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Read What Others Are Saying
Whisper Campaigns
by Jacob R.
Publisher: Ryan Chaddock Games
Date Added: 06/23/2014 09:52:46
Whisper Campaigns I have a big problem with this book; I wish that I had thought of it first. This book presents courtly intrigue in a way that is unique to the setting of Numenera. Courtly intrigue and politics are my favorite types of roleplaying themes and are sadly not well-represented in products being produced. The book has exactly one metric buttload of new crunch options. There are some great new Foci, my favorite being Bends Light and Space (I like playing the invisible guy who gets to know everyone's secrets). At least one of them is hideously overpowered, though. I would not let a player take Carries Untold Treasures, as it's Tier Six Ability is simply too strong. I would have also liked to see a little more on actually attending court, such as a sample courtly session, and some encounter tables. Those minor quibble aside, this is a great product. RCG have done a good job branding their work, and this gorgeous number continues their streak of great products....

Rating:
[5 of 5 Stars!]
Tesla's Wedding
by Megan R. [Featured Reviewer]
Publisher: Flying Monkeys
Date Added: 06/23/2014 07:42:12
Tesla's Wedding This is a delightful and quite light-hearted LARP scenario that will work equally well with novice or experienced LARPers (even better, a mix of both). It's steampunk in style, which lends itself to some fantastical yet reasonably accessible costuming. Set at a wedding - between members of two leading dynasties of an alternate 19th century world where steampunk concepts rule, it has actually been playtested at a REAL wedding. It is GM-light, you can get away with just two, and is designed for up to 30 characters, for which character sheets are provided (in both PDF and Word format, so you can edit them if you wish). Interestingly, several characters can be played as either male or female, making it easy to fit the roles to the actual players involved. Some can be even played as cross-dressers, although there's a sensible note that they are not necessarily the best characters if you actually have transgendered players in your game. Consult with all players to ensure the role they ar...

Rating:
[5 of 5 Stars!]
SW 1 - The Monastery of Inexorable Truth
by Bryce L.
Publisher: Purple Duck Games
Date Added: 06/23/2014 07:23:59
SW 1 - The Monastery of Inexorable Truth By David Pryzbyla Purple Duck Games Labyrinth Lord Levels 3-4 It is said that the truth will set you free… but is that, itself, the truth? The monks of the Order of Veracity built an amazing monastery complex in the frozen mountains, using the heat of natural magma flows, in order to contemplate the truths of their stern god, Ket the Unbroken. When they were given a wondrous tome, the Codex of Inexorable Truth, they thought that all of the truths in the world would be theirs to behold… and it would be a lie to say that their bones rest easily because of it. But the truth can be a valuable thing, and your party of intrepid adventurers has been tasked with obtaining the truth borne in the pages of the Codex, and must journey to the dark halls of frost and fire- to learn the Truth. This adventure was a pleasant, if a bit hackey, surprise. It takes please in an abandoned monestary and exists more as a locale to quest to than as a plot to uncover or an Evil bad Guy to defeat. There...

Rating:
[3 of 5 Stars!]
Magus of the Jade Oath (PFRPG)
by Trev W.
Publisher: Rite Publishing
Date Added: 06/23/2014 01:09:14
Magus of the Jade Oath (PFRPG) The magus is a potent class in Pathfinder, and this product is all about giving more options, powers and backgrounds for a magus player. The catch is that it is all Eastern themed, so it works for Jade Regent games, and any of the Eastern settings being played, but may not fit for every gaming group. Whether you are for eastern fantasy or against it, this book knows what it is about and sticks to it. We begin with a flail wielding eastern warrior, that looks they are trudging through the Vale in Game of Thrones. Then you realise that this may indeed be a labour of love. You see the creators have renamed themselves with titles such as Jade Mandarin and Lowly Farm Peasant. Very entertaining, I like a bit of humour in gaming products. As it moves to explain how the magus fits into an eastern setting, it all makes sense. The magus allows the designers to mix martial arts, myths and magic into playable character! This is an incredibly good idea, and answers the question of “why can’t fig...

Rating:
[4 of 5 Stars!]
Of Predators and Prey: The Hunters Hunted II Anthology
by Adrian S. [Featured Reviewer]
Publisher: Onyx Path Publishing
Date Added: 06/22/2014 23:30:46
Of Predators and Prey: The Hunters Hunted II Anthology ‘Of Predators & Prey’ succeeds as gaming fiction, and in that alone it is a fine resource for players and Storytellers alike. Gaming fiction should provide practical examples of how people live and interact within a game world, should be internally consistent, and should provide ideas for character and chronicle design. The authors of this anthology deliver on all points, as well as providing a suite of fresh, engaging stories around what could have been a very ‘tried and true’ product. The stories all manage to offer something slightly different, but focus on the ‘everyman’ as either individuals or as groups. There are no super-powered action heroes, just regular folk who have glimpsed the reality of vampires and are simply trying to find an appropriate response. From folk who have turned their houses into fortresses that would make an AD&D DM envious, or a small organised force with some basic training and military hardware, or even a gang of children keen to save a school fri...

Rating:
[5 of 5 Stars!]
Shadowrun 5 Grundregelwerk
by Yumiko O.
Publisher: Pegasus Press
Date Added: 06/22/2014 21:28:19
Shadowrun 5 Grundregelwerk DAS Basiswerk für die 5. Edition! Ein rundum gelungenes Produkt und das zu einem unschlagbaren Preis. Neben natürlich allen spielrelevanten Informationen für eine Shadowrun-Runde (Charaktererschaffung, Spielmechanik und Spielwerte), wartet das Grundregelwerk mit jeder Menge stimmungsvollen Beiträgen zur 6. Welt auf. Die jedes Kapitel einleitenden Kurzgeschichten, die bereits die 4. Edition enthalten waren, schaffen einen besonderen Flair und geben stets sehr gut wieder, was in der Spielwelt möglich ist, dann folgen die Regeln, wie ein Spieler eben DAS im Spiel erreichen kann. Mein absoluter Favorit:"Aus allen Blickwinkeln" von Mark Dynna - Ein Shadowrun (nicht nur) aus der Sicht von Mr. Johnson! Die Aufmachung ist stilvoll, die Darstellung der Spielwerte übersichtlich. Am Ende des Buches gibt es noch einmal wichtige Tabellen in einer Zusammenfassung - ein Art Mini-Spielleiterschirm. Das Artwork überzeugt weitgehend. Meine Highlights: Strassensamurai, Unterhändler und Kopfgeldj...

Rating:
[5 of 5 Stars!]
Shadowrun: Parazoologie 2075
by Yumiko O.
Publisher: Pegasus Press
Date Added: 06/22/2014 20:34:12
Shadowrun: Parazoologie 2075 Parazoologie 2075 bietet 60 Critter in SR5.0-Format, 3 neue erwachte Krankheiten, sowie Hinweise dazu, wie man schon existente Critter modifizieren kann. Dazu kommen noch sehr stimmungsvolle Beiträge führender Parazoologen der 6. Welt, häufig als spannende Tagebucheinträge gestaltet. Jedem Biest ist eine Seite gewidmet, inklusive farbiger Abbildung und relevanter Spielwerte. Dazu kommen Beschreibungen des Aussehens und der Lebensweise, wobei darin oft explizit Hinweise enthalten sind, wie man den Critter im Spiel einbauen kann. Nicht jedes vorgestellte Vieh ist gleich ein Metamenschen fressendes Ungetüm, manche sind einfach nur skurril oder unglaublich niedlich (wie bspw. die Kaktuskatze). Das trägt sehr zur Stimmung der Darstellung der 6. Welt bei, da man z.B. als Spielleiter seine Spieler mit Viechern konfrontieren kann, die nicht gleich unbedingt gefährlich sind und dennoch einzigartig und spannend. Als Spieler kann man seinem Charakter ein interessantes Haustier verpassen, um...

Rating:
[4 of 5 Stars!]
2300AD Core Rulebook Revised
by Todd S.
Publisher: Mongoose
Date Added: 06/22/2014 20:20:09
2300AD Core Rulebook Revised For a 30USD PDF I'd prefer this be self-contained and not require the Traveller sourcebook, but ... 2300AD is easily my favorite Sci-Fi setting. I still have (and still have fond memories of) the 2300AD Boxed set from 1988. Just as I think Mongoose has done an excellent job with Traveller, they've gone and done it again with 2300AD.

Rating:
[5 of 5 Stars!]
Shadowrun: Assassinen-Handbuch
by Yumiko O.
Publisher: Pegasus Press
Date Added: 06/22/2014 19:57:29
Shadowrun: Assassinen-Handbuch Wer wollte nicht schon einmal einen eiskalten Killer spielen? Das Assassinen-Handbuch verspricht, Hintergrundinformationen zu wetwork, inklusive stimmungsvoller Aufmachung. Wer aber glaubt, er finde hier ein wirkliches Handbuch für das wohl dreckigste Geschäft der Welt, der irrt. Das Assassinenhandbuch bietet einen stimmungsvollen Shadowtalk zum Thema. Die moralische Seite der Arbeit wird ausführlich betrachtet, was zur Ausarbeitung von Hintergrundgeschichten und/oder NPCs hilfreich ist. Die handwerklichen Aspekte bleiben aber extrem oberflächlich, in etwa so: Falls Du einen Magier ermorden musst, denke dran, dass er zaubern kann... Was fehlt? Eine Darstellung alternativer Vorgehensweisen hätte dem Buch wirklich einen Inhalt verpasst, den der Titel verspricht. Ich denke da an solche Darstellungen wie "einem Schlafenden Gift einflößen, indem es einen Faden entlang läuft, den man aus einem Ventilationsschacht herabhängen lässt" (wie im Film 'Ein Mann - ein Mord'; orig. Grosse ...

Rating:
[2 of 5 Stars!]
Awesome Adventures
by Samuel K.
Publisher: Willow Palecek
Date Added: 06/22/2014 14:37:18
Awesome Adventures Awesome Adventures is basically Fate 3.0 (based on the SRD / Spirit of the Century) without stunts. Whether that's a good thing or not depends on your preferences - personally, stunts really turned me off from SotC, so a stuntless version of those rules was a big selling point for me, as it makes character creation quicker, especially for newbies, it minimizes munchkinism, and it makes setting creation quicker for GMs, who no longer have to generate a list of stunts for their campaigns. I also found it to be more concisely and clearly organized than SotC (which I thought had a lot of redundancy), and thus quite a bit easier to wrap my head around. Finally, this is a setting-free rule set, as opposed to SotC, which is an early 20th century pulp heroic adventure setting. Having said that, I wouldn't quite call it "generic," as it tends to pulp-flavored, over-the-top action, regardless of the specific setting. All this combines to make for a nice version of Fate that is ideal for p...

Rating:
[5 of 5 Stars!]
The Pool of the Alchemist
by James G.
Publisher: Chubby Monster Games
Date Added: 06/22/2014 14:09:51
The Pool of the Alchemist A delicious bit of old-school wickedness that can be easily incorporated into any old-school adventure. Dare you drink from the Pool of the Alchemist?

Rating:
[5 of 5 Stars!]
One Spot #3: Dolothar's Shrine
by matthew j.
Publisher: Moebius Adventures
Date Added: 06/22/2014 13:10:43
One Spot #3: Dolothar's Shrine This issue expands the supplement to 5 pages, printed in portrait mode and provides an overview to a small shrine that could easily be dropped into any fantasy campaign. It includes a map, NPC details, ideas for connections to other businesses in the surrounding town, and even has a few handy tables to help a struggling GM flesh out their players' visit to the shrine. Dolothar is an interesting enough NPC that he could become a major set piece in a setting and a regular the players visit for information, help or even as a source of unloading some of that vast wealth they accumulate in the adventures. All in all, a nice little addition to my library of gaming tools. Inspirational, detailed enough to be used as-is and it even has the old school, do it yourself feel that I so enjoy....

Rating:
[4 of 5 Stars!]
Spot Of Bother Set Two: Top Secret Headquarters
by James S.
Publisher: Okumarts Games
Date Added: 06/22/2014 10:56:48
Spot Of Bother Set Two: Top Secret Headquarters I would give it a 5, but this set is for dioramas, and Not gaming. I was very disappointed with the planning for the structures - the retro controls are bad ass, but the planning of the builds is very fiddly. This is an attempt to be clever, and not practical. I would love to talk w/ anyone who genuinely enjoys any game w/ this ill conceived design. The models are great except for one guy who's face is messed up on the back side - again w/ the being clever stuff.

Rating:
[4 of 5 Stars!]
Avalon Quests
by Olivier M.
Publisher: Avalon Game Company
Date Added: 06/22/2014 03:39:02
Avalon Quests I was really excited about this product as I enjoy solo gaming, especially of the RPG kind, but there are very few options out there for such gaming. Sadly, Avalon Quests feels unpolished to a point where it's uncomfortable to read through and use as reference. Mostly, my qualms are with the layout and organization of the rulebook and the travel book which make it rather hard to understand how things work. For example, the travel book references "Sections" multiple times, but these are not indicated. If you read everything, you can guess at which paragraph they begin, but having to do that isn't normal. The use of roman and arabic numerals to refer to the adventure or rules books is commendable, but remained confusing to me. Various typos do not help. The night encounters section is a blatant copy/paste of the day encounters, down to the table number being the same. As such, tables 3.3, 3.3.1 and 3.4 are noted 2.2 and so on. Ultimately, it's a mess, and while I have been proddi...

Rating:
[3 of 5 Stars!]
Priest Base Class
by Martin C.
Publisher: Flaming Crab Games
Date Added: 06/22/2014 00:36:52
Priest Base Class I feel there is nothing in the priest class to differentiate it froma cleric, the BAB, and HP have been reduced, the domains have been weakened slightly (ok you get 3) and renamed dogmas, and a capstone ability gained. All in all it just looks like a weak cleric with all the same flaws that clerics have. personally I would have retained the spontaneous healing, and worked on differentiating the domains more, possibly choosing addition domain (dogma) powers at higher levels (Similar to an oracle but based on the domains/dogmas)...

Rating:
[1 of 5 Stars!]
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