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Fantasy8s
by Stephen Y.
Publisher: Aegis Studios
Date Added: 08/30/2014 14:11:13
Fantasy8s Of the 17 pages, 13 are the content. No table of contents. Typo (P12): Under Myths of Many Lands, Hopi shaman (Harpy shaman?). Who knows? A few pages of CGI cheesecake. The currency seems to be Srip? Makes a change from gold I suppose. No magical Items. No healing potions. A list of appropriate skills is given on page 1. Some interesting playable races: Skeletons! Orcs, Yumboes (faerie folk), Draco, Felines, Constructs, etc. I would say the Fantasy8 PDF is open to your house rules. Adaptable even. As said before; at 60 pence ($1), you can't argue. Worth a look....

Rating:
[3 of 5 Stars!]
Magic8s
by Stephen Y.
Publisher: Aegis Studios
Date Added: 08/30/2014 13:47:00
Magic8s A 9 page PDF (5 pages are the content). Those 5 pages aren't too bad. The magic system has 2 domains (Prime & Principle). So, to cast a fireball, if I had 2 levels in Create (Prime), and 3 in Fire (Principle); that gives me +5 for the Casting roll result, which you then gives you the magnitude of effect (P4 table). I tried the aegisstudios.com site to see what they had on Crazy 8's, but they have a problem with their webhost, so not much there unfortunately. One thing I've noticed about the Crazy 8's PDFs: no table of contents....

Rating:
[3 of 5 Stars!]
Species & Societies
by Megan R. [Featured Reviewer]
Publisher: Thunderegg Productions
Date Added: 08/30/2014 12:28:27
Species & Societies This work is all about creating new races of intelligent (more or less) creatures for your game. The cover is virtually obscured by 'Compatible with' logos ranging from fantasy to science fiction systems, but never fear if your chosen ruleset isn't there, it is generic enough to be used whatever game system you prefer although those are the ones explicitly supported. There are two ways to use the book. Either grab a handful of dice and start rolling, see what you come up with, or use the sections as guidelines to drive your thoughts, ensuring that you consider all the aspects that will be useful in creating a species that you'll be able to bring to life in your chosen setting. Or, of course, a combination of both: maybe starting by rolling dice then change the things that don't suit the concept you're forming, or only roll when you don't have a clear idea about a particular aspect. However, bear in mind that it can be fun working out how an oddball species survives and thrives - the...

Rating:
[5 of 5 Stars!]
Crazy 8s Editable Character Record Sheet
by Stephen Y.
Publisher: Aegis Studios
Date Added: 08/30/2014 12:08:59
Crazy 8s Editable Character Record Sheet An editable character sheet for free: pretty good. Yes, it's editable. I gave it 3 instead of 4, because of the thick black/dark grey border. Ink intensive (just a bit). A light frame (if needed), of a light pattern, might be less on the ink. But; it's free and editable (good).

Rating:
[3 of 5 Stars!]
Crazy 8s Rules-Lite Engine
by Stephen Y.
Publisher: Aegis Studios
Date Added: 08/30/2014 12:00:29
Crazy 8s Rules-Lite Engine At 8 pages, the system is 3 3/4 pages. Each page is double column. I found 2 typos on P1 (right column): woll 2d8 instead of roll 2d8; and under Health: appropriate nmber instead of appropriate number. At 0.60p ($1), it certainly is a rules lite system (and that's not a bad thing). I've seen other rules lite systems for £5-£6 here (and not worth it). It certainly needs more definition on what's written on the 3 3/4 pages. Am I right in thinking that (on P3), that a massive firearm (shotgun/assault rifle) will give me a +6 on my ranged combat? Talking of P3; the 'cheesecake' (CGI) that was mentioned throughout the PDF; how the hell does she wear that outfit comfortably? I've purchased the other Crazy 8's PDFs, to see if the add more definition, clarity, etc to the rules. At 60 pence/$1, it's worth a look; but it looks like you'll need the other supplements to 'fill it out' so to speak....

Rating:
[3 of 5 Stars!]
The Essential Fantasy Geography volume 1.
by Frizzle C.
Publisher: The Forge Studios
Date Added: 08/30/2014 10:17:08
The Essential Fantasy Geography volume 1. Waste of my money, the drawings are shabby black and white sketches. From the cover I was expecting some lovely detailed full-colour pictures which would be very immersive. Rubbish, I've had a lot more for the same price from DTRPG.

Rating:
[1 of 5 Stars!]
01AE01 Barrow of the Cursespawn (PFRPG) PDF
by Customer Name Withheld
Publisher: SagaRPG
Date Added: 08/30/2014 08:02:33
01AE01 Barrow of the Cursespawn (PFRPG) PDF Ring Side Report- RPG Review of Barrow of the Cursespawn Originally posted at www.throatpunchgames.com, a new idea everyday! Product-Darkwood Arc Excursions: Barrow of the Cursespawn Producer- Saga RPG System-Pathfinder Price- ~$6 here http://rpg.drivethrustuff.com/product/132931/01AE01-Barrow-o-
f-the-Cursespawn-PFRPG-PDF TL; DR-Zelda puzzles in Pathfinder!? 93% Basics- Welcome back to the world of Darkwood. Miners are missing, and OTHER adventures are on the way! But, after a chance meeting in a bar, you and your friends are dragged into the events at the mine. Can you save the day and find out what's happening in the wilderness? This is a Pathfinder adventure that is designed to fit well into the Darkwood Adventure path for characters level 7. Story or Fluff-This is an interesting one. To really get all you can out of this mission, a GM worth his/her salt must deeply read the background. This company excels at building story in their adventures, and it shows in t...

Rating:
[5 of 5 Stars!]
Saga RPG Adventure Arc: Darkwood #1 - The Deft and the Deadly (PFRPG) PDF
by Customer Name Withheld
Publisher: SagaRPG
Date Added: 08/30/2014 07:57:27
Saga RPG Adventure Arc: Darkwood #1 - The Deft and the Deadly (PFRPG) PDF Ring Side Report- RPG Review of The Deft and the Deadly Originally posted at www.throatpunchgames.com, a new idea everyday! Product-Darkwood Adventure Arc #1- The Deft and the Deadly Producer-Saga RPG Price-~$13 available here System-Pathfinder TL; DR- A well done 1st product from a new company-90% Basics- Welcome to Darkwood, Mudder. Seeking either revenge, glory, or money, you and your friends stumble into Darkwood. This is a town on the fringe where several powerful people (and not people) battle for dominance in a new world. Can you make your name out here, or, will you end up face down in the mud you’re covered in? This is the first adventure in a five part series. Besides the adventure, the book provides large appendices on Darkwood, new items and diseases, example start characters, rules for coalition affiliations, NPCs, and a whole new world! Fluff or Story- The people at Saga RPG put together a heck of a product for story. Every part of ...

Rating:
[5 of 5 Stars!]
B18: Three Faces of the Muse
by Thilo G. [Featured Reviewer]
Publisher: AAW Games
Date Added: 08/30/2014 06:47:11
B18: Three Faces of the Muse An Endzeitgeist.com review This module clocks in at 51 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 46 pages of content, so let's take a look, shall we? Before we begin, I should mention that this is an adventure review and as such contains SPOILERS. Potential players should jump to the conclusion. All right, still here? Okay, first of all, all you history and art-buffs out there, especially those with some knowledge in Renaissance art and the greats will have a field day here: Imagine a vast cathedral, where an artist called Michello, known for his superb magical crafting prowess died while making his epic fresco. Remind you of something? Yeah. Now in a fantasy world, that wouldn't be too big of an issue - alas, the cathedral has since been haunted by strange phenomena and the artist's soul remains lost. Enter the PCs, as they explore the massive cathedral - fully mapped and coming with...

Rating:
[5 of 5 Stars!]
Paladins of Porphyra
by Thilo G. [Featured Reviewer]
Publisher: Purple Duck Games
Date Added: 08/30/2014 06:41:46
Paladins of Porphyra An Endzeitgeist.com review This supplement clocks in at 13 pages, 1 page front cover, 2 pages of SRD, leaving us with 10 pages, so let's take a look, shall we? In Porphyra, paladins are servants of the NewGods and thus, we get archetypes for specific deities - Aleria, the love of life, for example, gets a paladin that receives an modified steed that is under constant pass without a trace, may speak to animals and recieves at higher levels an aura that severely penalizes all melee attacks executed nearby her - including her own. Surprisingly cool one! Codionic Knights of Gerana are more martial and inclined towards intimidation, not diplomacy. They also may shield others and partially replace mercies with power attack and cleave and gets a menacing aura at higher levels. Once again, nice. Ithreia's Order of the Gyrfalcon (which strangely lists a patron-prerequisite the former two entries lacked) learn to deal cold damage via lay on hands (tied to uses per day and in d...

Rating:
[5 of 5 Stars!]
Storm Bunny Presents: Blessed and Hunted - The Story of the Usa-Chan
by Thilo G. [Featured Reviewer]
Publisher: Storm Bunny Studios
Date Added: 08/30/2014 06:39:37
Storm Bunny Presents: Blessed and Hunted - The Story of the Usa-Chan An Endzeitgeist.com review This little supplement by Storm Bunny Studios is 4 pages long, 3/4 of a page SRD/editorial, leaving us with 3 1/4 pages of content, so let's take a look! We kick off this little pdf with a short origin-myth of the new race of the Usa-Chan - who are essentially bunny people in the style of Usagi Yojinbo (and if that does not ring any bells, google it!) and ties it neatly in with an alternate origin legend for the kitsune. Usa-Chan get their own subtype, +2 Dex and Str, -2 Int, +2 to climb, -2 Disable Device & Sleight of Hand, +2 to initiative and run as a bonus feat, get a base speed of 40 feet, always treat as having a running starts, may move freely through any undergrowth and 1/day as an immediate action, these guys can enter a rage for +2 to Str and Con and will saves, -1 to AC, maintained for con-rounds. As far as FCOs are concerned, we get those for barbarian, cleric, druid, monk, ranger and oracle and we also get alternate rac...

Rating:
[3 of 5 Stars!]
Shadowrun: Sail Away, Sweet Sister (Enhanced Fiction)
by Adrian S. [Featured Reviewer]
Publisher: Catalyst Game Labs
Date Added: 08/30/2014 04:57:17
Shadowrun: Sail Away, Sweet Sister (Enhanced Fiction) By now you probably already know that 'Sail Away Sweet Sister' is the sequel to 'Another Rainy Night'. If you didn't, go back and pick up the first in the series. Whilst some will say that this novella could stand alone, readers will have a much more coherent experience if the companion volume if read first. Now - on to the actual story. It is a well-written piece of fiction that pays attention to little details, good characterisation, vampires-as-monsters, and Shadowrun continuity. The author is obviously a fan of the setting and this shines through in their style. All of the characters are given solid personalities, drawbacks, and (in some cases) slightly disturbing vices as coping mechanisms for the Sixth World. It would be really easy to mine the concepts in the novella to flesh out NPCs for your next game. The story ties into the hints from 'Storm Front' (a brilliant source book from 4e) that those afflicted by HMHVV are experiencing far worse symptoms than usual. The n...

Rating:
[4 of 5 Stars!]
One Bookshelf for Calibre
by Brad B.
Publisher: Electric Mulch
Date Added: 08/29/2014 23:17:25
One Bookshelf for Calibre Works great with pre-2.0 versions of Calibre. With version 2.0, they changed the version of Qt used, so plugin no longer functions once you update. I dabbled a bit, but couldn't manage to get it working properly. An updated version would be a godsend!

Rating:
[4 of 5 Stars!]
Keep on the Borderlands: The Expansion
by Patrick V. R.
Publisher: Usherwood Publishing
Date Added: 08/29/2014 22:33:44
Keep on the Borderlands: The Expansion Good thing that this is for free, because it's not worth any amount of money, however small. Its only virtue is a little bit of nostaglia for old school gamers. With this--and the makers' other similar products--all you get are, literally, handwritten notes in ink and scanned from a notebook--including sentences with lines running through crossing out errors. The amateur maps are as crude as the kind old school gamers like myself used to draw--kids' maps. I understand that's the point and style of these modules. But I've been playing since 1981 and so I remember those days. Had we kids then had access to today's tech, you'd probably never would've seen old school notes and maps for I doubt that little of them would've existed--if any at all. The reason? I'd say most Dungeon Masters prefer neat and organized over sloppy and crudely rendered. I never want to go back to the days of scribbled notes and maps. Give me choices of type fonts; let me have maps colored and glossy; gra...

Rating:
[1 of 5 Stars!]
Eclipse Phase: Continuity
by Todd C.
Publisher: Posthuman Studios LLC
Date Added: 08/29/2014 21:54:48
Eclipse Phase: Continuity This was the funnest adventure we played during our short stint in EP a couple years ago. My players absolutely loved the intro and I have used similar intros in new adventures (not going to spoil it). Needless to say, my only complaint is it was too short! EP needs more material like this that has better legs to go on for more than two sessions. The follow on ideas did have enough meat for me to run so we tried other stuff. Unfortunately by that point the damage was done. I could not recreate that excitement with any follow up material and the players wanted to move on to something else....

Rating:
[5 of 5 Stars!]
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