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Vampire: the Masquerade (V5 pre-alpha playtest)
par Adam D.
Editeur: White Wolf
Date Ajoutée: 06/23/2017 16:23:30
Vampire: the Masquerade (V5 pre-alpha playtest) i like the hunger dice, i can even deal with additional successes opposed to having a higher number then six that you need to get. as i have read it it seems like the whole world would not exist though. the original game is based on low generation older vamps having all the power with this new system, i feel , that a group would just take out the prince and take over, or just go on living normal lives. there is no individual need to try to lower your gen to get more powerful, you just need to be patient and role play a bunch of boring things to gain enough experience to challenge the prince. i am also against the attributes being reduced to three. one of the greatest aspects of this game is that you can literally make you as a vampire, and there are to many people who are intelligent, but nether witty or perceptive, extremely atractive but not manipulative. but dropping to just three sure you can take a specialty but you lose some customization On your character. bottom line it still n...

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[3 sur 5 Etoiles!]
Vampire: the Masquerade (V5 pre-alpha playtest)
par kenneth h.
Editeur: White Wolf
Date Ajoutée: 06/23/2017 15:26:44
Vampire: the Masquerade (V5 pre-alpha playtest) I have not played it yet,but I like the direction of the new system.It seems like a much cleanier system. Hopefuly it will mesh up good with the other WOD games.

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[3 sur 5 Etoiles!]
Cepheus Engine System Reference Document
par Customer Name Withheld
Editeur: Samardan Press
Date Ajoutée: 06/23/2017 15:02:03
Cepheus Engine System Reference Document My review so far of the Cepheus Engine System Reference Document has been positive and hopefully I'll be able to use the system soon.

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[4 sur 5 Etoiles!]
A Book of Beasts
par Logan H.
Editeur: Lampblack & Brimstone
Date Ajoutée: 06/23/2017 13:24:51
A Book of Beasts This is one of my favorite Dungeon World products! I really hope there will be a sequel!

Classement:
[5 sur 5 Etoiles!]
Vampire: the Masquerade (V5 pre-alpha playtest)
par Customer Name Withheld
Editeur: White Wolf
Date Ajoutée: 06/23/2017 13:10:00
Vampire: the Masquerade (V5 pre-alpha playtest) This is a dumbed down version of the Vampire: the Masquerade that has reduced resolution and has been touch inappropritely by a By Night Studios fan boy.

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[1 sur 5 Etoiles!]
INDEX CARD RPG Vol. 3
par Jesse R.
Editeur: RUNEHAMMER GAMES
Date Ajoutée: 06/23/2017 12:13:39
INDEX CARD RPG Vol. 3 Volume Three... Alrighty Game Fans, of the Table-Top variety, this also is a must have in your library. Digital and Hardcopy. Like the others, it's a good tool to have on hand for writing your adventures.

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[5 sur 5 Etoiles!]
INDEX CARD RPG Vol. 2
par Jesse R.
Editeur: RUNEHAMMER GAMES
Date Ajoutée: 06/23/2017 12:10:32
INDEX CARD RPG Vol. 2 Volume Two... Alrighty Game Fans, of the Table-Top variety, this too is a must have in your library. Digital and Hardcopy. Like the fist, it's a good tool to have on hand for writing your adventures.

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[5 sur 5 Etoiles!]
INDEX CARD RPG Vol. 1
par Jesse R.
Editeur: RUNEHAMMER GAMES
Date Ajoutée: 06/23/2017 12:08:35
INDEX CARD RPG Vol. 1 Volume One... Alrighty Game Fans, of the Table-Top variety, this one is a must have in your library. Digital and Hardcopy. It's a good tool to have on hand for writing your adventures.

Classement:
[5 sur 5 Etoiles!]
Occult Rituals of the Necronomicon Vol. 1: Undead
par Tyler E.
Editeur: Fat Goblin Games
Date Ajoutée: 06/23/2017 06:43:16
Occult Rituals of the Necronomicon Vol. 1: Undead Copies provided by Fat Goblin Games. Bloody, Gross, and I'm digging it. So, before I begin this I have a confession to make. I love the Occult Ritual system. Presented in Occult Adventures about 2 years ago, the ritual system has in my mind helped go a long way toward solving one of the greatest problems the magical system has in the OGL/3.5/Pathfinder system, that is, making magic feel well... magical again. As it stands, magic really doesn't have any unknown elements, there's no mystery or surprise inherent in casting a spell like magic missle or dumping a bag of diamonds on the floor and trying to raise your friend from the dead. Everything does exactly what it says on the can, nothing inherent to the spell causes a change, and everyone goes on about their lives. Now, this might be nice for new players but in my mind that makes it math, not magic. Magic needs chaos, it needs uncertainty, and it needs risk for it to FEEL like the spellcasting we all know from myths and storie...

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[4 sur 5 Etoiles!]
Letters from the Flaming Crab: World Tree
par Thilo G. [Featured Reviewer]
Editeur: Flaming Crab Games
Date Ajoutée: 06/23/2017 06:06:17
Letters from the Flaming Crab: World Tree An Endzeitgeist.com review This installment of the impressive "Letters from the Flaming Crab"-series clocks in at 29 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 25 pages of content, so let's take a look! So, before you're asking - this is not a straight rehash of the classic idea of the world tree as known from Norse myths and the like; instead, we have a contextualization of the idea within the reality of the game. Touched by the dryad Endainne, the oak that was to grow into the colossal tree featured herein would grow, however, to proportions only dwarfed by the cosmic tree of said myths - at over 6000 feet height, this titanic environment contains wonder galore - and it obviously influences the environment, which is why we discuss the effects on forest, roots and the area around the branches. Climate and traveling are covered in similar ways and the bounty of the tree also allows for better use of local produce when used in conjunction with c...

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[5 sur 5 Etoiles!]
Mythic Module Monsters: Red Throne 3
par Thilo G. [Featured Reviewer]
Editeur: Legendary Games
Date Ajoutée: 06/23/2017 06:00:27
Mythic Module Monsters: Red Throne 3 An Endzeitgeist.com review The third installment of the series of little pdfs providing mythic versions for the monsters originally featured in the bestiary sections of Curse of the Crimson Throne clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 6 pages, so let's take a look! This one has a bit of overlap with Mythic Monsters: India: The Upasunda Asura at CR 11/MR 4 and the amazing due of undead elephant (Rajput Ambari, CR 8/MR 3) and Rakshasa Maharaja (CR 25/MR 10) can all be found herein as well. The builds are all three amazing, but I have commented on all of them in my review of the big book. The so far not covered creatures would be the house drake at CR 3/MR 1 gains Flyby Attack and treats his natural attacks as silver and also has the second save ability versus mind-affecting effects. The second new creature herein would be the scarlet macaque swarm at CR 6/MR 2, who may filch items as a swift action, fling scarlet rage-in...

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[4 sur 5 Etoiles!]
Mythic Module Monsters: Red Throne 2
par Thilo G. [Featured Reviewer]
Editeur: Legendary Games
Date Ajoutée: 06/23/2017 05:59:08
Mythic Module Monsters: Red Throne 2 An Endzeitgeist.com review The second installment of the series of little pdfs providing mythic versions for the monsters originally featured in the bestiary sections of Curse of the Crimson Throne clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages, so let's take a look! The first creature herein would be the Leukodaemon at CR 11/MR 4, whose diseases become airborne (YES!) and his contagion is upgraded. Beyond mythic path abilities and their detachable skills and mere presence can make the area more infectious - amazing! If you already have the Mythic Monsters: Daemons-file, you'll already be familiar with this guy, though. At one CR less, the daughter of the dead gains Allied Spellcaster and may share teamwork feats with nearby divine spellcasters. Her ectoplasmic innards fortify her versus crits and precision damage and her shroud may conceal her from the living, granting a miss chance and the option to use mythic power-based...

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[5 sur 5 Etoiles!]
Mythic Module Monsters: Red Throne 1
par Thilo G. [Featured Reviewer]
Editeur: Legendary Games
Date Ajoutée: 06/23/2017 05:58:01
Mythic Module Monsters: Red Throne 1 An Endzeitgeist.com review The first installment of the series of little pdfs providing mythic versions for the monsters originally featured in the bestiary sections of Curse of the Crimson Throne clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 6 pages, so let's take a look! We begin with the Mythic Devilfish at CR 5/MR 2, who infuses tainted blood that can render nonevil creatures sickened and it also gains reactive camouflage and can increase the miss-chances it gets from it via mythic power expenditure. Really cool, though this guy will be familiar if you already have Mythic Monsters: Sea Monsters. At the same CR/MR, the carrion golem (including the Self-Repairing Construct feat, reprinted for your convenience) receives a more virulent plague and the limb ripper ability, which lets the monster...surprise, rip off limbs of targets it has hit, provided it has mythic power left. Nice, though a bit of a pity that we don't cover the va...

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[4 sur 5 Etoiles!]
Vacant Ritual Assembly #6
par Sophia B.
Editeur: Red Moon Medicine Show
Date Ajoutée: 06/23/2017 02:00:31
Vacant Ritual Assembly #6 [Original review on the blog.](http://dieheart.net/vra-zine-six/) Vacant Ritual Assembly \#6 delivers flavorful and thematic content for *Lamentations of the Flame Princess (LotFP)*. Or other OSR games. It is choke-full of grisly locations, adventures, encounters, and factions. And it comes with an interview that introduced me to another interesting old school game. *Spoiler Alert!* First, you'll get **Grigoro's Wonders Untold**. It is a traveling circus full of weirdos. It comes with some background info that could add plot hooks for your players. But nothing very obvious. You have orange siamese yeti, a demon that is charmed by human society and the enslaved ghost of the owner. Next is an island adventure by Kathryn Jenkins called **From Dunnholt It Rises**. It has a dark tone and horror theme with the plague, rats, witches and an island's heart that can be eaten. I like the two evil factions that play against each other: the witches vs. The Good Doctor. But the adventure...

Classement:
[5 sur 5 Etoiles!]
Satanic Panic: Playtest Documents
par Carl A.
Editeur: Third Act Publishing
Date Ajoutée: 06/23/2017 00:17:31
Satanic Panic: Playtest Documents This is nice playtest to read on, but my question is why the Exocist has the most HP than the rest of the group? Also I like how to gain skills with currency, but what I dont get is can they do it on the fly or only when going back to base? If it's the latter then that's great and not having them trying to stop in the middle of a fight to get skills now. Last the instructions can use some touch up on how to describe the rules. After reading this, I felt like this is pretty much the whole core book itself without how to make your own card....

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[3 sur 5 Etoiles!]
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