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Delta Prime
by Megan R. [Featured Reviewer]
Publisher: Alderac Entertainment Group
Date Added: 10/30/2014 09:38:48
Delta Prime The first three books for Brave New World have concentrated on those superpowered individuals or 'deltas' who have chosen a path of freedom if not rebellion, refusing to comply with fairly oppressive government regulations regarding superpowers. But what of the law-abiding? This work looks at the other side, those who register and serve in Delta Prime. Of course, if your game is based on Defiance, this will inform you about 'the enemy' instead and provide the Guide (GM) with a never-ending array of well-rounded opponents. We start, as usual, on an in-character website - but this time it's the official government one, not the DeltaTimes. Oddly, the 'voice' of the writer sounds remarkably similar, although it's supposed to be that of a law-abiding delta called Charge. After giving some personal details, it's on to the history of Delta Prime - the federal law enforcement agency staffed by deltas and designed to deal with rogue ones. Their present mission, joining up and training and mo...

Rating:
[4 of 5 Stars!]
Castles & Crusades Night of the Sprits
by Alexander L. [Featured Reviewer]
Publisher: Troll Lord Games
Date Added: 10/30/2014 06:32:37
Castles & Crusades Night of the Sprits Originally posted at: http://diehardgamefan.com/2014/10/30/tabletop-review-night-o-
f-the-spirits-castles-crusades/ Night of the Spirits is a Halloween inspired adventure for Castles & Crusades, one of my favorite OSR style games. Of course, this Halloween is not your usual dressing up in costumes and getting treats or even a survival horror adventure heavily influenced by some Hollywood hack and slash flick. No, this adventure is based on the Celtic version of the holiday Samonios (or Samhain for the Celts amongst you). It lasted three nights and was a time when the worlds of mortals and monsters drew nigh and one could easily cross between them. This particular adventure will pit a team of PCs (Back cover says 4-8 between levels 4-6 but the inside cover says for 3-5 characters between Levels 4-6. There’s a typo somewhere!) against a Dark Druid who seeks to control the Wild Hunt into destroying his enemies. If successful, the Dark Druid will take control of the druidic order in the i...

Rating:
[4 of 5 Stars!]
Feats of Abjuration
by Thilo G. [Featured Reviewer]
Publisher: Fat Goblin Games
Date Added: 10/30/2014 06:30:28
Feats of Abjuration An Endzeitgeist.com review All right, you know the drill - 1 page front cover, 1 page SRD, 1 page content, so let#s take a look! 9 feats for abjuration are provided, so what do they do? -Abjurant Flux: Prevent the decrease to perceive abjuration spells in close proximity to another, making masking energies easier. Nice, if very specific. -Abjurer's Abnegation: +2 points of damage for damage-dealing abjurations. -Arcane Ward: Sacrifice a prepared spell to get the effects of an improved, scaling shield as a supernatural (thus non-dispellable) ability. -Circles of Resistance: Protection and Magic Circles also grant SR vs alignment-based spells. -Guarded Spell (Metamagic): +1 spell level allows the spell to cast while taking the total defense option if casting duration is not too long. AWESOME idea. -Overwhelming Dispel: Add spell focus and its greater cousin to dispel checks; Deal spell-level damage to target if you dispel his spell. -Resistant Abjurer: Gain resistance 1 t...

Rating:
[5 of 5 Stars!]
Feats of Conjuration
by Thilo G. [Featured Reviewer]
Publisher: Fat Goblin Games
Date Added: 10/30/2014 06:29:55
Feats of Conjuration An Endzeitgeist.com review This installment of the "More Feats"-series is 3 pages long, 1 page front cover, 1 page SRD, 1 page content, this time with 9-conjuration-themed feats! -Arcane Armorer: Increase armor bonus granted by conjuration (creation) by +1. -Barrier Spell (Metamagic): When casting spells with a casting duration of 1 round or longer, get 3x spell level SR and the same bonus to AC. +1 spell level. -Bolstered Health: gain hit points equal to 3x the highest level conjuration (healing) spell you can cast. -Channel Health: When casting conjuration (healing), roll one die twice and take the higher result. In exchange, become fatigued for 2x spell level rounds. When already fatigued, become exhausted and take non-lethal damage. -Dimensional Striker: When using dimensional savant to flank yourself, deal +1d6 damage to each flanked opponent. Nice one! -Dramatic Teleportation: Impose a -4 penalty on foes witnessing you teleport for 1 minute. That one's nas...

Rating:
[4 of 5 Stars!]
The Genius Guide to the Shadow Warrior
by Thilo G. [Featured Reviewer]
Publisher: Rogue Genius Games
Date Added: 10/30/2014 03:16:20
The Genius Guide to the Shadow Warrior An Endzeitgeist.com review This pdf clocks in at 14 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 11 pages of content, so let's take a look, shall we? Shadow Warriors are master of fighting with exotic weapons - beyond their proficiency in simple and martial weapons and light and medium armors and shields and in one exotic weapon of the shadow warrior's choice. The class also receives weapon focus in said exotic death-dealing implement and at 2nd level and every level thereafter, the shadow warrior may select an additional exotic weapon to master - and weapon focus applies to these as well, allowing you to easily play a master of an arsenal of weird weapons. Speaking of bonus feats - at 3rd level and every 3 thereafter, the class receives one. Now beyond these, the class receives d10, 4+Int skills per level, full BAB-progression and good ref and will-saves - not fort-saves. Unusual decision, but personally...I like it. Speaking of which - t...

Rating:
[4 of 5 Stars!]
The Sinking: Locks of the Panopticon
by Thilo G. [Featured Reviewer]
Publisher: 0one Games
Date Added: 10/30/2014 03:13:34
The Sinking: Locks of the Panopticon An Endzeitgeist.com review This installment of the Sinking-mini-modules clocks in at 21 pages, 1 page front cover, 1 page SRD, 1 page editorial, 1 page ToC, 2 pages of advertisement, 1 page back cover, leaving us with 14 pages of content, so let's take a look! This being an adventure-review, the following contains SPOILERS. Potential players will want to jump to the conclusion. Still here? All right! With a massive bounty on their heads, courtesy of the Trypus Acadamae, the PCs hopefully have managed to flee the city once again towards their refugee camp, where blood senator Vulgrax may actually prove helpful with the help of the information the PCs have uncovered - the PCs are presented with a blade with weird etchings that may prove to be from the hold the Malchort Cabal operates from/seeks to control - the fabled Panopticon. (And yes, if this does not feature an omni-scrying device, I will be very much disappointed for using cool terminology and then failing to...

Rating:
[3 of 5 Stars!]
Rocket Age - The Asteroid Belt
by Andrew B.
Publisher: Cubicle 7 Entertainment Ltd.
Date Added: 10/30/2014 02:19:35
Rocket Age - The Asteroid Belt I have to say, if anyone hasn't grabbed one yet, these short PDF offerings are really good value at under two quid! Avoiding spoilers here, but this one adds a decent new antagonist (or employer, depending on your PCs) in the form of 5th Orbit Excavations, and a number of interesting adventure sites to boot! Go get it!

Rating:
[5 of 5 Stars!]
DICE-Tractions: Dice Racing, Mini-Game #104
by Dierk D.
Publisher: Avalon Game Company
Date Added: 10/29/2014 12:50:54
DICE-Tractions: Dice Racing, Mini-Game #104 11 Seiten ? Stimmt: 1 Cover, 1 Inhaltsverzeichnis, 3 Seiten Regeln, ... UND 6 SEITEN WERBUNG! Normalerweise bin ich Besseres von Avalon gewöhnt! Das zweite Mal bei Avalon eingegangen. Nie mehr bei diesem Preis-Leistungsverhältnis!

Rating:
[1 of 5 Stars!]
DICE-Tractions: Dice Football, Mini-Game #106
by Dierk D.
Publisher: Avalon Game Company
Date Added: 10/29/2014 12:45:20
DICE-Tractions:  Dice Football, Mini-Game #106 18 Seiten ? Stimmt: 1 Cover, 1 Inhaltsverzeichnis, 6 Seiten Regeln, dann nochmal 4 Seiten die Zeichnungen vergrößert... UND 6 SEITEN WERBUNG! Normalerweise bin ich Besseres von Avalon gewöhnt!

Rating:
[1 of 5 Stars!]
There Was A Dark, Dark House (FirstFable)
by William W. [Featured Reviewer]
Publisher: FR Press
Date Added: 10/29/2014 09:32:31
There Was A Dark, Dark House (FirstFable) A wonderful Halloween-themed adventure for the excelled FirstFable RPG. This has the main elements of a well-written adventure for young people - options to help instead of fight, a non-linear story path, and opportunities for the players to shape the story in their own way. Pre-generated monster characters (ghost, vampire, werewolf, and zombie) are included, as well as rules for customizing each of these to make your own. The adventure itself is short (4 page sides) and an easy read, perfect for an impulse game when some young adventurers ask for something to do on the spot, and the end of the adventure includes a fill-in-the-blanks story to encourage players to recap their adventure with words and pictures....

Rating:
[4 of 5 Stars!]
Defiants
by Megan R. [Featured Reviewer]
Publisher: Alderac Entertainment Group
Date Added: 10/29/2014 09:23:11
Defiants As is becoming established pattern, this book begins with a substantial chunk of in-character pages from the DeltaTimes website. As that's pretty much the mouthpiece for the Defiance organisation, it is extremely relevant in this case! This time, we're looking at a secure area reserved for those within the Defiance movement, or at least seriously interested in joining it. There's plenty here from history (told with a decidedly anti-establishment slant, of course) to opinion pieces from several leading members of the movement. If your game is, as the original intention seems to be, about deltas who have chosen to stand against the government, it's essential reading. For a start, it is by no means a coherent movement, Defiance is a loose aggregation of deltas linked only by the determination not to register their powers with the government as the law requires. Some are happy to leave it at that, others want to campaign against the way deltas are treated, and there are plenty of other ...

Rating:
[4 of 5 Stars!]
There Was A Dark, Dark House (FirstFable)
by Alexander L. [Featured Reviewer]
Publisher: FR Press
Date Added: 10/29/2014 06:30:33
There Was A Dark, Dark House (FirstFable) Originally posted at: http://diehardgamefan.com/2014/10/29/tabletop-review-there-w-
as-a-dark-dark-house-firstfable/ It’s Halloween time and usually that would mean reviews for games like Call of Cthulhu, Cryptworld, Ravenloft, Chill, World of Darkness and other horror oriented games. The truth is, I already do that all year long, so instead of touching on the usual horror games we all know and love I thought I’d cover this adventure for FirstFable with its light hearted kid friendly Halloween themes. FirstFable came out in 2012 and was designed to get young children into tabletop RPGs. The game is designed for kids ages six and up. Now I started gaming at age 8 with TSR’s Marvel Super Heroes, so FirstFable does feel a bit…less nuanced that what I learned to game with, but it’s a different time and a different generation and I can’t deny that FF is a lot easier to learn and play that going back and constantly using the cross reference tables for FASERIP on the back of the MSH book...

Rating:
[4 of 5 Stars!]
The Strange Player's Guide
by Roger (. L. [Featured Reviewer]
Publisher: Monte Cook Games
Date Added: 10/29/2014 04:47:38
The Strange Player's Guide Die Regeln The Strange hat beinahe alle Regeln mit Numenera (siehe unsere Rezension von Numenera) gemeinsam. Aber nochmals kurz rekapituliert: Die Basis-Engine basiert auf W20-Würfen. Schwierigkeitsgrade werden bei Proben mit 1-10 angegeben, die zu erwürfelnde Zahl ist hierbei der dreifache Schwierigkeitsgrad. Anwendbare Skills, besondere Assets und das Aufwenden von Effort stufen diese Schwierigkeit wieder herunter. Würfe sind auf die Spieler ausgerichtet, d.h. zum Beispiel gibt es an Stelle von Angriffswürfen der Monster Verteidigungswürfe der Spieler. Der Level eines Monsters ist grundsätzlich auch der Schwierigkeitsgrad es zu treffen. Schaden ist generell fix pro Waffentyp oder Power, d.h. es gibt keine Schadenswürfel sondern feste Werte. W20-Würfe von 17 oder höher und spezielle Fähigkeiten und Effort können aber den Schaden erhöhen. Charaktererschaffung Die Klasse eines Charakters heisst Type. In The Strange gibt es drei Basistypen: Vektor (Haudrauf), Paradox (verrückte, mag...

Rating:
[4 of 5 Stars!]
The Strange (corebook)
by Roger (. L. [Featured Reviewer]
Publisher: Monte Cook Games
Date Added: 10/29/2014 04:45:22
The Strange (corebook) http://www.teilzeithelden.de/2014/10/29/rezension-the-strang-
e-neues-aus-dem-hause-monte-cook/ Numenera-Planescape oder doch mehr? Oliver hat sich das zweite Rollenspiel mit der Cypher-Engine angesehen und was es so mitbringt. Überzeugen die vorgefertigten Welten? Lässt sich den vielen Welten, die im Strange warten, etwas abgewinnen? Lest mehr über diese offene und ausbaufähige Settingwelt. Rezension: The Strange Als Monte Cook Games den Kickstarter für The Strange durchführte, wurde ich zwar darauf aufmerksam, aber damals war ich bereits nicht mehr willens, noch eines dieser überreichlich finanzierten Projekte zu unterstützen. Abgesehen von seinem Status als großes Projekt eines bekannten Autors aus dem Dunstkreis von D&D, dachte ich beim Überfliegen von Posts auf G+ damals, dass The Strange nichts für mich wäre. Ich ließ also den Hype an mir vorbeiziehen, aber jetzt ist es also soweit: Das Buch ist da, und irgendwie hat mich doch die Lust überkommen, es zu lesen. Und es hat s...

Rating:
[4 of 5 Stars!]
Budget Bundle
by Colin O.
Publisher: Dave Graffam Models
Date Added: 10/29/2014 04:43:16
Budget Bundle I am very happy with the quality of the art and the clarity of the instructions. I look forward to printing/constructing many of these.

Rating:
[5 of 5 Stars!]
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