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Read What Others Are Saying
The Monkeynomicon: Monsters of Karthun
by Felipe S.
Publisher: d20Monkey
Date Added: 08/04/2014 21:49:25
The Monkeynomicon: Monsters of Karthun A GOOD PRODUCT THAT MAY NOT BE FOR EVERYONE: There are three reasons for why one could be interested in the Monkeynomicon: -Interesting monster concepts and backgrounds. -More information about the setting of Karthun - presented in recent chapters of the D20Monkey webcomic, by the same author. -Illustrations. The PDF has the advantage of being inside the ''pay what you want'' model, allowing someone to decide how much the product is worth to them, but it's still a bit of a niche product. ---- THE MONSTERS THEMSELVES: 8 creatures are presented in the Monkeynomicon: -The Chain Lord: An almost unstoppable undead responsible for capturing characters who were resurrected and bringing them back to the underworld. -The Grin: A spirit of unknown origins that appears from uncovered mirrors to gruesomely kill the living. -Kundrok: A race of pseudo-giants who serve as slaves and arena-fighter. Also Happen to be light sensitive. -Maldros: A bear demigod/spirit of natur...

Rating:
[3 of 5 Stars!]
Imperium Chronicles - Fleets at War: Fighter Wing
by Winchell C.
Publisher: Imperium Group, LLC
Date Added: 08/04/2014 20:38:10
Imperium Chronicles - Fleets at War: Fighter Wing Fighter Wing a game that focuses on fighters and smaller vessels in more detail than Fleets At War. This is more a tactical game of maneuver than it is a huge fleet slug-fest. The game includes combat starships for the Imperium, the Magna Supermacy, and assorted pirate clans. A full set of various sizes of ship counters and missile tokens are included, with gorgeous artwork. Also included is a ruler guide for movement. Each ship has a stat card for keeping track of damage. Ten scenarious are included. To speed up play with a high number of ships, the number die rolls are reduced by using easy to use lookup charts of opposing attributes (i.e., damage vs. armor)....

Rating:
[5 of 5 Stars!]
TWILIGHT STREET BONUS SET - Drakes Radio & TV
by Chrissy R.
Publisher: Microtactix
Date Added: 08/04/2014 19:42:35
TWILIGHT STREET BONUS SET - Drakes Radio & TV This was a nice little model to cut my teeth on - a simple box shape with a recessed roof. I had some difficulty in calculating the correct scale to print the cardstock for 28mm miniatures, but working on the aim of achieving a door height of 40mm or so, I eventually deduced that I needed to print at 150% of the original. I fixed each side and roof of the building to 5mm black foamboard, with rabbeted joints on the sides and with the recessed door simply glued to more foamboard and fixed behind the doorway cutout. The roof was glued onto supports 10mm from the top of the building. I now have a solid and sturdy building after a couple of hours' work and I'm very pleased with my results. I will be buying more Twilight Street buildings in the future....

Rating:
[5 of 5 Stars!]
Against the Dark Yogi: Mythic India Roleplaying
by Matias C.
Publisher: Tab Creations
Date Added: 08/04/2014 18:44:46
Against the Dark Yogi: Mythic India Roleplaying [Originally posted here: http://daystarchronicles.blogspot.com.ar/2014/02/just-backed-
-4-against-dark-yogi.html] I haven’t read much about the setting yet (it’s not India, but a fantastic land based on ancient India called Bhurloka), but I've read most of the rules, so I’d like to talk a little bit about that. For starters, the game uses poker cards rather than dice. I wasn't very convinced about this aspect of the game until I saw the rules, then decided that there is no way the game could feel the same using dice. On a nutshell, you have 8 attributes (4 physical, 4 mental) and several skills. To resolve an action, the GM tells you the relevant target number. If the total of your Attribute + Skill + Card (you draw the first card of the deck) is equal to or greater than the TN, you succeed, otherwise you fail. Success usually allows you to bring conditions into the scene, which acts as a bonus or penalty on further rolls. For example, if you want to disguise as a Prince and you ...

Rating:
[5 of 5 Stars!]
Red Tide: Campaign Sourcebook and Sandbox Toolkit
by Martin K.
Publisher: Sine Nomine Publishing
Date Added: 08/04/2014 14:11:29
Red Tide: Campaign Sourcebook and Sandbox Toolkit This one has an excelent reputation which is fully deserved. While being a sandbox campaign setting on the surface, it actually is a very useful model for the creation of campaign settings in general, which should be very useful for all GMs. Even if you're using an already existing setting, it's a great resource to not just create small locations, but to actually come up with groups of people to encounter, who are not just traveling on the road, but have their own motives and problems. Recommended without reservations....

Rating:
[5 of 5 Stars!]
N1 Against the Cult of the Reptile God (1e)
by Martin K.
Publisher: Wizards of the Coast
Date Added: 08/04/2014 14:08:29
N1 Against the Cult of the Reptile God (1e) One of the best modules for AD&D. It's not just a location with a flimsy justification for the players to explore at their leasure, but actually provides a solid background for why the PCs went there in the first place and what they want to accomplish, as well as providing an explaination why there inhabitants live in the place as they do.

Rating:
[4 of 5 Stars!]
Forgive Us
by Martin K.
Publisher: Lamentations of the Flame Princess
Date Added: 08/04/2014 14:05:09
Forgive Us This is one of the more better modules for LotFP. While the players may not be able to fully understand what is going on and what they are seeing, there is a solid and clearly defined backstory, which explains how the situation came to be. Because of this, players are actually able to accomplish something, as their explorations help them to find more pieces to piece together the larger picture, even if it will remain fragmented and possibly leave quite a few open questions. This is Lovecraftian Fantasy roleplaying as it should be done. Solid, but nothing outstanding or particularly remarkable....

Rating:
[3 of 5 Stars!]
The Monolith from beyond Space and Time
by Martin K.
Publisher: Lamentations of the Flame Princess
Date Added: 08/04/2014 14:00:31
The Monolith from beyond Space and Time While there are a couple of ideas that could potentially be worked into something good, the content of this module is just a bunch of random junk with no sense or meaning. And it clearly isn't concerned with even pretending that there would be any. It is not meant to make sense and you're supposed to just shrug as the players are staring at you blankly, having no idea what's going on. Mystery and revulsion are great things in an RPG, but to be effective the players need to be under the assumption that there is something going on that is following a pattern they do not understand. But in this case it is painfully obvious that there isn't anything that could be understand, because there isn't any pattern at all. At the very best the GM could try to keep a cold face and ask the players to trust him, that there is something going on, but it's so weird that they most likely will get only a very fragmented and distorted image. Which would be okay, but in this case that would be a blatant lie...

Rating:
[1 of 5 Stars!]
Palladium Fantasy RPG® Paper Miniatures #2: Monster Races
by Giorgio G. P.
Publisher: Palladium Books
Date Added: 08/04/2014 13:07:50
Palladium Fantasy RPG® Paper Miniatures #2: Monster Races 29 gorgeous paper minis. They are CG artworks but each of them has been revised multiple times individually by the author of up to achieve quality levels, for details and colors, that no other CG stand - up figure has today. When an author works well and presents a complete product its quality can be seen immediately. I can't wait for the next sets and I hope that they will be published as soon as possible.

Rating:
[5 of 5 Stars!]
CHRONOS: Universal LARP System Core Rulesbook
by Bryan B.
Publisher: Eschaton Media
Date Added: 08/04/2014 11:57:54
CHRONOS: Universal LARP System Core Rulesbook The writing and art style of this game coupled with the refreshing and fast paced take on theatrical LARP made this an excellent purchase. Very excited to see all the new Skiens and continue playing with my friends.

Rating:
[5 of 5 Stars!]
CHRONOS: Universal LARP System Core Deck
by Bryan B.
Publisher: Eschaton Media
Date Added: 08/04/2014 11:55:59
CHRONOS: Universal LARP System Core Deck The writing and art style of this game coupled with the refreshing and fast paced take on theatrical LARP made this an excellent purchase. Very excited to see all the new Skiens and continue playing with my friends.

Rating:
[5 of 5 Stars!]
Deep Carbon Observatory
by Benjamin M.
Publisher: False Machine Publishing
Date Added: 08/04/2014 10:33:29
Deep Carbon Observatory Reading through Deep Carbon Observatory, I find it very interesting-- it has an excellent set of concise encounter descriptions, a solid encounter progression, and tons of flavor without overwhelming the adventure. The aftermath of the flood alone is just fantastic. The layout and art are spartan, but do an excellent job of conveying the feel of the adventure. This feels like a labor of love, and I find those often have the most inspiration. :D If you run any system that focuses on a D&D style of play (OSR to 3.5 to 2E to 4E to Pathfinder and heck, Next, with honorable mention to C&C and Savage Worlds, possibly Dungeon World) you can run this adventure with modest adjustment, and it looks like it's going to be a great time, broken across many sessions. You're definitely going to get your $10 worth out of this PDF. I plan on picking up the treeware, once it's available. I recommend you do the same....

Rating:
[5 of 5 Stars!]
Crypts & Creatures Psionics Handbook
by Megan R. [Featured Reviewer]
Publisher: Pick Up & Go Games
Date Added: 08/04/2014 09:04:20
Crypts & Creatures Psionics Handbook Continuing the stream-lined presentation of cutdown D20 rules, here's all you need to include psionics, the powers of the mind, to your game. It starts off with five new races - presumably they are capable of psionics although this isn't stated, nor anything about the races we already have. Apparently your character becomes a psionic by choosing one of the specialist psionic classes which are the next thing to be detailed. These are the Psion (who concentrates on his mental powers), the Psychic Warrior (who combines mental and physical prowess) and the Wilder (who is, well, a bit wild and uncontrolled!). Then there's a new skill: concentration. Only psionics are capable of it, and it is used for focussing your powers as well as for rising above mundane distractions to get on with something else. Then we move on to the psychic powers themselves. They use a power point system, and there are lists akin to spell lists of what is possible and how much they cost to employ. Finally, ...

Rating:
[4 of 5 Stars!]
Thulian Echoes
by Jeremy F.
Publisher: Lamentations of the Flame Princess
Date Added: 08/04/2014 07:51:46
Thulian Echoes Below is the TL;DR version of a review I posted at http://takeonrules.com/2014/08/03/thulian-echoes-by-zzarchov-
-kowolski/ Zzarchov is crafting adventures that are more than backstory, set encounters, and random encounters. In Thulian Echoes, Zzarchov focuses on the knowledge transfer of in-game information to the characters by way of the players playing different characters. I found the adventure inspiring and interesting. I both want to run the adventure and take the procedures and work on my own. So for my purposes, Thulian Echoes is a resounding “must have”....

Rating:
[5 of 5 Stars!]
J. Scott Pittman's 2-Page Complete RPG
by Scott N. I.
Publisher: Dragonslayer Games
Date Added: 08/04/2014 07:37:22
J. Scott Pittman's 2-Page Complete RPG When I saw this listed, I was a little skeptical. Is it really possible to have a complete game in only two pages? I've seen a few simple games in the past (TWERPS comes to mind) but they have always seemed somewhat.... lacking. Still, it seemed promising so, I checked it out. Upon downloading & opening the document, I was struck by the clean, simple layout. The rules are divided into sections which are clearly marked in a colored bar. The fact that it is only two pages means that this clean layout allows the GM & players to quickly locate a specific rule. Not that you'll spend a lot of time having to research rules after the first few games. The entire system is simple enough that it is easy to learn & easy to remember. The best part: I was pleasantly surprised to find that it was, indeed, complete. In the context of the classic fantasy setting that it is designed for, it has all the bases covered! The characters are streamlined to their basic elements & the character type...

Rating:
[5 of 5 Stars!]
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