Browse
Free Stuff











Read What Others Are Saying
The Pirates of Drinax
by Timothy C.
Publisher: Mongoose
Date Added: 08/04/2017 23:56:52
The Pirates of Drinax Purchased it, and it look like a pretty interesting campaign. two problems stand out and I hope the publisher can correct them. - many typos and small errors throughout. Some of the typos are in the introduction. So it probably needs one more copy edit. - the PDFs are not optimized at all, so they are huge files that render slowly. Makes for slow reading and difficult navigation.

Rating:
[3 of 5 Stars!]
DDAL05-12 Bad Business in Parnast (5e)
by Customer Name Withheld
Publisher: Wizards of the Coast
Date Added: 08/04/2017 21:34:06
DDAL05-12 Bad Business in Parnast (5e) A well detailed whodunit, this module can be a straightforward roleplaying adventure. However, I strongly recommend putting in some prep, so that you know the various NPCs, their motivations, and alibis. The module really benefits from using 3 x 5 cards to indicate locations, characters, and clues (as well as red herrings). There are a lot of possible scenarios, but the clock is ticking, so if the players don't keep up with the villains, the final encounter can be a bit hairy. I agree with an earlier poster that this might not be for less experienced dm's, since players may decide it's in their best interest to split up, and this is a perfectly legitimate way to run the scenario. ...

Rating:
[5 of 5 Stars!]
Dead or Wounded Tokens
by Customer Name Withheld
Publisher: Dark Dwarves
Date Added: 08/04/2017 19:40:01
Dead or Wounded Tokens Only one page, mostly humans (14 male, 3 female), a dog, and four orc-like beings. The orcs are a bit unclear due to their 'black blood." An interesting addition when you need some bodies to avoid tripping over. Figures appear to be 28 mm sized, I will have to scale them down to one inch size to match the 5 foot scale squares/hexes. Figures are not that graphic, most have a bllod pool and /or blood splattered about.

Rating:
[4 of 5 Stars!]
Secrets of New Orleans
by Ryan I.
Publisher: Chaosium
Date Added: 08/04/2017 19:21:39
Secrets of New Orleans The Secrets of New Orleans is a great companion for creating a near-real world campaign in 1920's New Orleans. If you were to play Call of Cthulhu in New Orleans this would be a must. You would have to do some converting if you were playing 7th Ed, but not much. I'm using it to run a Savage World's based Noir Game set in New Orleans (I know there is Deadlands Noir, but I didn't want the world to be that far out). It has been super helpful. It covers big topics like Social Stratification, the different groups within New Orleans, many important and weird districs, and deals a bit with the bayou as well. A great read at a resonable price....

Rating:
[5 of 5 Stars!]
Adventure Writing Like A Fucking Boss
by Customer Name Withheld
Publisher: Kort'thalis Publishing
Date Added: 08/04/2017 17:45:48
Adventure Writing Like A Fucking Boss I've been a GM/DM since in the 1980s, and I found this booklet to be well worth the read. It has made me reflect on how I ran my past adventures, and there's information in there that I can apply to future adventures for my campaign. This is a great resource for new and experienced GMs. Highly recommended.

Rating:
[5 of 5 Stars!]
Tinker, Spacer, Psion, Spy
by Peter P.
Publisher: Terra-Sol Games LLC
Date Added: 08/04/2017 17:00:07
Tinker, Spacer, Psion, Spy If you are a Traveller rules purist, this product isn't for you. However if you like alternate rules that add something to the game this product is for you. I love the alternate character generation rules presented in this book. I don't like everything, but that doesn't mean it is bad. A couple of things just don't fit well in my game, but they might in yours. Now that said, the flavor of the book is geared towards the Twilight Sector camapign and not traditional Traveller. You can still use the alternate rules but you will have to do a little extra work to fit it to your Traveller universe. I give this product overall high marks....

Rating:
[4 of 5 Stars!]
The Genius Guide to the Talented Bestiary
by Robert M. J.
Publisher: Rogue Genius Games
Date Added: 08/04/2017 16:52:07
The Genius Guide to the Talented Bestiary This book is one of the biggest best monster tomes available for Pathfinder or 3.5 edition! And with a few simple conversions it illw be ggegegtaeg to add to my 5th edition arsinal! I joined the Kickstarter and got the PDF but I an old school and love books! It is well worth the price!

Rating:
[5 of 5 Stars!]
Hobsons Colony
by Peter P.
Publisher: Felbrigg Herriot
Date Added: 08/04/2017 16:39:46
Hobsons Colony A fun little scenario. It's fun because it's different. It also has a little bit for everyone. Though it comes with pregen characters, it really isn't hard to plug in your own, It is really good as a starteradventurefor a group. It avoids the RPG trope of "You all meet in a bar"..well sort of. :)

Rating:
[4 of 5 Stars!]
Expanded Space Encounters 2E
by Peter P.
Publisher: Mongoose
Date Added: 08/04/2017 16:33:35
Expanded Space Encounters 2E These guys are a company to watch. They put out very decent and useful products. This product contains charts that as the title suggests expands spcae encounters. Have you the referee ever had the situation where your players immediately know something is up when you run a space encounter? Do they say "oh this must be important because he never describes encounters". Well fearnot, this little product will help you keep them guessing. In fact you can even use it as a seed generator to fleash out a bit of your game. ...

Rating:
[4 of 5 Stars!]
Shipboard Activities
by Peter P.
Publisher: Mongoose
Date Added: 08/04/2017 16:24:29
Shipboard Activities I really liked this product. With a few quick rolls you can answer what someone on board is doing at any particular time. On or off duty, crew or passengers. This helps the harried referee and reduces the number of canned replies, "Uhh he's in his bunk". The little bit of added tech in the end is an added plus.

Rating:
[4 of 5 Stars!]
Into the Breach: The Bard
by Ehn J.
Publisher: Flying Pincushion Games
Date Added: 08/04/2017 16:11:58
Into the Breach: The Bard [An Ehn's Gaming Foundry review](https://ehnsgamingfoundry.tumblr.com/) Today’s book is Into the Breach: The Bard, a mechanics book for the class that seeks to expand its options. First impressions are that the art and layout are sound; not amazing, but pretty nice for the cost of the book, which is always nice to see. We’re looking at about 40 pages of content here, so let’s get into it. We start off with the chronicler of blades, which while a cool name, isn’t really my favorite archetype. We get some slightly different weapon proficiencies, bonus feats, but we lose all spellcasting, and that’s just…that’s no good. There’s no class feature here which really draws me back in after such a hard loss, so this definitely doesn’t work for me. The courtless bard on the other hand has a very interesting mechanic of summoning a creature as per summon nature’s ally in place of inspire courage, with the creature lasting as long as you perform. Shimmering speed in place of inspire g...

Rating:
[4 of 5 Stars!]
Nightmare on Hill Manor
by Stephen E.
Publisher: White Wolf
Date Added: 08/04/2017 15:39:38
Nightmare on Hill Manor Good stuff. Looking forward to running it. Also looks like a good jumping off point for becoming a Mage, though not so much Vampire or Werewolf other than learning the rules-system.

Rating:
[4 of 5 Stars!]
DDAL06-01 A Thousand Tiny Deaths (5e)
by Mitchell S.
Publisher: Wizards of the Coast
Date Added: 08/04/2017 14:59:52
DDAL06-01 A Thousand Tiny Deaths (5e) I have been a DM for 30+ years, and as modules go, this is one of the best, balanced modules I have ran, with regards to pacing, challenge, and fun! I would definitely suggest running the TYP mod the Sunless Citadel (either the HC or DDIA06, they are both the same), however, before running this module for a complete party of 1st level characters, as the mod is optimized for five characters of 3rd level. It is designed as a segway into the Forge of Fury module from the TYP HC, and does a great job of bridging the gap between the Sunless Citadel and the Forge of Fury, if you are running the TYP HC straight through. Without giving away any spoilers (as far as stats and plot) the inventors, as a mob, can be a very tough, but an extremely fun challenge for your players, if played correctly. A Thousand Tiny Deaths gives very decent XP, gold, and treasure, especially for a 2 hour module (if you are on time constraints at your FLGS and running organized AL events). I would definitely rate this...

Rating:
[5 of 5 Stars!]
Star Trek Adventures: Core Rulebook
by Customer Name Withheld
Publisher: Modiphius
Date Added: 08/04/2017 14:51:21
Star Trek Adventures: Core Rulebook First off; the book is beautifully styled, with TNG era LCARS elements adding visual flare to sidebars and headers. The STA Corebook also seems to be well laid out for the most part. If you are familiar with the events of the Star Trek series and the ethics of Starfleet, you can skip ahead to chapter 04, which gets into the dice and basic game mechanics. As a fan of Star Trek, i can say that the most entertaining stories in the setting are not simple binary moral quandries, the best bring the individual characters' ethics and values to the forefront to cause tension and conflict and drive the plot forward. STA represents this with the values and determination sub-system. Character Creation was a unique experience for me, i thought more about WHO my character was and less about WHAT they can do. The Lifepath system has you add values at certain points of creation, long standing ideals that may be challenging to overcome. The creation system also asks you a number of questions ...

Rating:
[5 of 5 Stars!]
Hero Kids - Fantasy RPG
by Robynn W.
Publisher: Hero Forge Games
Date Added: 08/04/2017 14:17:21
Hero Kids - Fantasy RPG First adventure has gone really well and the whole family (with kids of 4 and 8) is revved up for more. As GM I chose to be pretty flexible on the details of turn-taking, movement etc, for the sake of smoother game-play; I don't think the system as written is clunky, I just found the more organic approach worked better for us. My only criticism is that the introductory adventure, Basement O Rats, is a bit too repetitive. After the first encounter my 4yo was already declaring himself sick of rats. But I'm looking forward to trying out other adventures, and inventing our own. (The 8yo is highly impatient to try her hand at GMing!)...

Rating:
[4 of 5 Stars!]
Displaying 226 to 240 (of 50761 reviews) Result Pages: [<< Prev]  ... 10  11  12  13  14  15  16  17  18 ...  [Next >>] 
0 items
 Hottest Titles
 Gift Certificates
Powered by DrivethruRPG