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Lire ce que Disent les Autres
Tianxia: Blood, Silk & Jade
par Roger L. [Featured Reviewer]
Editeur: Vigilance Press
Date Ajoutée: 04/23/2014 02:09:16
Tianxia: Blood, Silk & Jade http://www.teilzeithelden.de/2014/04/23/rezension-tianxia-bl-
ood-silk-jade/ Mit diesem Spiel hat es ein weiteres Kickstarter-Projekt erfolgreich bis zur Umsetzung geschafft. In diesem Settingband für Fate Core bereisen die Spieler als Kung-Fu-Künstler, wohlhabende Händler oder warmherzige Mönche die gefährliche Grenzprovinz des Reiches. Zahlreiche Abenteuer in rechtlosem Raum erwarten die Männer und Frauen des Grenzgebietes. Zu ihrer Verteidigung können sie auf mächtige Kung-Fu-Techniken zurückgreifen. Techniken, bei denen selbst Bruce Lee oder Jackie Chan der Atem stocken würde. Willkommen zu Tianxia: Blood, Silk & Jade. Inhalt Mit Tianxia erscheint für Fate Core bereits das zweite Wuxia-Setting. Tianxia entführt uns nach Shenzhou, einem fiktiven Staat, der dem imperialen China nachempfunden ist. Aus mystischer Sicht existieren drei große Religionen innerhalb des Reiches: Der Legalismus, der dem Konfuzianismus nachempfunden wurde; die Jünger Bodhisattvas, die den Buddhismus al...

Classement:
[4 sur 5 Etoiles!]
Beasts & Barbarians Golden Edition
par Kevin K.
Editeur: GRAmel
Date Ajoutée: 04/22/2014 21:46:08
Beasts & Barbarians Golden Edition What a great read!!! Such a world to explore and vast history to explain. Beasts & Barbarians is a great setting for Savage Worlds. A definite Swords & Sorcery look at fantasy in Savage Worlds. B&B gives you more than a setting, they also pave the way for small group/single player interaction within a table-top RPG. The artwork is beautiful and the writing tasteful when portraying such a dark world. So many cultures and depicted in this setting that they truly emphasis a full world to explore and entertain. I heart-fully endorse this setting and can't wait to play in it....

Classement:
[5 sur 5 Etoiles!]
50 Fathoms Explorer's Edition
par Kevin K.
Editeur: Pinnacle Entertainment
Date Ajoutée: 04/22/2014 21:35:49
50 Fathoms Explorer's Edition First off 50 Fathoms is a fantastic setting! Great concept and beautiful artwork. Pinnacle did it again hitting this one out of the park. The flavor of this setting make for the definitive fantasy feel with the added bonus of pirates. I originally bought this book to read through the plot-point campaign because I had heard that it set the bar for all plot-point campaigns. IT DOES! It is a compelling read and a rich story. I wouldn't look anywhere else to see THE sample for how to build a fantasy world in Savage Worlds. This is it! If you are considering a fantasy-type setting to play in for Savage Worlds, or to build your own fantasy setting then start here. The setting rules give Savage Worlds the flavor and feel of fantasy while showing you exactly how to tweak the generic system into a genre clutching game. Personally, I read PDFs to get a feel for a setting and rarely buy in print unless I want to run that setting. I will be purchasing 50 Fathoms in print, however, ...

Classement:
[5 sur 5 Etoiles!]
Becoming: A Game of Heroism and Sacrifice
par
Editeur: Dangerous Games
Date Ajoutée: 04/22/2014 16:37:56
Becoming: A Game of Heroism and Sacrifice Becoming is a clever and unique RPG that everyone interested in Indy RPGs should check out. Not only is the idea of multiple GMs and a single PC innovative, but it lets us tell stories that multiplayer RPGs have never done well; The same stories you're most likely to see in a movie theater. That's an important feat, and it's really impressive that no one participating has to sacrifice their own player interest in order to make it work. The book is well written and organized, stylistic and accessible. There's really no reason not to buy Becoming....

Classement:
[5 sur 5 Etoiles!]
Deep Magic (Pathfinder RPG)
par Bradley M.
Editeur: Kobold Press
Date Ajoutée: 04/22/2014 15:03:56
Deep Magic (Pathfinder RPG) I have been reading through this book off and on since it was released and I have been greatly enjoying it. The added versatility has made the game much more enjoyable for me and given me many new options that I have been wanting for a long time. My personal favorite of all the new spells is Heart Skewer.

Classement:
[5 sur 5 Etoiles!]
Serpent Amphora — Free Adventure in the Scarred Lands
par Christian B.
Editeur: Nocturnal & Onyx Path
Date Ajoutée: 04/22/2014 15:00:56
Serpent Amphora — Free Adventure in the Scarred Lands Compact elegant adventure. It is written quite compressed and a lot of details are missing. Nevertheless it is enough to keep a party occupied for several sessions. The adventure starts with a big celebration in which the characters can participate in all kind of games. The suddenly it turns dangerous, when enemies appear searching for an artifact. An evil cleric. A long journey over dangerous planes. A powerful hag with many minions. I haven't had the chance yet to play it, but i will keep it around. It seems like a lot of fast fun....

Classement:
[4 sur 5 Etoiles!]
World of Darkness: The God-Machine Chronicle
par Johnathan W.
Editeur: Onyx Path Publishing
Date Ajoutée: 04/22/2014 13:24:59
World of Darkness: The God-Machine Chronicle First I'd like to say I am not a fan of nWOD. But the premise advertised for this book, interested me. I'm sorry to say this book again reminded me why I prefer oWOD and confirmed the issues I have with nWOD. Everything in this book is VAGUE, to the point where I don't even know why they even create a these half settings/stories. The ongoing theme in this and the nWOD seems to be a few loose ideas around a concept and reiteration of "do whatever you want! It's up to you". But creating new things and changing established things is what I'm going to do no matter how fully realized the game universe is so why not give me the most vivid complete world possible? You're not stifling my creativity if you establish boundaries, you'd be challenging it . Give me some rules on how this god machine thing works, tell me what it is or at least create some colorful, well thought out groups and characters that work within the world around this concept. I was hoping for a book full of setting, characte...

Classement:
[2 sur 5 Etoiles!]
Werewolf: The Apocalypse 20th Anniversary Edition
par Johnathan W.
Editeur: Onyx Path Publishing
Date Ajoutée: 04/22/2014 12:31:15
Werewolf: The Apocalypse 20th Anniversary Edition This book is a dream come true. Bought the B&W PoD/Pdf versions of this and V20. Both books are great but this one is especially well made. I backed the M20 kickstarter and have high hopes for it after the quality and layout for these giant tomes. At first I was put off by the price but these books are wonderfully complete, crammed with much more info than the original 1st-3rd editions. For as much as you're getting it's worth the cost just to sit with these HUGE books on the couch on a lazy sunday flipping back and forth thru all the awesome classic and new art, reading and rereading the history of the garou or your favorite vampire clan. I was CRUSHED when WW abandoned oWOD for nWOD as I found nWOD uninspired, bland and less colorful (i mean that in a gothy way). The rich, diverse oWOD was such an amazing evolving creation I couldn't believe their would be no more supplements made for it. These books give me hope. Buy these HUGE PoD copies for friends as they are remarkably complet...

Classement:
[5 sur 5 Etoiles!]
RM4: House of Strahd (2e)
par Jay T.
Editeur: Wizards of the Coast
Date Ajoutée: 04/22/2014 11:43:23
RM4: House of Strahd (2e) I was hoping to run this adventure, but was a little disappointed to see the poster map was missing. I have to shelve it until the is updated into the product. It is disappointing.

Classement:
[2 sur 5 Etoiles!]
14 Traps
par Micah B.
Editeur: Scavenger Studios
Date Ajoutée: 04/22/2014 10:34:07
14 Traps Scavenger Studios is fantastic I have purchased all of their products and have not been disappointed. This product actually diagrams the traps and mechanisms within each trap. It is a great DM resource.

Classement:
[5 sur 5 Etoiles!]
Achtung! Cthulhu: Kontamination
par Megan R. [Featured Reviewer]
Editeur: Modiphius
Date Ajoutée: 04/22/2014 10:29:19
Achtung! Cthulhu: Kontamination Achtung! Cthulhu in all its glory, but with a twist: this time the characters are Germans! Naturally, given that it is designed as a one-off, although notes are provided on how to reskin the adventure to work within an existing campaign and with regular Allied forces rather than Germans. Set in December 1944 against the backdrop of the Ardennes counter-offensive, the party will be sent on a top-secret mission to further German ends... but all is, naturally, not what it seems and they will have some hard choices to make in the face of literally mind-blowing threats. Everything is presented well, atmospherically even, with plenty of information for the GM/Keeper (for this is dual-statted for the Savage Worlds and Call of Cthulhu rulesets); but will repay careful study and preparation to be delivered to best effect. To succeed the party needs good investigative and interpersonal skills, but it's wartime and they'll need to be able to fight as well... and, being in the German army, t...

Classement:
[5 sur 5 Etoiles!]
Palaces & Ponies Basic
par Megan R. [Featured Reviewer]
Editeur: SoJ Designs
Date Ajoutée: 04/22/2014 06:36:03
Palaces & Ponies Basic This is a simple fantasy game with one important difference - all the player-characters are ponies! Character generation is simple with three attributes (brains, brawn and bravado), the choice of being a regular pony or a unicorn or a pegasus. and the standard fantasy classes being available. Basic equipment is available, although it's glossed over how a pony is actually able to use most of the stuff. Take armour for example - you can have armour and/or a shield... armour for horses is known, of course, but how on earth does one use a shield? Combat and other task resolution is simple and straightforward, with d10 rolls modified by difficulty level for task resolution, roll under the appropriate attribute to succeed and d10+brawn opposed rolls for combat. Magic-using ponies have a selection of spells to cast, each of which has a designated effect. And that's it! A solo adventure and a regular one for a party are included, and there is also a character sheet in the download. ...

Classement:
[4 sur 5 Etoiles!]
Tusk
par Ronald B.
Editeur: Wessex Games
Date Ajoutée: 04/22/2014 00:42:14
Tusk Tusk is a great game to introduce people to wargaming. The rules can be learned in five minutes. It offers a solo play for frumpy, solitaire gamers. I believe the game really shines when several people are playing. You can send a panicked mammoth smashing into a opposing players tribe on purpose. There is some luck involved but it would be a great time that is heavy on the fun and light on the rules. I recommend Tusk to anyone who enjoys wargames that focus more on player interaction and less on memorizing rules for charge reactions. There are plenty of cheap plastic dinosaurs and elephant toys to use as critters. The game plays better if you put "100 million years B.C." or "Quest for fire" on in the background. If you enjoy hunting all day and going "Onga Bonga" with the cave females at night then Tusk is the game for you....

Classement:
[5 sur 5 Etoiles!]
Mindjammer - The Roleplaying Game
par Joe S.
Editeur: Modiphius
Date Ajoutée: 04/21/2014 23:24:10
Mindjammer - The Roleplaying Game I am rather partial to the sci-fi genre: from oldies like Traveler (the classic) to Space Opera (still makes my head hurt) to newcomers such as Dark Heresy (so many rules!) and, of course, High-Space (Savage Worlds fun). So when I saw MindJammer had been ported to Fate, I had to take a look. First, the good news: This is one fracking awesome bit of world building. Only Blue Planet comes close to the attention to detail and ambition. Digging under the hood, one can find clear links to some other favorite world settings, including Warhammer 40K, albeit from the point of view of the Technocracy - or perhaps the Tau? However, the work is NOT derivative: it is more like a DJ mixing up pop tunes to create something new and deeply, pleasantly dub-step and dance worthy. The end result is a world that spins off the page. Truly epic. For that alone, the $26 price tag is more than acceptable. Now, for the not-so-good news. I am a big fan of narrative games, but such systems do not always tr...

Classement:
[5 sur 5 Etoiles!]
The Cleric Reforged (PFRPG)
par nick e.
Editeur: Total Party Kill Games
Date Ajoutée: 04/21/2014 22:18:43
The Cleric Reforged (PFRPG) Cleric is the first reforged pdf I have read, and I have to say, it is awesome. What makes a cleric unique? Channel. Yet, very few good options exist for this basically bland heal-bot action. Cleric Reforged takes channel and turned the amp up to 11. Varies abilities, scaling more than just the dice rolled, and feats galore to make channel, what can be the core of the class, worth being the core of the class. I am 100% implementing all the channel rules within for my home game. If that isn't enough for you, numerous other abilities like domains and such get a tweak or two, with side bars that I think are very helpful, especially for those of us that haven't been playing since the 80's. Amazing product here....

Classement:
[5 sur 5 Etoiles!]
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High-Space: Into The Remnant

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03.Mindjammer - The Roleplaying Game
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06.Castle of the Mad Archmage Map Book
07.Castle of the Mad Archmage Adventure Book
08.Castle of the Mad Archmage Illustration Book
09.Venture City Stories • A World of Adventure for Fate Core
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