatly help!

Rating:
[5 of 5 Stars!]
Career Book 1
by Daniel C.
Publisher: Spica Publishing
Date Added: 08/23/2016 18:22:10
Career Book 1 Picked up this along with a few other Spica books. I really thought they did a great job with the new careers and felt they offered some fun shifts for players without becoming munchkinish. I loved the d66 charts as well. I thought the layout was nice, the information was presented clearly and was easy to use. In fact the only thing I didn't like was having to deside which of the new careers to play first. LOL I am glad I bought this book and will be picking up the 2nd and 3rd books as well for my collection. I would recomend this for any GM or player looking to try some new careers without ruining th egame balance....

Rating:
[5 of 5 Stars!]
The Gamemaster's Worldbuilding Journal
by Dark N. K. W.
Publisher: Fat Goblin Games
Date Added: 08/23/2016 17:41:04
The Gamemaster's Worldbuilding Journal This is a very impressive product. The PDF options, which is what I bought for now, are great for documenting your world in the appropriate level of detail. I prefer the loose pages the most. They allow me to complete them, collect them into a single pdf (player and DM editions) and potentially upload the master PDF to Lulu to print a copy for each of my players. The physical book is very impressive. If you are on the fence, invest $5 and get the PDF set, then decide if the print book is for you. Fat Goblin consistently publishes material that make your games more fun, enriched, and with products like this, more ogranized....

Rating:
[5 of 5 Stars!]
A Little Bit of Thievery
by Alfred C.
Publisher: Ten Red Crows Press
Date Added: 08/23/2016 17:24:15
A Little Bit of Thievery I enjoyed this a lot. I have ran this with three groups so far and every time its a hit. I lkiked it so much I made a high detailed map in Photshop for it, and I'd like to share it with you. and see if you are alright with me sharing it on Deviant Art (my map based off of this mod).

Rating:
[5 of 5 Stars!]
Everyverse Rpg
by Judd G.
Publisher: Debra Hoenig Parizek of ParDen Us Gaming
Date Added: 08/23/2016 16:52:44
Everyverse Rpg No art, except covers, makes this a very expensive game for the price. Some good ideas here, but $19.00 is too steep.

Rating:
[3 of 5 Stars!]
Villains and Vigilantes:The Power of One
by Kelvin P.
Publisher: Fantasy Games Unlimited
Date Added: 08/23/2016 16:37:06
Villains and Vigilantes:The Power of One Back when I could easily go to the hobby store, I was interested in a V&V module named,"Alone against the Night" A collection of senarios that two could play it (the GM and one player) I really liked it and hoped that Fantasy Games Unlimited would continue the trend. Fortunately they have with "The Power of One". What I liked about it was the art style, and the various different senarios that a good GM could expand on with a little imagination. Also, I liked the shout-out to Read Or Die an anime series that had people who could use paper as a super power. Ever wanted to know what an evil paper user could be like? Power of one has got you covered. It is also, a good way for a beginner to get experience and learn how the game works, as well as for veteran players who just want to play a reasonably quick game. All in all, the Power of One is a good pick up if you just want to run a game with a friend, and bash bad guys....

Rating:
[4 of 5 Stars!]
N.E.W. The Science Fiction Roleplaying Game
by Customer Name Withheld
Publisher: EN Publishing
Date Added: 08/23/2016 16:08:12
N.E.W. The Science Fiction Roleplaying Game TLDR: Really awesome game! We've played several tester sessions with my group and are now graduating onto a full campaign. It's a lot of fun and gives a proper toolbox for Sci-Fi play. We've played some decent 'firefly' style light and punchy short sessions and are now building a Trek inspired 'troupe style' space oddessy - it's going to be great! I've particularly enjoyed the crunch and depth in character creation, which gives a lot of control and variety. The career development system helps match a story to a character... the exploits ensure characters are each quite different with clear strengths. What is particularly great is that the 'at table' play is pleasantly rapid. Combat flows nicely and doesn't bog down, works well with or without a tactical map. Non combat, there are some decent work ups for challenge resolution and it felt like everyone could pitch in. We had a really tense repair scenario that worked well - good mix of roleplaying and some tense dice! Adjus...

Rating:
[5 of 5 Stars!]
100 Creepy Things and Events to Encounter Outdoors
by Peter R.
Publisher: Azukail Games
Date Added: 08/23/2016 15:11:00
100 Creepy Things and Events to Encounter Outdoors A wonderful collection that will bring to mind some of the classic Hammer Horror movies as well as Hitchcock's The Birds. There is enough here to keep a party of characters jumping at their own shadows for many adventures. The publication lists 100 happenings or situations to thrust your players into such as half glimpsed figures or surreal mists and fogs to stray dogs who's leads end in bloody tatters. What you make of them is limited only by how cruel you enjoy being to your players.

Rating:
[5 of 5 Stars!]
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