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Fenris 2d6 provides a quick-to-learn and easy-to-play framework for fantasy roleplaying with a dose of Renaissance built in. What does that mean? Well, think Van Helsing, Norse fairy tales, or anything by the Brothers Grimm.
There are 3 classes: warrior (fighter), mystic (cleric), and magician (magic-user). This is reminiscent of the White Box of old, though each class has abilities that define their niche perfectly. The warrior can execute fighting moves, the mystic is more properly defined as a warrior/magician who worships a diety, and the magician is more powerful at low levels than his WB counterpart.
No thief? No worries - the ability-based task resolution system takes care of that, so picking a lock is a matter of DEX, INT, or WIS. Climbing is STR or DEX, and yes, for many tasks, more than one ability can apply, but you only get to roll once, so choose wisely.
Fenris also offers one of the best alignment-as-mechanic systems I've seen. There's Lawful and Chaotic, and y...
Puntuación: [5 de 5 Estrellas!] |
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Fenris 2d6 provides a quick-to-learn and easy-to-play framework for fantasy roleplaying with a dose of Renaissance built in. What does that mean? Well, think Van Helsing, Norse fairy tales, or anything by the Brothers Grimm.
There are 3 classes: warrior (fighter), mystic (cleric), and magician (magic-user). This is reminiscent of the White Box of old, though each class has abilities that define their niche perfectly. The warrior can execute fighting moves, the mystic is more properly defined as a warrior/magician who worships a diety, and the magician is more powerful at low levels than his WB counterpart.
No thief? No worries - the ability-based task resolution system takes care of that, so picking a lock is a matter of DEX, INT, or WIS. Climbing is STR or DEX, and yes, for many tasks, more than one ability can apply, but you only get to roll once, so choose wisely.
Fenris also offers one of the best alignment-as-mechanic systems I've seen. There's Lawful and Chaotic, and y...
Puntuación: [5 de 5 Estrellas!] |
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An Endzeitgeist.com review
This installment of Rite Publishing’s 101-series clocks in at a massive 47 pages, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisement, leaving us with a massive 42 pages of content – a great bang for buck ratio, but can the quality stand up to the quantity?
Organization-wise, these variant monsters are grouped together by CR, spanning the gamut from CR 1 –CR 25 – personally, I consider this organization great, since you’ll probably not be searching for variant monsters by their name. The respective entries all feature the name of the base-creature to be modified in brackets and the entries themselves can be considered creature-archetypes or templates created for one specific creature, though unlike most templates they do not modify the base-creature’s CR. Take for example the first creature, the Brownie of the Solstice Court: Taking the benevolent fey, we get essentially the unseelie version of the critter – they are not only...
Puntuación: [5 de 5 Estrellas!] |
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