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The Powers Hack
by Steven W.
Publisher: FeralGames
Date Added: 08/09/2016 09:31:01
The Powers Hack I've become somewhat enamored with how **The Black Hack** has reduced the complexity of gaming to what I think is probably the bare minimum required, and I tend to enjoy supers supplements that can be easily bolted to an existing ruleset for added versatility. My hopes for this product weren't quite met with that, as I would give with the following example power descriptions: * "Healing – Character has natural healing." * "Flight – The Character can fly." Quite honestly, if I wanted to go THAT light with my gaming, I think I could accomplish it myself. I had hoped to find the powers better fleshed out - some do have actual mechanical effect on the game, but more often than not they are like the above, where then the GM is left to puzzle anything outfor themselves...and I could have done that for free....

[2 of 5 Stars!]
Jack Badashski's Awesome Adventures: Halls of the Black Chasm
by Denys C.
Publisher: Aegis Studios
Date Added: 08/09/2016 08:19:07
Jack Badashski's Awesome Adventures: Halls of the Black Chasm The art is nice, detailed, and of high quality. The maps are modular, and can be inserted in any campaign setting, offering the game master flexibility. One could simply stock up on such maps, and when the situation calls for it, use one when needed when managing a campaign.

[4 of 5 Stars!]
A Star Once Fallen
by Peter F.
Publisher: Seventh Sphere Publishing
Date Added: 08/09/2016 07:15:17
A Star Once Fallen Great for new GMs to Open Legend, I've horrible with new rule systems and they take both the GM and the Players step by step throughout the rules while playing the adventure.

[5 of 5 Stars!]
The Front World War II RPG
by Tristan T.
Publisher: Mark Hunt
Date Added: 08/09/2016 01:48:04
The Front World War II RPG This is a Hack for The Black Hack, though it makes no mention of The Black Hack in any way. It is a super streamlined RPG set in World War Two. It is playable, and looks decent, but it would be nice if the publisher would mention that The Front is based on The Black Hack rules system, as that would have helped in my purchase decision.

[3 of 5 Stars!]
by Iona R.
Publisher: Maracanda
Date Added: 08/08/2016 22:46:14
Alienòr This is an interesting twist on the traditional tabletop RPG, even more of a shared storytelling game than what most of us are used to. If the only thing you like about role-playing games are dungeoncrawls then this is not the game for you. But if you enjoy the role-playing aspect of RPGs then you might want to give this a try. But Alienòr has something for EVERYONE. Alienòr is packed with great ideas that you can very easily use in your own campaign. We've all seen lists of NPC traits and backgrounds, and plot hook seeds, but most of them tread the same old ground with a few extra adjectives added to separate them from the pack. What you'll find in Alienòr is unlike anything you've probably seen before. Most others come from a standard fantasy tradition so we see NPCs (and player characters) who are orphans with eye patches and a secret royal lineage and *yawn*, you know the rest because you've seen it time and time again. The creators of Alienòr seem to be pulling ideas...

[5 of 5 Stars!]
Hybrid Classes Vol. 2: Horror Heroes
by Jerry W.
Publisher: Wayward Rogues Publishing
Date Added: 08/08/2016 20:29:01
Hybrid Classes Vol. 2: Horror Heroes This collection of new hybrid Pathfinder classes definitely wowed me, I enjoy the concept of hybrid classes and I love having more choices to pick from when a character idea hits me. The two that stand out as my top favorites are definitely the Librarian and the Bullet Disciple. The occultist/bard is a concept that just screamed to be made, a spooky knowledge expert. But the one I wasn't expecting to like so much, the combination I never thought of putting together was the gunslinger/monk Bullet Disciple. After reading it, this character idea of a disillusioned aristocrat who takes to travelling and falls in with an order of monks who open his eyes to seeking inner balance and now walks the world striving for such while packing his devastating boom-stick at his side. As new inspirations for Pathfinder character ideas pop up, I gladly add these to my line up of class choices....

[5 of 5 Stars!]
Questions Without Answers
by Customer Name Withheld
Publisher: Larcenous Designs, LLC
Date Added: 08/08/2016 20:00:13
Questions Without Answers This is a fascinating, if compact, rumination on the use of existential questions to add narrative depth to a game. While billed as a collection of questions, the far more valuable portion of this work is the 3 page preamble on the value of questions and their applicability to role playing. The author mentions Planescape Torment more than once, which famously asked “What can change the nature of a man?”, it’s fair to say that Torment’s driving question is what gave the game it’s depth and gravitas. Here, the author discusses several methods of weaving such a question into the fabric of a character, a campaign, or a world....

[4 of 5 Stars!]
Building Characters
by Bill D.
Publisher: Dancing Lights Press
Date Added: 08/08/2016 15:10:30
Building Characters It is the perfect product if you wish to create concise motivations for characters. Well laid out and easy to use.

[4 of 5 Stars!]
Rolemaster Combat Minion (RM Classic License)
by Michael D.
Publisher: Guild Companion Publications
Date Added: 08/08/2016 13:32:38
Rolemaster Combat Minion (RM Classic License) I prefer this to Rolemaster Era, works well with only a few glitches such as fumbles not working

[5 of 5 Stars!]
Scarlet Heroes Art Pack
by Marc S.
Publisher: Sine Nomine Publishing
Date Added: 08/08/2016 12:32:49
Scarlet Heroes Art Pack This is better than most of the 20$ art collections out there! But this one is for free. It's crazy really.

[5 of 5 Stars!]
Urban Shadows
by Alan S.
Publisher: Magpie Games
Date Added: 08/08/2016 09:26:35
Urban Shadows I really wanted to like this game. As a fan of the good old World of Darkness and lover of drama and easy systems, I loved the idea of a quick and easy approach to those types of characters especially with some story balance included...but Cest la voie. The Vamp is the main thing I have a problem with but unfortunately as the iconic character type of the genre it is the crumbling corner stone that brings down the entire edifice for me. To sum it up the creators tried to make the game a deconstructionist metaphor for social interaction rather than a dramatic tale of monsters and monster hunters. The Vamp has almost no vampire abilities but lots of vague social manipulation abilities, no shape shifting, no mind control, no supernatural fortitude. Some of the other characters by contrast are perfect with gobs of iconic stuff Weakend by silver ect. Anyways. It ruined everything for me and I have no desire to play or run it as a result. I dont think this degree deconstructionism is a valid ...

[2 of 5 Stars!]
Astral Empires, Starship Design Components Book
by Customer Name Withheld
Publisher: Avalon Game Company
Date Added: 08/08/2016 05:42:29
Astral Empires, Starship Design Components Book NOt bad, but seems to be designed for making smaller craft. I don't think it would work very well for making large starships.

[3 of 5 Stars!]
Come to Daddy Map Pak
by Peter L.
Publisher: Lazy Sod Press
Date Added: 08/08/2016 04:11:34
Come to Daddy Map Pak A bit more description to the maps would be excellent

[3 of 5 Stars!]
Advanced Fighting Fantasy 2nd Ed
by Todor P.
Publisher: Arion Games
Date Added: 08/08/2016 03:23:07
Advanced Fighting Fantasy 2nd Ed A great introductory system for younger players and a superb rulebook for returning long-time FF fans. The game works off a 2d6 + modifiers system that is a breeze, the flavor is great and the spell fumble table is called The Oops! table. It allows for your character to grow their hair to floor length in an hour, among other results. At this price, this is a no-brainer purchase. Finally, a word of thanks to Mr. Bottley who led a long and ultimately successful crusade to release this beauty in PDF format!...

[5 of 5 Stars!]
Deadly Delves: Along Came a Spider (5e)
by Ismael A.
Publisher: Jon Brazer Enterprises
Date Added: 08/08/2016 02:55:40
Deadly Delves: Along Came a Spider (5e) Disclosure: I received a review copy of this product. Along Came a Spider is an excellent and unorthodoxed adventure. It lets spiders take the center stage as the villains for a low level adventure, rather than as the rabble and fodder that are encountered incidentally on the way to the true threat. This product is chock full of spiders, of all sorts. You have a young ettercap, swarms of spiders, and even a few new spiders designed just for this book. The adventure starts out pretty straight forward, but begins to take a strange and interesting twist. I won't say much for fear of spoiling, but I was impressed with the adventure, and I can't wait to run it. This adventure is thorough, and has some varied locations. This is definitely an excellent introductory adventure. It is balanced to help survivability, as it is a bit of an issue for 1st level players in 5e. It also has great sensibilities for adventure design, such as appropriate traps and encounters as well as appropriate...

[5 of 5 Stars!]
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